Player Matchup

Sylvanus
Sylvanus
Gold II
Knight to S4
Sylvanus
Gold II
Level 116
God Stats
5W - 3L
1,733 SR
Queue Stats
506W - 502L
1,660 MMR
Solo
Hera
Hera
Gold III
MNV_NX
Hera
Gold III
Level 142
God Stats
1W - 2L
1,494 SR
Queue Stats
230W - 225L
1,678 MMR
Solo
Serqet
Serqet
Platinum V
MegaSmom
Serqet
Platinum V
Level 188
God Stats
1W - 2L
1,811 SR
Queue Stats
175W - 182L
1,741 MMR
Solo
Xbalanque
Xbalanque
Gold III
Toch1n
Xbalanque
Gold III
Level 104
God Stats
10W - 10L
1,603 SR
Queue Stats
17W - 16L
1,751 MMR
Solo
Achilles
Achilles
Platinum V
Valmy
Achilles
Platinum V
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 264L
1,653 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,628 SR
1,696 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 88
1,625 SR
1,695 MMR
Susano
Susano
Platinum V
Hrorikg
Susano
Platinum V
Level 87
God Stats
8W - 2L
1,760 SR
Queue Stats
36W - 27L
1,718 MMR
Solo
Artemis
Artemis
Gold III
Kiеv
Artemis
Gold III
Level 59
God Stats
2W - 0L
1,711 SR
Queue Stats
35W - 38L
1,537 MMR
Party 1
Bacchus
Bacchus
Gold V
Tronovan
Bacchus
Gold V
Level 146
God Stats
2W - 0L
1,630 SR
Queue Stats
8W - 3L
1,724 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Wanderer124
Zhong Kui
Gold III
Level 81
God Stats
7W - 0L
1,763 SR
Queue Stats
22W - 10L
1,768 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
balloon001
Cu Chulainn
Platinum III
Level 66
God Stats
1W - 2L
1,265 SR
Queue Stats
145W - 127L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Knight to S4
Sylvanus
12
1 / 3 / 4
7,560
420
5,106
13,614
11,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
MNV_NX
Hera
13
0 / 10 / 1
8,092
450
5,893
11,623
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
MegaSmom
Serqet
16
5 / 10 / 1
9,825
546
9,986
19,533
8,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Toch1n
Xbalanque
15
2 / 3 / 3
8,956
498
10,607
14,553
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Valmy
Achilles
14
0 / 3 / 0
8,175
454
6,027
17,036
19,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Ao KuangKing ArthurMulanMedusa

VS

Bans
AthenaKuzenboAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hrorikg
Susano
19
12 / 2 / 3
11,774
654
14,854
13,512
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Kiеv
Artemis
19
7 / 2 / 8
12,340
686
15,491
14,260
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Tronovan
Bacchus
15
3 / 2 / 9
10,051
558
7,721
13,738
15,466
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Wanderer124
Zhong Kui
18
5 / 2 / 2
11,691
650
14,129
11,642
8,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
balloon001
Cu Chulainn
16
2 / 0 / 6
11,173
621
9,095
15,220
10,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
29
29
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Susano
Hrorikg
Susano
12
2
3
6.75
W
Artemis
Kiеv
Artemis
7
2
8
5.5
L
Sylvanus
Knight to S4
Sylvanus
1
3
4
1
L
Hera
MNV_NX
Hera
0
10
1
0.05
L
Serqet
MegaSmom
Serqet
5
10
1
0.55
L
Xbalanque
Toch1n
Xbalanque
2
3
3
1.17
W
Bacchus
Tronovan
Bacchus
3
2
9
3.75
L
Achilles
Valmy
Achilles
0
3
0
0
W
Zhong Kui
Wanderer124
Zhong Kui
5
2
2
3
W
Cu Chulainn
balloon001
Cu Chulainn
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,619
Damage
61,290
76,359
Taken
68,372
48,435
Mitigated
44,803
14,386
Healing
24,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Hrorikg
Susano
14,854
4,493
0
5,013
13,512
4,664
0
1,254
11,182
0
88,777
W
Artemis
Kiеv
Artemis
15,491
5,071
0
4,535
14,260
5,341
234
5,201
8,660
0
108,091
L
Sylvanus
Knight to S4
Sylvanus
5,106
1,890
965
2,372
13,614
11,784
0
5,111
8,503
19,949
5,289
L
Hera
MNV_NX
Hera
5,893
1,222
0
504
11,623
3,679
0
1,368
10,255
59,071
0
L
Serqet
MegaSmom
Serqet
9,986
1,442
0
1,800
19,533
8,292
0
3,145
16,388
0
62,798
L
Xbalanque
Toch1n
Xbalanque
10,607
6,202
0
5,872
14,553
5,025
0
7,174
7,379
0
70,693
W
Bacchus
Tronovan
Bacchus
7,721
725
0
5,563
13,738
15,466
0
2,439
10,876
29,568
1,881
L
Achilles
Valmy
Achilles
6,027
973
0
2,873
17,036
19,655
0
4,375
12,661
0
52,188
W
Zhong Kui
Wanderer124
Zhong Kui
14,129
5,520
0
5,993
11,642
8,659
3,538
1,947
9,324
99,216
15,401
W
Cu Chulainn
balloon001
Cu Chulainn
9,095
1,500
0
3,627
15,220
10,673
144
2,097
12,504
2,138
69,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
57,029
460
Minions Killed
610
0
Camps Cleared
0
1,665,942
Distance Traveled
1,955,766
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,774
654
116
6
0
437,843
1
W
Artemis
12,340
686
169
9
0
350,528
0
L
Sylvanus
7,560
420
44
2
0
286,033
0
L
Hera
8,092
450
111
6
0
319,202
4
L
Serqet
9,825
546
91
5
0
382,955
3
L
Xbalanque
8,956
498
112
6
0
346,390
4
W
Bacchus
10,051
558
23
1
0
382,716
5
L
Achilles
8,175
454
102
6
0
331,362
2
W
Zhong Kui
11,691
650
174
10
0
375,678
2
W
Cu Chulainn
11,173
621
128
7
0
409,001
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role