Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Linkle2
Nox
Level 110
God Stats
1W - 4L
1,342 SR
Queue Stats
103W - 86L
1,487 Elo+
Solo
King Arthur
King Arthur
M4rk721
King Arthur
Level 105
God Stats
117W - 94L
1,586 SR
Queue Stats
423W - 395L
1,545 Elo+
Solo
Rama
Rama
shegazy-z
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 297L
1,434 Elo+
Solo
Team Averages
Level 123
1,486 SR
1,493 Elo+

VS

Team Averages
Level 154
1,605 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Carabean
Ne Zha
Level 126
God Stats
1W - 1L
1,681 SR
Queue Stats
48W - 41L
1,505 Elo+
Solo
King Arthur
King Arthur
PrayRapidz
King Arthur
Level 122
God Stats
70W - 84L
1,429 SR
Queue Stats
376W - 365L
1,467 Elo+
Solo
Merlin
Merlin
TheTunaFish
Merlin
Level 134
God Stats
4W - 3L
1,727 SR
Queue Stats
24W - 15L
1,606 Elo+
Solo
Horus
Horus
szren
Horus
Level 99
God Stats
7W - 10L
1,687 SR
Queue Stats
457W - 416L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
6 / 1 / 2
5,135
856
4,660
5,657
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
 
Athena
6
0 / 3 / 3
3,685
614
1,270
5,818
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
9
2 / 0 / 5
4,552
759
2,216
2,170
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
M4rk721
King Arthur
9
1 / 0 / 0
5,090
848
1,203
4,038
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rama
6
0 / 2 / 3
3,461
577
2,237
3,522
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
5 / 2 / 0
5,008
835
5,854
5,090
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Carabean
Ne Zha
7
0 / 3 / 0
3,757
626
1,484
6,176
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
PrayRapidz
King Arthur
5
0 / 1 / 0
3,426
571
1,307
2,666
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
8
1 / 1 / 0
4,672
779
1,859
3,096
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
szren
Horus
6
0 / 2 / 5
4,498
750
1,838
4,472
2,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
6
6
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
2
7
W
Athena
 
Athena
0
3
3
0.5
L
Sol
 
Sol
5
2
0
2.5
L
Ne Zha
Carabean
Ne Zha
0
3
0
0
W
Nox
2
0
5
4.5
W
King Arthur
M4rk721
King Arthur
1
0
0
1
L
King Arthur
PrayRapidz
King Arthur
0
1
0
0
L
Merlin
1
1
0
1
W
Rama
0
2
3
0.75
L
Horus
szren
Horus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
12,342
21,205
Taken
21,500
8,363
Mitigated
7,332
5,982
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,660
3,297
0
2,294
5,657
2,060
0
1,011
4,646
0
20,593
W
Athena
 
Athena
1,270
419
0
1,270
5,818
3,055
0
3,172
2,646
5,794
0
L
Sol
 
Sol
5,854
3,371
0
2,470
5,090
1,242
288
767
4,134
32,452
2,480
L
Ne Zha
Carabean
Ne Zha
1,484
683
0
3,042
6,176
1,600
0
872
4,924
0
19,342
W
Nox
2,216
1,078
0
500
2,170
663
0
803
1,367
22,774
0
W
King Arthur
M4rk721
King Arthur
1,203
304
0
1,250
4,038
1,607
0
0
4,038
0
33,878
L
King Arthur
PrayRapidz
King Arthur
1,307
254
0
60
2,666
1,070
0
0
2,666
0
11,635
L
Merlin
1,859
497
0
609
3,096
815
0
1,106
1,940
25,772
1,122
W
Rama
2,237
2,056
0
668
3,522
978
0
2,387
1,135
0
14,317
L
Horus
szren
Horus
1,838
1,105
408
1,693
4,472
2,605
31
741
3,404
0
5,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,923
Gold Earned
21,361
197
Minions Killed
194
0
Camps Cleared
0
704,919
Distance Traveled
620,824
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,135
856
52
9
0
159,882
0
W
Athena
3,685
614
8
1
0
126,944
2
L
Sol
5,008
835
60
10
0
124,423
0
L
Ne Zha
3,757
626
42
7
0
147,045
0
W
Nox
4,552
759
37
6
0
150,930
0
W
King Arthur
5,090
848
77
13
0
143,622
0
L
King Arthur
3,426
571
25
4
0
67,337
0
L
Merlin
4,672
779
59
10
0
134,410
0
W
Rama
3,461
577
23
4
0
123,541
0
L
Horus
4,498
750
8
1
0
147,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role