Player Matchup

Tsukuyomi
Tsukuyomi
AMRlIT
Tsukuyomi
Level 145
God Stats
1W - 1L
1,765 SR
Queue Stats
86W - 72L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
AimbotTom
Baron Samedi
Level 84
God Stats
1W - 5L
1,460 SR
Queue Stats
37W - 47L
1,425 Elo+
Party 1
Apollo
Apollo
Fnni
Apollo
Level 108
God Stats
1W - 2L
1,545 SR
Queue Stats
67W - 99L
1,427 Elo+
Party 1
Thor
Thor
Maqzifyyy
Thor
Level 145
God Stats
14W - 12L
1,533 SR
Queue Stats
57W - 67L
1,450 Elo+
Party 1
Cerberus
Cerberus
speedster102
Cerberus
Level 36
God Stats
0W - 1L
1,706 SR
Queue Stats
8W - 21L
1,211 Elo+
Party 1
Team Averages
Level 104
1,602 SR
1,415 Elo+

VS

Team Averages
Level 107
1,487 SR
1,481 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Halebar
Hera
Level 139
God Stats
1W - 0L
1,337 SR
Queue Stats
163W - 154L
1,488 Elo+
Solo
Fenrir
Fenrir
Ls KIRA UCHIHA
Fenrir
Level 156
God Stats
38W - 34L
1,583 SR
Queue Stats
459W - 454L
1,475 Elo+
Solo
Nut
Nut
SephMudkip
Nut
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Shiva
Shiva
zerczz
Shiva
Level 68
God Stats
4W - 2L
1,514 SR
Queue Stats
43W - 54L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AMRlIT
Tsukuyomi
13
7 / 1 / 1
8,237
686
9,491
7,685
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
AimbotTom
Baron Samedi
13
5 / 4 / 1
7,472
623
5,757
9,678
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Fnni
Apollo
8
0 / 3 / 0
5,061
422
1,797
5,176
1,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
13
2 / 2 / 7
6,901
575
6,184
11,552
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
speedster102
Cerberus
10
1 / 5 / 1
5,802
484
1,671
10,473
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 6 / 0
6,365
530
4,303
13,818
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
Halebar
Hera
14
5 / 3 / 1
8,228
686
6,572
5,988
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 4
6,301
525
4,641
9,641
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 3
6,982
582
5,794
4,362
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
zerczz
Shiva
10
3 / 3 / 4
6,069
506
5,708
6,489
3,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
15
Kills
15
15
Deaths
16
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
6
0
0.17
L
Tsukuyomi
AMRlIT
Tsukuyomi
7
1
1
7.5
L
Baron Samedi
AimbotTom
Baron Samedi
5
4
1
1.38
L
Apollo
Fnni
Apollo
0
3
0
0
W
Hera
Halebar
Hera
5
3
1
1.83
W
2
3
4
1.33
L
Thor
2
2
7
2.75
W
4
1
3
5.5
L
Cerberus
speedster102
Cerberus
1
5
1
0.3
W
Shiva
zerczz
Shiva
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
27,018
44,564
Taken
40,298
18,780
Mitigated
17,427
12,411
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,303
573
0
2,189
13,818
7,279
0
517
13,216
0
35,538
L
Tsukuyomi
AMRlIT
Tsukuyomi
9,491
2,847
0
2,101
7,685
2,984
0
874
6,811
0
58,973
L
Baron Samedi
AimbotTom
Baron Samedi
5,757
374
445
1,870
9,678
4,021
0
3,164
6,514
37,704
3,092
L
Apollo
Fnni
Apollo
1,797
1,139
0
876
5,176
1,334
0
0
5,176
0
30,571
W
Hera
Halebar
Hera
6,572
1,886
0
634
5,988
1,815
0
1,200
4,682
62,699
0
W
4,641
959
0
1,776
9,641
3,623
0
2,324
7,166
0
33,021
L
Thor
6,184
1,059
0
6,018
11,552
3,620
0
2,534
9,018
0
48,109
W
5,794
2,712
0
1,252
4,362
1,283
495
534
3,828
0
36,701
L
Cerberus
speedster102
Cerberus
1,671
198
0
1,101
10,473
6,821
0
0
10,473
13,678
0
W
Shiva
zerczz
Shiva
5,708
1,454
0
491
6,489
3,427
0
2,205
4,204
0
22,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
33,945
345
Minions Killed
334
0
Camps Cleared
0
1,150,776
Distance Traveled
1,153,468
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,365
530
74
6
0
201,955
2
L
Tsukuyomi
8,237
686
112
9
0
251,778
1
L
Baron Samedi
7,472
623
82
7
0
211,176
1
L
Apollo
5,061
422
51
4
0
172,000
0
W
Hera
8,228
686
108
9
0
224,346
2
W
Fenrir
6,301
525
56
5
0
256,517
0
L
Thor
6,901
575
78
7
0
266,992
0
W
Nut
6,982
582
75
6
0
215,696
0
L
Cerberus
5,802
484
22
2
0
248,830
0
W
Shiva
6,069
506
21
2
0
254,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role