Player Matchup

Kali
Kali
Silver I
DavyinDaDark
Kali
Silver I
Level 149
God Stats
3W - 4L
1,452 SR
Queue Stats
162W - 167L
1,219 MMR
Solo
Yu Huang
Yu Huang
Gold V
EliteScorpio411
Yu Huang
Gold V
Level 143
God Stats
6W - 4L
1,696 SR
Queue Stats
241W - 243L
1,324 MMR
Solo
Athena
Athena
Silver II
Mini_Chappo-
Athena
Silver II
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 151L
1,280 MMR
Solo
The Morrigan
The Morrigan
Silver I
clytonxu167
The Morrigan
Silver I
Level 165
God Stats
39W - 28L
1,622 SR
Queue Stats
399W - 413L
1,282 MMR
Solo
Medusa
Medusa
Bronze III
xnoLiMit31
Medusa
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,324 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,554 SR
1,286 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,553 SR
1,385 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver I
R1strett0
Apollo
Silver I
Level 129
God Stats
4W - 7L
1,368 SR
Queue Stats
136W - 157L
1,307 MMR
Solo
Awilix
Awilix
Gold V
antoninfroli
Awilix
Gold V
Level 85
God Stats
70W - 79L
1,462 SR
Queue Stats
900W - 908L
1,285 MMR
Solo
Anhur
Anhur
Bronze III
g_double_34
Anhur
Bronze III
Level 65
God Stats
1W - 1L
1,936 SR
Queue Stats
5W - 8L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,751
519
4,241
10,858
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yu Huang
12
1 / 3 / 1
7,247
557
9,415
6,848
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
10
1 / 3 / 4
6,386
491
4,998
13,489
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
clytonxu167
The Morrigan
11
1 / 3 / 1
6,771
521
5,621
8,454
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
xnoLiMit31
Medusa
11
2 / 4 / 1
6,788
522
3,405
8,110
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
Chang'eArachneHou YiJanus

VS

Bans
MercuryAo KuangBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 3
7,650
588
11,963
2,876
788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
11
1 / 1 / 9
6,758
520
5,017
9,078
9,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
R1strett0
Apollo
12
2 / 1 / 3
7,605
585
6,057
10,525
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Awilix
14
5 / 1 / 5
7,573
583
5,309
11,005
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 5 / 5
6,392
492
3,432
8,460
2,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
16
16
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
3
7.5
W
Kuzenbo
 
Kuzenbo
1
1
9
5.5
L
2
3
3
1.17
L
Yu Huang
1
3
1
0.5
L
Athena
1
3
4
1
W
Apollo
R1strett0
Apollo
2
1
3
3.5
W
Awilix
5
1
5
7.5
L
The Morrigan
clytonxu167
The Morrigan
1
3
1
0.5
W
2
5
5
0.9
L
Medusa
xnoLiMit31
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
31,778
47,759
Taken
41,944
20,526
Mitigated
18,587
12,882
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,963
1,536
0
775
2,876
788
0
1,390
1,352
49,355
0
W
Kuzenbo
 
Kuzenbo
5,017
2,106
0
2,303
9,078
9,276
11
4,749
4,025
18,279
0
L
4,241
2,186
0
3,594
10,858
3,782
0
1,926
8,932
0
43,397
L
Yu Huang
9,415
904
0
740
6,848
2,058
163
4,799
2,049
53,048
666
L
Athena
4,998
1,389
0
3,901
13,489
10,373
1
7,159
6,330
24,266
0
W
Apollo
R1strett0
Apollo
6,057
3,406
0
6,226
10,525
3,485
756
4,438
5,405
0
51,839
W
Awilix
5,309
1,600
0
4,462
11,005
3,007
21
3,848
6,989
0
55,571
L
The Morrigan
clytonxu167
The Morrigan
5,621
991
0
2,829
8,454
2,232
0
408
8,046
34,642
2,384
W
3,432
1,570
0
1,524
8,460
2,031
0
2,985
5,361
0
32,556
L
Medusa
xnoLiMit31
Medusa
3,405
1,433
0
1,818
8,110
2,081
231
2,688
5,422
0
39,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
35,978
365
Minions Killed
366
0
Camps Cleared
0
1,307,268
Distance Traveled
1,405,452
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,650
588
109
8
0
275,595
3
W
Kuzenbo
6,758
520
19
1
0
286,422
9
L
Kali
6,751
519
68
5
0
309,476
0
L
Yu Huang
7,247
557
115
9
0
258,503
2
L
Athena
6,386
491
36
3
0
276,790
1
W
Apollo
7,605
585
98
8
0
263,841
2
W
Awilix
7,573
583
83
6
0
351,258
0
L
The Morrigan
6,771
521
69
5
0
223,082
2
W
Anhur
6,392
492
57
4
0
228,336
0
L
Medusa
6,788
522
77
6
0
239,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role