Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Amnesiiax687
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 208L
1,502 Elo+
Solo
Anubis
Anubis
CaptainZydekk
Anubis
Level 60
God Stats
2W - 0L
1,281 SR
Queue Stats
49W - 45L
1,636 Elo+
Solo
Hun Batz
Hun Batz
KillerOneMen
Hun Batz
Level 128
God Stats
5W - 3L
1,825 SR
Queue Stats
137W - 150L
1,440 Elo+
Solo
Atlas
Atlas
PizzaPenguinLord
Atlas
Level 98
God Stats
3W - 0L
1,803 SR
Queue Stats
38W - 43L
1,504 Elo+
Solo
Team Averages
Level 106
1,582 SR
1,516 Elo+

VS

Team Averages
Level 113
1,506 SR
1,419 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Chalfus
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Solo
Merlin
Merlin
Parelöup
Merlin
Level 104
God Stats
3W - 7L
1,591 SR
Queue Stats
485W - 482L
1,523 Elo+
Solo
Ishtar
Ishtar
Potikas
Ishtar
Level 61
God Stats
2W - 4L
1,437 SR
Queue Stats
104W - 93L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 1 / 10
7,545
1,509
7,608
3,151
990
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
Amnesiiax687
Bellona
11
3 / 2 / 11
6,505
1,301
2,672
4,452
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 1 / 9
7,174
1,435
4,382
1,831
789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hun Batz
KillerOneMen
Hun Batz
11
1 / 1 / 15
6,716
1,343
2,606
4,119
1,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 16
6,811
1,362
4,038
6,217
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 5 / 1
6,518
1,304
2,548
5,533
2,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
 
Hades
11
2 / 4 / 3
6,035
1,207
3,577
6,254
5,920
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiamat
Chalfus
Tiamat
8
0 / 4 / 0
4,792
958
1,871
3,879
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Parelöup
Merlin
11
0 / 3 / 5
5,842
1,168
3,819
4,084
1,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Potikas
Ishtar
8
0 / 2 / 0
4,531
906
2,223
2,819
939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
18
Kills
7
7
Deaths
18
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
10
11
L
Serqet
 
Serqet
5
5
1
1.1
L
Hades
 
Hades
2
4
3
0.88
W
Bellona
Amnesiiax687
Bellona
3
2
11
4.25
W
6
1
9
10.5
L
Tiamat
Chalfus
Tiamat
0
4
0
0
W
Hun Batz
KillerOneMen
Hun Batz
1
1
15
8.5
L
Merlin
Parelöup
Merlin
0
3
5
0.83
W
2
2
16
5
L
Ishtar
Potikas
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
14,038
19,770
Taken
22,569
10,326
Mitigated
12,324
5,672
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,608
3,659
532
1,134
3,151
990
2,191
1,946
1,170
0
18,481
L
Serqet
 
Serqet
2,548
706
0
149
5,533
2,192
0
2,544
2,875
0
2,968
L
Hades
 
Hades
3,577
150
0
385
6,254
5,920
0
1,726
4,420
6,142
102
W
Bellona
Amnesiiax687
Bellona
2,672
207
0
239
4,452
3,025
961
1,503
2,732
0
3,961
W
4,382
198
1,026
292
1,831
789
1,091
1,231
600
11,822
0
L
Tiamat
Chalfus
Tiamat
1,871
172
0
217
3,879
2,018
0
1,949
1,930
2,818
480
W
Hun Batz
KillerOneMen
Hun Batz
2,606
132
288
1,703
4,119
1,552
741
1,049
2,800
0
6,436
L
Merlin
Parelöup
Merlin
3,819
97
81
669
4,084
1,255
0
1,053
3,031
13,469
0
W
4,038
1,118
285
173
6,217
3,970
1,144
3,227
2,838
10,383
468
L
Ishtar
Potikas
Ishtar
2,223
851
0
573
2,819
939
0
680
2,105
0
4,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
27,718
69
Minions Killed
34
0
Camps Cleared
0
532,596
Distance Traveled
380,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,545
1,509
23
5
0
99,965
0
L
Serqet
6,518
1,304
2
0
0
72,070
0
L
Hades
6,035
1,207
8
2
0
88,954
0
W
Bellona
6,505
1,301
6
1
0
101,078
0
W
Anubis
7,174
1,435
19
4
0
93,178
0
L
Tiamat
4,792
958
4
1
0
68,859
0
W
Hun Batz
6,716
1,343
7
1
0
139,070
0
L
Merlin
5,842
1,168
18
4
0
100,709
0
W
Atlas
6,811
1,362
14
3
0
99,305
0
L
Ishtar
4,531
906
2
0
0
50,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role