Player Matchup

Anhur
Anhur
 
Anhur
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ADN Suspect
Medusa
Level 98
God Stats
11W - 3L
1,592 SR
Queue Stats
25W - 16L
1,508 Elo+
Solo
Cthulhu
Cthulhu
mrbread242
Cthulhu
Level 42
God Stats
63W - 47L
1,639 SR
Queue Stats
95W - 93L
1,373 Elo+
Solo
Nu Wa
Nu Wa
ribeiro2185
Nu Wa
Level 145
God Stats
78W - 53L
1,491 SR
Queue Stats
301W - 310L
1,448 Elo+
Solo
Thor
Thor
zMxri-
Thor
Level 109
God Stats
3W - 2L
1,456 SR
Queue Stats
220W - 216L
1,469 Elo+
Solo
Team Averages
Level 119
1,536 SR
1,460 Elo+

VS

Team Averages
Level 119
1,526 SR
1,459 Elo+
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AtomicQUOMO
Ah Puch
Level 182
God Stats
22W - 22L
1,529 SR
Queue Stats
287W - 291L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Kilercroc2
Kuzenbo
Level 106
God Stats
2W - 4L
1,487 SR
Queue Stats
133W - 114L
1,539 Elo+
Solo
Charybdis
Charybdis
Sh00terMcStabin
Charybdis
Level 153
God Stats
1W - 3L
1,514 SR
Queue Stats
184W - 185L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
peopIesCH4MP
Morgan Le Fay
Level 46
God Stats
3W - 4L
1,602 SR
Queue Stats
42W - 56L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 0 / 1
7,897
564
5,307
8,861
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
4 / 1 / 3
7,676
548
9,096
7,345
2,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
mrbread242
Cthulhu
12
2 / 0 / 4
7,949
568
6,529
11,041
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 2
7,013
501
5,289
5,017
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
zMxri-
Thor
16
3 / 1 / 0
9,919
709
5,770
10,838
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 0 / 0
6,290
449
1,803
6,918
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
AtomicQUOMO
Ah Puch
13
1 / 2 / 0
6,997
500
5,664
9,347
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Kilercroc2
Kuzenbo
10
0 / 4 / 0
6,079
434
4,892
14,020
12,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Sh00terMcStabin
Charybdis
7
0 / 2 / 0
5,308
379
3,760
6,081
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
peopIesCH4MP
Morgan Le Fay
12
0 / 4 / 1
6,663
476
6,472
9,455
2,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
L
Lancelot
 
Lancelot
1
0
0
1
W
Medusa
4
1
3
5.5
L
Ah Puch
AtomicQUOMO
Ah Puch
1
2
0
0.5
L
Kuzenbo
Kilercroc2
Kuzenbo
0
4
0
0
L
Charybdis
Sh00terMcStabin
Charybdis
0
2
0
0
W
Cthulhu
mrbread242
Cthulhu
2
0
4
4
L
Morgan Le Fay
peopIesCH4MP
Morgan Le Fay
0
4
1
0.13
W
0
0
2
1
W
Thor
zMxri-
Thor
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
22,591
43,102
Taken
45,821
17,944
Mitigated
21,425
13,825
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,307
2,041
0
4,585
8,861
2,811
390
3,500
5,361
0
50,623
L
Lancelot
 
Lancelot
1,803
187
0
1,449
6,918
2,171
0
1,656
5,262
0
25,982
W
Medusa
9,096
4,205
0
2,923
7,345
2,267
1,857
2,504
4,841
0
47,539
L
Ah Puch
AtomicQUOMO
Ah Puch
5,664
403
40
3,513
9,347
2,528
0
2,089
7,258
54,393
2,659
L
Kuzenbo
Kilercroc2
Kuzenbo
4,892
1,918
0
3,648
14,020
12,336
0
4,505
9,515
28,160
0
L
Charybdis
Sh00terMcStabin
Charybdis
3,760
1,778
190
2,042
6,081
1,549
0
2,372
3,709
0
24,326
W
Cthulhu
mrbread242
Cthulhu
6,529
491
213
3,854
11,041
6,299
461
4,191
6,850
34,629
1,638
L
Morgan Le Fay
peopIesCH4MP
Morgan Le Fay
6,472
1,100
0
2,611
9,455
2,841
0
1,226
8,229
41,945
608
W
5,289
973
0
0
5,017
1,460
381
897
4,120
43,550
0
W
Thor
zMxri-
Thor
5,770
751
0
2,250
10,838
5,107
0
5,455
5,383
261
71,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
31,337
470
Minions Killed
262
0
Camps Cleared
0
1,333,468
Distance Traveled
1,176,009
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,897
564
103
7
0
271,013
7
L
Lancelot
6,290
449
43
3
0
267,098
0
W
Medusa
7,676
548
81
6
0
277,814
0
L
Ah Puch
6,997
500
92
7
0
267,276
0
L
Kuzenbo
6,079
434
31
2
0
247,955
0
L
Charybdis
5,308
379
33
2
0
152,981
0
W
Cthulhu
7,949
568
60
4
0
262,627
0
L
Morgan Le Fay
6,663
476
63
5
0
240,699
0
W
Nu Wa
7,013
501
87
6
0
270,871
0
W
Thor
9,919
709
139
10
0
251,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role