Player Matchup

Loki
Loki
AboMartin
Loki
Level 122
God Stats
72W - 57L
1,503 SR
Queue Stats
374W - 369L
1,504 Elo+
Party 3
Hercules
Hercules
AxelSpt
Hercules
Level 64
God Stats
3W - 2L
1,283 SR
Queue Stats
57W - 59L
1,458 Elo+
Solo
Danzaburou
Danzaburou
H00dini
Danzaburou
Level 119
God Stats
13W - 3L
1,759 SR
Queue Stats
26W - 5L
1,774 Elo+
Party 2
Maui
Maui
YatooGaming
Maui
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 7L
1,738 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kikonebacone
Morgan Le Fay
Level 78
God Stats
7W - 9L
1,382 SR
Queue Stats
236W - 263L
1,457 Elo+
Party 3
Team Averages
Level 98
1,485 SR
1,586 Elo+

VS

Team Averages
Level 110
1,548 SR
1,534 Elo+
Cabrakan
Cabrakan
AbraRisas
Cabrakan
Level 124
God Stats
3W - 5L
1,382 SR
Queue Stats
292W - 271L
1,528 Elo+
Party 4
Erlang Shen
Erlang Shen
Idk4anios
Erlang Shen
Level 77
God Stats
8W - 4L
1,772 SR
Queue Stats
245W - 217L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
JeyRoo
Heimdallr
Level 129
God Stats
1W - 4L
1,466 SR
Queue Stats
330W - 329L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 98
God Stats
232W - 196L
1,623 SR
Queue Stats
268W - 236L
1,582 Elo+
Party 1
Yu Huang
Yu Huang
family-445
Yu Huang
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 258L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 2 / 5
9,566
598
8,215
11,308
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
AxelSpt
Hercules
17
7 / 1 / 6
9,462
591
8,486
10,131
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
H00dini
Danzaburou
15
12 / 5 / 6
10,595
662
16,542
14,117
5,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 16
9,344
584
6,066
13,555
15,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
kikonebacone
Morgan Le Fay
15
4 / 3 / 10
9,272
580
14,671
9,794
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AbraRisas
Cabrakan
12
1 / 9 / 6
7,904
494
7,986
19,377
20,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
Idk4anios
Erlang Shen
15
5 / 3 / 2
9,029
564
8,496
14,000
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
JeyRoo
Heimdallr
13
3 / 12 / 1
8,648
541
3,799
14,848
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Tusc0
Gilgamesh
16
2 / 2 / 1
9,802
613
8,750
14,322
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Yu Huang
family-445
Yu Huang
14
2 / 4 / 4
8,571
536
6,303
10,879
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
30
Kills
13
13
Deaths
30
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
2
2
5
2.25
L
Cabrakan
AbraRisas
Cabrakan
1
9
6
0.44
W
Hercules
AxelSpt
Hercules
7
1
6
10
W
Danzaburou
H00dini
Danzaburou
12
5
6
3
L
Erlang Shen
Idk4anios
Erlang Shen
5
3
2
2
L
Heimdallr
JeyRoo
Heimdallr
3
12
1
0.29
L
Gilgamesh
Tusc0
Gilgamesh
2
2
1
1.25
W
5
2
16
6.5
L
Yu Huang
family-445
Yu Huang
2
4
4
1
W
Morgan Le Fay
kikonebacone
Morgan Le Fay
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,980
Damage
35,334
58,905
Taken
73,426
34,481
Mitigated
47,127
14,178
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,215
1,451
0
1,510
11,308
4,022
357
1,090
9,753
0
70,330
L
Cabrakan
AbraRisas
Cabrakan
7,986
1,327
0
2,749
19,377
20,539
0
8,127
10,644
15,356
0
W
Hercules
AxelSpt
Hercules
8,486
3,042
0
5,308
10,131
4,682
72
1,604
8,496
0
66,511
W
Danzaburou
H00dini
Danzaburou
16,542
8,097
0
4,975
14,117
5,865
4,348
3,691
10,426
0
63,293
L
Erlang Shen
Idk4anios
Erlang Shen
8,496
4,993
0
7,622
14,000
6,231
0
2,784
11,066
0
67,266
L
Heimdallr
JeyRoo
Heimdallr
3,799
1,326
0
1,173
14,848
4,822
1,473
4,679
10,022
0
42,714
L
Gilgamesh
Tusc0
Gilgamesh
8,750
2,519
0
1,448
14,322
11,901
0
108
14,214
0
75,495
W
6,066
1,657
26
1,260
13,555
15,656
399
3,194
10,361
21,948
0
L
Yu Huang
family-445
Yu Huang
6,303
169
0
1,854
10,879
3,634
0
3,758
6,753
46,911
782
W
Morgan Le Fay
kikonebacone
Morgan Le Fay
14,671
1,269
0
1,099
9,794
4,256
462
4,643
5,056
61,753
2,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,239
Gold Earned
43,954
455
Minions Killed
440
0
Camps Cleared
0
1,730,215
Distance Traveled
1,588,729
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,566
598
116
7
0
342,441
4
L
Cabrakan
7,904
494
9
1
0
305,287
0
W
Hercules
9,462
591
108
7
0
343,508
0
W
Danzaburou
10,595
662
101
6
0
315,085
0
L
Erlang Shen
9,029
564
105
7
0
353,174
0
L
Heimdallr
8,648
541
74
5
0
285,423
0
L
Gilgamesh
9,802
613
146
9
0
315,782
0
W
Maui
9,344
584
20
1
0
408,635
1
L
Yu Huang
8,571
536
106
7
0
329,063
3
W
Morgan Le Fay
9,272
580
110
7
0
320,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role