Player Matchup

Serqet
Serqet
 
Serqet
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ernanepai34
Ra
Level 144
God Stats
12W - 9L
1,583 SR
Queue Stats
426W - 405L
1,478 Elo+
Solo
Kukulkan
Kukulkan
LunaTikx_ValOu
Kukulkan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,500 Elo+
Solo
Charybdis
Charybdis
Pchan2812
Charybdis
Level 89
God Stats
17W - 18L
1,525 SR
Queue Stats
540W - 566L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iivocaii
Cu Chulainn
Level 161
God Stats
0W - 2L
1,433 SR
Queue Stats
145W - 159L
1,491 Elo+
Party 2
Team Averages
Level 108
1,508 SR
1,487 Elo+

VS

Team Averages
Level 117
1,540 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ants_Trollin
Mulan
Level 132
God Stats
9W - 6L
1,706 SR
Queue Stats
191W - 189L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Botsete13
Morgan Le Fay
Level 108
God Stats
1W - 2L
1,310 SR
Queue Stats
142W - 142L
1,458 Elo+
Solo
Cabrakan
Cabrakan
MinisterMisfit
Cabrakan
Level 152
God Stats
37W - 16L
1,682 SR
Queue Stats
288W - 275L
1,491 Elo+
Party 1
Achilles
Achilles
SYK_Naghoul-0_0
Achilles
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 138L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 0 / 1
6,212
621
2,734
5,164
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
0 / 3 / 3
4,449
445
2,765
7,633
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
10
1 / 1 / 2
5,379
538
4,467
3,295
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Pchan2812
Charybdis
9
1 / 3 / 0
5,273
527
6,063
8,858
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iivocaii
Cu Chulainn
11
0 / 2 / 2
5,880
588
6,380
10,788
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 3
5,598
560
6,196
7,146
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 3
4,855
486
3,809
7,086
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Botsete13
Morgan Le Fay
11
1 / 3 / 0
5,768
577
2,253
5,031
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
4 / 0 / 2
5,828
583
4,918
6,562
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
11
1 / 2 / 1
5,726
573
6,420
9,377
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
9
9
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
0
1
4.5
W
Medusa
 
Medusa
2
0
3
3.5
W
1
1
3
2.5
W
Morgan Le Fay
Botsete13
Morgan Le Fay
1
3
0
0.33
L
0
3
3
0.5
L
Kukulkan
1
1
2
2
W
Cabrakan
4
0
2
5
L
Charybdis
Pchan2812
Charybdis
1
3
0
0.33
W
Achilles
1
2
1
0.75
L
Cu Chulainn
iivocaii
Cu Chulainn
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,409
Damage
23,596
35,738
Taken
35,202
14,726
Mitigated
16,531
13,331
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,734
639
0
1,822
5,164
1,968
0
1,326
3,838
0
41,712
W
Medusa
 
Medusa
6,196
2,278
0
1,992
7,146
2,089
0
225
6,921
0
33,684
W
3,809
194
0
1,161
7,086
3,026
0
2,545
4,501
0
19,129
W
Morgan Le Fay
Botsete13
Morgan Le Fay
2,253
249
0
380
5,031
1,609
0
2,237
2,620
36,682
87
L
2,765
246
818
2,496
7,633
2,746
0
1,828
5,765
13,667
0
L
Kukulkan
4,467
776
0
532
3,295
952
0
1,801
1,494
29,919
0
W
Cabrakan
4,918
887
0
3,696
6,562
4,205
0
2,225
4,337
38,383
0
L
Charybdis
Pchan2812
Charybdis
6,063
3,109
0
3,472
8,858
2,432
0
1,031
7,827
0
37,036
W
Achilles
6,420
1,717
0
3,294
9,377
5,602
0
0
8,569
0
33,140
L
Cu Chulainn
iivocaii
Cu Chulainn
6,380
1,222
0
4,191
10,788
6,628
0
1,128
8,952
0
39,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
27,775
265
Minions Killed
258
0
Camps Cleared
0
1,069,377
Distance Traveled
1,048,580
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,212
621
70
7
0
274,639
0
W
Medusa
5,598
560
49
5
0
213,137
2
W
Mulan
4,855
486
32
3
0
217,855
0
W
Morgan Le Fay
5,768
577
60
6
0
193,273
0
L
Ra
4,449
445
26
3
0
223,542
3
L
Kukulkan
5,379
538
50
5
0
196,816
0
W
Cabrakan
5,828
583
59
6
0
216,218
0
L
Charybdis
5,273
527
55
6
0
171,500
0
W
Achilles
5,726
573
58
6
0
208,097
4
L
Cu Chulainn
5,880
588
64
6
0
202,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role