Player Matchup

Cthulhu
Cthulhu
Haví
Cthulhu
Level 114
God Stats
21W - 19L
1,648 SR
Queue Stats
128W - 122L
1,513 Elo+
Party 2
Medusa
Medusa
Kreeloc02
Medusa
Level 164
God Stats
5W - 1L
1,797 SR
Queue Stats
72W - 64L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
xLockEmUpx
Baron Samedi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,610 Elo+
Party 2
Team Averages
Level 143
1,648 SR
1,548 Elo+

VS

Team Averages
Level 79
1,474 SR
1,408 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 149
God Stats
238W - 366L
1,421 SR
Queue Stats
241W - 371L
1,368 Elo+
Solo
Skadi
Skadi
HeavySquash
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
Shobiii316
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haví
Cthulhu
17
3 / 1 / 13
11,217
935
10,798
13,766
13,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Kreeloc02
Medusa
17
15 / 2 / 2
12,446
1,037
11,185
10,670
5,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
xLockEmUpx
Baron Samedi
16
1 / 0 / 15
9,990
833
5,740
5,575
4,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
15
0 / 5 / 1
8,962
747
3,960
10,385
4,595
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 6 / 0
9,738
812
6,990
9,706
3,031
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Shobiii316
Aphrodite
12
0 / 8 / 1
8,149
679
1,995
10,897
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
3
3
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BOXG30
Baron Samedi
0
5
1
0.1
W
Cthulhu
Haví
Cthulhu
3
1
13
9.5
L
3
6
0
0.5
W
Medusa
Kreeloc02
Medusa
15
2
2
8
L
Aphrodite
Shobiii316
Aphrodite
0
8
1
0.06
W
Baron Samedi
xLockEmUpx
Baron Samedi
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,723
Damage
12,945
30,011
Taken
30,988
23,111
Mitigated
12,267
6,681
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BOXG30
Baron Samedi
3,960
0
180
230
10,385
4,595
0
6,029
4,262
27,780
0
W
Cthulhu
Haví
Cthulhu
10,798
487
429
2,992
13,766
13,181
159
2,731
11,028
40,079
2,747
L
6,990
1,549
0
1,060
9,706
3,031
0
4,793
4,795
0
31,584
W
Medusa
Kreeloc02
Medusa
11,185
5,243
0
1,595
10,670
5,308
2,663
2,295
8,361
0
49,078
L
Aphrodite
Shobiii316
Aphrodite
1,995
268
0
1,567
10,897
4,641
153
4,148
6,707
6,205
0
W
Baron Samedi
xLockEmUpx
Baron Samedi
5,740
227
270
1,395
5,575
4,622
852
1,005
4,563
22,158
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
26,849
172
Minions Killed
100
0
Camps Cleared
0
674,239
Distance Traveled
578,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,962
747
49
4
0
200,431
0
W
Cthulhu
11,217
935
84
7
0
241,983
2
L
Skadi
9,738
812
41
3
0
200,772
0
W
Medusa
12,446
1,037
57
5
0
223,236
0
L
Aphrodite
8,149
679
10
1
0
177,537
0
W
Baron Samedi
9,990
833
31
3
0
209,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role