Player Matchup

Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Kiеv
Anhur
Gold III
Level 59
God Stats
2W - 3L
1,620 SR
Queue Stats
35W - 38L
1,583 MMR
Party 1
Janus
Janus
Gold I
Knight to S4
Janus
Gold I
Level 116
God Stats
21W - 32L
1,464 SR
Queue Stats
664W - 667L
1,706 MMR
Solo
Chaac
Chaac
Platinum IV
Valmy
Chaac
Platinum IV
Level 175
God Stats
12W - 11L
1,500 SR
Queue Stats
288W - 266L
1,699 MMR
Solo
Ymir
Ymir
Gold III
Wanderer124
Ymir
Gold III
Level 81
God Stats
0W - 1L
1,404 SR
Queue Stats
22W - 10L
1,814 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,498 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,595 SR
1,694 MMR
Baron Samedi
Baron Samedi
Gold I
FullFess24
Baron Samedi
Gold I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 128L
1,731 MMR
Solo
Poseidon
Poseidon
Platinum V
Hrorikg
Poseidon
Platinum V
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 27L
1,672 MMR
Solo
Geb
Geb
Platinum V
LeonzMx
Geb
Platinum V
Level 180
God Stats
6W - 3L
1,601 SR
Queue Stats
372W - 370L
1,670 MMR
Solo
Thor
Thor
Platinum V
MegaSmom
Thor
Platinum V
Level 188
God Stats
2W - 4L
1,566 SR
Queue Stats
175W - 182L
1,695 MMR
Solo
Xbalanque
Xbalanque
Gold III
Toch1n
Xbalanque
Gold III
Level 104
God Stats
10W - 10L
1,594 SR
Queue Stats
17W - 16L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 8 / 1
7,657
547
5,813
11,360
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
Kiеv
Anhur
13
0 / 1 / 0
6,934
495
4,505
8,819
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 1
6,971
498
6,144
6,549
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Valmy
Chaac
11
1 / 6 / 0
7,092
507
5,623
13,986
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

5
0 / 1 / 1
5,425
388
1,670
4,069
1,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MulanAo KuangAgniArachne

VS

Bans
AthenaErlang ShenMedusaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FullFess24
Baron Samedi
13
3 / 0 / 6
8,111
579
4,429
4,856
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Hrorikg
Poseidon
15
7 / 1 / 1
9,617
687
11,059
10,225
3,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Geb
12
0 / 1 / 11
7,411
529
4,166
13,627
8,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
15
7 / 0 / 4
8,428
602
3,372
6,972
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
Toch1n
Xbalanque
15
3 / 1 / 4
8,317
594
8,161
9,904
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
20
20
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
8
1
0.19
W
Baron Samedi
FullFess24
Baron Samedi
3
0
6
6
W
Poseidon
Hrorikg
Poseidon
7
1
1
7.5
L
Anhur
Kiеv
Anhur
0
1
0
0
L
1
4
1
0.38
W
Geb
0
1
11
5.5
W
Thor
7
0
4
9
W
Xbalanque
Toch1n
Xbalanque
3
1
4
5
L
Chaac
Valmy
Chaac
1
6
0
0.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
31,187
44,783
Taken
45,584
21,298
Mitigated
19,551
7,458
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,813
3,124
0
270
11,360
4,254
0
2,147
9,213
0
53,613
W
Baron Samedi
FullFess24
Baron Samedi
4,429
305
301
1,699
4,856
2,149
215
938
3,832
54,089
556
W
Poseidon
Hrorikg
Poseidon
11,059
2,776
0
6,720
10,225
3,067
382
1,260
8,867
71,525
3,319
L
Anhur
Kiеv
Anhur
4,505
2,489
0
2,363
8,819
3,106
0
2,904
5,915
0
63,657
L
6,144
418
0
760
6,549
1,763
0
4,182
2,367
48,771
814
W
Geb
4,166
579
2,868
3,801
13,627
8,266
0
2,184
11,145
13,225
0
W
Thor
3,372
515
0
4,302
6,972
2,335
171
356
6,576
0
55,033
W
Xbalanque
Toch1n
Xbalanque
8,161
4,196
0
4,717
9,904
3,734
656
2,294
7,366
0
64,802
L
Chaac
Valmy
Chaac
5,623
978
0
3,021
13,986
10,461
0
9,342
4,644
0
37,433
L
1,670
970
0
1,044
4,069
1,714
0
1,027
3,042
6,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
41,884
404
Minions Killed
453
0
Camps Cleared
0
1,289,225
Distance Traveled
1,428,395
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,657
547
110
8
0
301,370
0
W
Baron Samedi
8,111
579
107
8
0
268,479
3
W
Poseidon
9,617
687
139
10
0
295,388
1
L
Anhur
6,934
495
114
8
0
292,857
0
L
Janus
6,971
498
104
7
0
271,282
2
W
Geb
7,411
529
12
1
0
312,711
5
W
Thor
8,428
602
89
6
0
289,114
0
W
Xbalanque
8,317
594
106
8
0
262,703
3
L
Chaac
7,092
507
69
5
0
244,453
0
L
Ymir
5,425
388
7
1
0
179,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role