Player Matchup

Surtr
Surtr
Gold V
Been_King10
Surtr
Gold V
Level 129
God Stats
8W - 5L
1,457 SR
Queue Stats
328W - 338L
1,299 MMR
Solo
Arachne
Arachne
Silver IV
DeathbyLeach
Arachne
Silver IV
Level 124
God Stats
1W - 0L
1,508 SR
Queue Stats
12W - 19L
1,321 MMR
Solo
Xing Tian
Xing Tian
Silver I
ImperatriceNoth
Xing Tian
Silver I
Level 190
God Stats
61W - 50L
1,585 SR
Queue Stats
520W - 551L
1,307 MMR
Solo
Janus
Janus
Gold IV
T3PP3N
Janus
Gold IV
Level 156
God Stats
3W - 2L
1,462 SR
Queue Stats
219W - 220L
1,318 MMR
Solo
Charybdis
Charybdis
Silver II
ninjaslayer305
Charybdis
Silver II
Level 76
God Stats
15W - 9L
1,572 SR
Queue Stats
61W - 59L
1,341 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,517 SR
1,317 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,590 SR
1,324 MMR
Neith
Neith
Silver II
Hewie12L
Neith
Silver II
Level 126
God Stats
4W - 7L
1,474 SR
Queue Stats
49W - 60L
1,291 MMR
Solo
King Arthur
King Arthur
Gold V
Its Basir
King Arthur
Gold V
Level 139
God Stats
4W - 6L
1,342 SR
Queue Stats
93W - 106L
1,297 MMR
Solo
Merlin
Merlin
Gold I
MiDWeSTMatt72
Merlin
Gold I
Level 136
God Stats
3W - 6L
1,946 SR
Queue Stats
383W - 397L
1,613 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
OsviiiPR
Erlang Shen
Silver II
Level 140
God Stats
37W - 42L
1,591 SR
Queue Stats
151W - 173L
1,289 MMR
Solo
Horus
Horus
Silver II
Tardoboy2
Horus
Silver II
Level 144
God Stats
46W - 38L
1,598 SR
Queue Stats
342W - 360L
1,130 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
4,996
833
3,771
5,310
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
DeathbyLeach
Arachne
7
1 / 2 / 1
3,903
651
2,017
5,208
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xing Tian
ImperatriceNoth
Xing Tian
6
0 / 1 / 1
3,805
634
1,398
4,556
1,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
T3PP3N
Janus
8
1 / 0 / 1
4,419
737
1,638
2,371
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ninjaslayer305
Charybdis
7
1 / 1 / 0
3,865
644
1,607
4,282
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniBacchusMulanAo KuangSerqet

VS

Bans
AwilixBastetThorCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hewie12L
Neith
6
2 / 0 / 1
3,843
641
3,851
2,664
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
Its Basir
King Arthur
5
0 / 3 / 0
3,423
571
2,669
6,020
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 0 / 0
3,948
658
1,911
2,307
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Erlang Shen
OsviiiPR
Erlang Shen
7
0 / 2 / 2
3,667
611
1,123
4,570
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Tardoboy2
Horus
6
1 / 1 / 2
4,260
710
2,691
3,968
2,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
4
4
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Arachne
DeathbyLeach
Arachne
1
2
1
0.75
L
Neith
Hewie12L
Neith
2
0
1
2.5
W
Xing Tian
ImperatriceNoth
Xing Tian
0
1
1
0.5
L
King Arthur
Its Basir
King Arthur
0
3
0
0
L
1
0
0
1
L
Erlang Shen
OsviiiPR
Erlang Shen
0
2
2
0.5
W
Janus
T3PP3N
Janus
1
0
1
1.5
L
Horus
Tardoboy2
Horus
1
1
2
2
W
Charybdis
ninjaslayer305
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,431
Damage
12,245
21,727
Taken
19,529
6,871
Mitigated
7,955
8,554
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,771
1,334
0
2,130
5,310
2,270
0
128
5,177
1,001
26,560
W
Arachne
DeathbyLeach
Arachne
2,017
1,709
0
1,343
5,208
1,427
0
898
4,305
0
17,401
L
Neith
Hewie12L
Neith
3,851
1,576
0
880
2,664
667
0
943
1,721
0
23,640
W
Xing Tian
ImperatriceNoth
Xing Tian
1,398
100
838
1,340
4,556
1,810
0
0
4,556
9,480
0
L
King Arthur
Its Basir
King Arthur
2,669
361
0
1,285
6,020
2,379
0
628
5,354
0
15,997
L
1,911
60
0
0
2,307
571
0
950
1,243
18,781
0
L
Erlang Shen
OsviiiPR
Erlang Shen
1,123
654
0
1,569
4,570
1,957
0
232
4,298
0
19,658
W
Janus
T3PP3N
Janus
1,638
106
0
904
2,371
596
0
875
1,496
25,332
0
L
Horus
Tardoboy2
Horus
2,691
970
120
1,960
3,968
2,381
0
455
3,513
0
11,778
W
Charybdis
ninjaslayer305
Charybdis
1,607
908
0
1,999
4,282
768
0
0
4,282
0
23,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,988
Gold Earned
19,141
201
Minions Killed
152
0
Camps Cleared
0
637,591
Distance Traveled
598,287
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,996
833
58
10
0
135,745
0
W
Arachne
3,903
651
35
6
0
126,999
0
L
Neith
3,843
641
35
6
0
112,438
0
W
Xing Tian
3,805
634
13
2
0
127,131
3
L
King Arthur
3,423
571
34
6
0
89,749
0
L
Merlin
3,948
658
44
7
0
124,588
3
L
Erlang Shen
3,667
611
29
5
0
153,806
2
W
Janus
4,419
737
51
9
0
131,980
0
L
Horus
4,260
710
10
2
0
117,706
1
W
Charybdis
3,865
644
44
7
0
115,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role