Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DziaDziaYelonek
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,356 Elo+
Solo
Ishtar
Ishtar
LukeZ97
Ishtar
Level 66
God Stats
25W - 21L
1,380 SR
Queue Stats
128W - 135L
1,482 Elo+
Solo
Odin
Odin
Ob907
Odin
Level 144
God Stats
103W - 21L
1,889 SR
Queue Stats
108W - 28L
1,770 Elo+
Party 1
Ra
Ra
b0sky
Ra
Level 148
God Stats
5W - 3L
1,619 SR
Queue Stats
165W - 152L
1,482 Elo+
Solo
Team Averages
Level 113
1,578 SR
1,518 Elo+

VS

Team Averages
Level 108
1,458 SR
1,406 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RazumMAX
Medusa
Level 83
God Stats
108W - 69L
1,575 SR
Queue Stats
475W - 489L
1,407 Elo+
Solo
Kukulkan
Kukulkan
cojatutajrobie
Kukulkan
Level 146
God Stats
2W - 2L
1,262 SR
Queue Stats
18W - 23L
1,288 Elo+
Solo
Ra
Ra
hrotgar3
Ra
Level 83
God Stats
1W - 2L
1,812 SR
Queue Stats
137W - 129L
1,510 Elo+
Solo
Awilix
Awilix
panradu
Awilix
Level 106
God Stats
8W - 16L
1,141 SR
Queue Stats
99W - 115L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 6
7,103
1,421
5,960
4,553
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
4 / 0 / 8
7,259
1,452
5,057
1,282
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
LukeZ97
Ishtar
12
4 / 0 / 7
7,015
1,403
3,465
3,555
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Ob907
Odin
12
4 / 2 / 9
7,376
1,475
7,546
7,498
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
12
1 / 0 / 10
6,772
1,354
3,301
2,241
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Team 1 Tickets

372

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 2
5,584
1,117
1,985
2,780
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
RazumMAX
Medusa
11
0 / 4 / 4
6,020
1,204
6,387
7,810
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
11
2 / 4 / 1
6,627
1,325
4,160
5,504
1,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
6,240
1,248
1,793
7,729
2,437
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
panradu
Awilix
10
1 / 4 / 1
5,824
1,165
2,822
7,047
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
17
Kills
4
4
Deaths
17
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
6
3.5
L
Chaac
 
Chaac
0
1
2
1
W
4
0
8
8
W
Ishtar
LukeZ97
Ishtar
4
0
7
7.5
W
Odin
Ob907
Odin
4
2
9
4.25
L
Medusa
RazumMAX
Medusa
0
4
4
0.5
W
Ra
1
0
10
6
L
Kukulkan
2
4
1
0.63
L
1
4
2
0.5
L
Awilix
panradu
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
17,147
19,129
Taken
30,870
10,833
Mitigated
11,296
3,326
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,960
1,683
0
245
4,553
1,562
0
1,309
3,244
0
12,052
L
Chaac
 
Chaac
1,985
0
0
741
2,780
2,154
0
676
2,104
0
8,050
W
5,057
874
0
0
1,282
442
0
230
1,052
17,624
206
W
Ishtar
LukeZ97
Ishtar
3,465
1,724
0
38
3,555
1,369
0
1,266
2,289
0
10,607
W
Odin
Ob907
Odin
7,546
1,360
0
1,952
7,498
6,712
0
2,652
4,846
0
11,129
L
Medusa
RazumMAX
Medusa
6,387
2,743
0
401
7,810
2,566
0
2,088
5,534
0
13,671
W
Ra
3,301
277
613
478
2,241
748
0
220
2,021
18,998
273
L
Kukulkan
4,160
358
0
381
5,504
1,799
0
1,748
3,539
22,805
716
L
1,793
457
505
997
7,729
2,437
0
2,057
5,484
14,425
451
L
Awilix
panradu
Awilix
2,822
633
0
0
7,047
2,340
0
1,539
5,466
0
7,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
30,295
109
Minions Killed
106
6
Camps Cleared
4
549,737
Distance Traveled
431,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,103
1,421
15
3
2
108,263
0
L
Chaac
5,584
1,117
19
4
0
54,731
0
W
Zeus
7,259
1,452
35
7
0
102,016
0
W
Ishtar
7,015
1,403
14
3
2
124,260
0
W
Odin
7,376
1,475
8
2
0
105,884
0
L
Medusa
6,020
1,204
9
2
1
108,896
0
W
Ra
6,772
1,354
37
7
2
109,314
0
L
Kukulkan
6,627
1,325
39
8
3
100,456
0
L
Ra
6,240
1,248
32
6
0
82,512
0
L
Awilix
5,824
1,165
7
1
0
85,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role