Player Matchup

Horus
Horus
Platinum II
DodoZmaj
Horus
Platinum II
Level 193
God Stats
10W - 4L
1,865 SR
Queue Stats
23W - 7L
2,038 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
shotce
Ne Zha
Diamond I
Level 174
God Stats
7W - 3L
1,816 SR
Queue Stats
90W - 34L
2,522 MMR
Party 1
Chronos
Chronos
Platinum III
Đutla
Chronos
Platinum III
Level 182
God Stats
1W - 0L
1,441 SR
Queue Stats
24W - 9L
2,035 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 183
1,707 SR
2,198 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,684 SR
1,609 MMR
Odin
Odin
Gold V
Outzide
Odin
Gold V
Level 141
God Stats
0W - 2L
1,514 SR
Queue Stats
47W - 54L
1,483 MMR
Party 2
Anhur
Anhur
Gold IV
Zielot
Anhur
Gold IV
Level 147
God Stats
6W - 3L
1,709 SR
Queue Stats
12W - 13L
1,638 MMR
Party 2
Scylla
Scylla
Gold III
pose4life
Scylla
Gold III
Level 157
God Stats
5W - 3L
1,827 SR
Queue Stats
27W - 26L
1,707 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DodoZmaj
Horus
16
4 / 1 / 16
10,476
952
9,939
14,227
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
shotce
Ne Zha
17
10 / 2 / 10
11,553
1,050
11,197
11,696
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Đutla
Chronos
17
8 / 1 / 13
11,225
1,020
9,346
9,834
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
FreyaCthulhuKuzenboPersephoneMedusa

VS

Bans
SobekBacchusGebAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Outzide
Odin
15
1 / 7 / 2
8,801
800
5,947
11,716
8,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Zielot
Anhur
12
1 / 9 / 2
8,280
753
6,126
12,438
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
pose4life
Scylla
15
2 / 6 / 2
9,354
850
8,426
8,633
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
22
Kills
4
4
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
DodoZmaj
Horus
4
1
16
12
L
Odin
Outzide
Odin
1
7
2
0.29
L
Anhur
Zielot
Anhur
1
9
2
0.22
L
Scylla
pose4life
Scylla
2
6
2
0.5
W
Ne Zha
shotce
Ne Zha
10
2
10
7.5
W
Chronos
Đutla
Chronos
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
20,499
35,757
Taken
32,787
23,607
Mitigated
12,439
10,501
Healing
1,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DodoZmaj
Horus
9,939
2,792
1,468
3,912
14,227
10,122
227
3,358
10,840
0
18,688
L
Odin
Outzide
Odin
5,947
836
0
724
11,716
8,278
0
4,187
6,856
0
16,200
L
Anhur
Zielot
Anhur
6,126
2,177
0
140
12,438
2,423
0
2,170
9,680
0
21,062
L
Scylla
pose4life
Scylla
8,426
295
0
450
8,633
1,738
0
3,077
5,177
35,394
0
W
Ne Zha
shotce
Ne Zha
11,197
2,077
0
3,592
11,696
9,669
609
1,724
9,633
0
38,271
W
Chronos
Đutla
Chronos
9,346
4,223
0
1,529
9,834
3,816
2,358
3,225
6,520
54,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
26,435
158
Minions Killed
119
0
Camps Cleared
0
674,328
Distance Traveled
571,580
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,476
952
24
2
0
222,320
0
L
Odin
8,801
800
28
3
0
188,237
2
L
Anhur
8,280
753
36
3
0
167,333
0
L
Scylla
9,354
850
55
5
0
216,010
2
W
Ne Zha
11,553
1,050
38
3
0
235,955
0
W
Chronos
11,225
1,020
96
9
0
216,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role