Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JiGailQc
Izanami
Level 122
God Stats
3W - 1L
1,892 SR
Queue Stats
105W - 93L
1,428 Elo+
Solo
Agni
Agni
gungalalha
Agni
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 72L
1,491 Elo+
Solo
Anhur
Anhur
xGOTEMMMx
Anhur
Level 156
God Stats
11W - 17L
1,416 SR
Queue Stats
789W - 845L
1,463 Elo+
Solo
Team Averages
Level 124
1,562 SR
1,476 Elo+

VS

Team Averages
Level 122
1,400 SR
1,485 Elo+
Kumbhakarna
Kumbhakarna
Broddie
Kumbhakarna
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 314L
1,675 Elo+
Solo
Jormungandr
Jormungandr
FlokiWartooth
Jormungandr
Level 127
God Stats
2W - 1L
1,261 SR
Queue Stats
299W - 310L
1,400 Elo+
Solo
Zeus
Zeus
Mike_D_Marshall
Zeus
Level 89
God Stats
24W - 7L
1,645 SR
Queue Stats
740W - 818L
1,471 Elo+
Solo
Sol
Sol
Vinter23
Sol
Level 64
God Stats
1W - 7L
1,087 SR
Queue Stats
262W - 252L
1,431 Elo+
Solo
Thor
Thor
pimpjuice2000
Thor
Level 137
God Stats
5W - 13L
1,507 SR
Queue Stats
605W - 593L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 7 / 3
6,878
688
9,815
14,102
14,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
 
Hercules
11
0 / 4 / 1
6,452
645
2,139
13,487
8,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
JiGailQc
Izanami
13
3 / 4 / 1
7,402
740
9,640
6,984
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 4 / 2
7,386
739
5,234
5,837
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
xGOTEMMMx
Anhur
13
1 / 5 / 2
6,696
670
4,506
8,233
3,089
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Broddie
Kumbhakarna
16
8 / 1 / 11
9,716
972
6,086
13,912
12,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
FlokiWartooth
Jormungandr
15
2 / 1 / 18
9,088
909
8,156
9,446
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 1 / 10
9,590
959
16,028
5,801
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 7
8,956
896
8,694
7,513
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 1 / 13
7,982
798
4,146
7,271
4,870
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
5
Kills
24
24
Deaths
5
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
3
0.21
L
Hercules
 
Hercules
0
4
1
0.13
W
Kumbhakarna
Broddie
Kumbhakarna
8
1
11
13.5
W
Jormungandr
FlokiWartooth
Jormungandr
2
1
18
11
L
Izanami
JiGailQc
Izanami
3
4
1
0.88
W
8
1
10
13
W
5
1
7
8.5
L
1
4
2
0.5
W
1
1
13
7.5
L
Anhur
xGOTEMMMx
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
43,110
48,643
Taken
43,943
30,556
Mitigated
33,511
9,125
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,815
265
141
2,237
14,102
14,269
0
9,419
4,318
0
18,952
L
Hercules
 
Hercules
2,139
313
244
4,663
13,487
8,476
0
9,616
3,633
0
4,943
W
Kumbhakarna
Broddie
Kumbhakarna
6,086
229
849
3,633
13,912
12,574
32
1,824
12,088
10,666
1,047
W
Jormungandr
FlokiWartooth
Jormungandr
8,156
1,315
1,265
1,979
9,446
10,156
195
2,169
7,277
17,763
2,468
L
Izanami
JiGailQc
Izanami
9,640
6,294
0
619
6,984
2,605
0
5,951
954
0
16,133
W
16,028
402
1,287
2,029
5,801
2,371
1,015
277
5,524
27,577
0
W
8,694
1,569
2,405
3,588
7,513
3,540
909
811
6,702
24,340
0
L
5,234
79
212
139
5,837
2,117
0
4,577
1,094
15,519
0
W
4,146
403
120
404
7,271
4,870
612
153
7,118
0
8,502
L
Anhur
xGOTEMMMx
Anhur
4,506
1,522
189
681
8,233
3,089
0
7,021
1,121
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
45,332
78
Minions Killed
122
0
Camps Cleared
0
803,898
Distance Traveled
965,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,878
688
18
2
0
167,884
0
L
Hercules
6,452
645
5
1
0
121,899
0
W
Kumbhakarna
9,716
972
11
1
0
209,092
0
W
Jormungandr
9,088
909
33
3
0
215,017
0
L
Izanami
7,402
740
15
2
0
159,844
0
W
Zeus
9,590
959
32
3
0
177,301
0
W
Sol
8,956
896
36
4
0
205,130
0
L
Agni
7,386
739
25
3
0
179,715
0
W
Thor
7,982
798
10
1
0
158,490
0
L
Anhur
6,696
670
15
2
0
174,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role