Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crooked Red Fox
Neith
Level 112
God Stats
34W - 18L
1,824 SR
Queue Stats
281W - 303L
1,470 Elo+
Solo
Bastet
Bastet
Lisaanfan1
Bastet
Level 80
God Stats
11W - 11L
1,379 SR
Queue Stats
37W - 44L
1,448 Elo+
Solo
Surtr
Surtr
OnLy-_PuPp3tz119
Surtr
Level 174
God Stats
93W - 67L
1,609 SR
Queue Stats
389W - 381L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Stratzah
Aphrodite
Level 194
God Stats
2W - 5L
1,469 SR
Queue Stats
60W - 45L
1,557 Elo+
Solo
Team Averages
Level 141
1,556 SR
1,503 Elo+

VS

Team Averages
Level 149
1,558 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AstroworldJones
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 273L
1,484 Elo+
Solo
Loki
Loki
LagsBenedict
Loki
Level 211
God Stats
1W - 2L
1,514 SR
Queue Stats
105W - 111L
1,477 Elo+
Solo
Ganesha
Ganesha
doluppX76
Ganesha
Level 121
God Stats
6W - 4L
1,697 SR
Queue Stats
92W - 90L
1,462 Elo+
Solo
King Arthur
King Arthur
obitmendler112
King Arthur
Level 149
God Stats
105W - 92L
1,580 SR
Queue Stats
457W - 469L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 1
5,399
540
3,337
7,099
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 2
6,280
628
4,298
4,760
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
Lisaanfan1
Bastet
11
3 / 0 / 7
6,259
626
4,075
5,938
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 0 / 0
7,327
733
7,922
9,046
7,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
Stratzah
Aphrodite
12
4 / 1 / 4
6,800
680
6,748
7,471
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 0
4,816
482
4,047
4,506
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,669
467
2,551
6,844
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

8
0 / 5 / 0
4,567
457
3,097
8,820
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
doluppX76
Ganesha
9
1 / 3 / 0
5,423
542
2,570
8,038
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
obitmendler112
King Arthur
8
0 / 4 / 0
4,781
478
4,519
11,199
5,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
17
Kills
1
1
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
L
Nu Wa
 
Nu Wa
0
2
0
0
L
0
3
0
0
W
3
0
2
4
L
0
5
0
0
W
Bastet
Lisaanfan1
Bastet
3
0
7
6.5
W
6
0
0
6
W
Aphrodite
Stratzah
Aphrodite
4
1
4
6
L
Ganesha
doluppX76
Ganesha
1
3
0
0.33
L
King Arthur
obitmendler112
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
16,784
34,314
Taken
39,407
17,192
Mitigated
15,188
18,588
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,337
926
1,266
2,424
7,099
4,059
168
3,274
3,675
15,700
1,907
L
Nu Wa
 
Nu Wa
4,047
570
0
740
4,506
999
0
2,140
2,208
33,065
0
L
2,551
1,103
0
1,426
6,844
1,906
0
2,416
4,428
20,500
6,383
W
4,298
1,652
0
2,787
4,760
1,423
840
1,767
2,897
0
49,229
L
3,097
612
0
2,688
8,820
2,316
0
2,480
6,111
0
25,788
W
Bastet
Lisaanfan1
Bastet
4,075
906
0
3,272
5,938
1,615
0
884
4,887
0
36,873
W
7,922
1,439
0
3,409
9,046
7,605
33
353
8,597
8,620
40,414
W
Aphrodite
Stratzah
Aphrodite
6,748
819
1,136
4,294
7,471
2,490
0
1,727
5,507
42,926
1,102
L
Ganesha
doluppX76
Ganesha
2,570
146
0
2,014
8,038
4,608
0
2,605
5,203
13,580
803
L
King Arthur
obitmendler112
King Arthur
4,519
762
0
2,611
11,199
5,359
0
1,503
9,696
0
31,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
24,256
358
Minions Killed
233
0
Camps Cleared
0
952,848
Distance Traveled
906,044
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,399
540
24
2
0
182,494
2
L
Nu Wa
4,816
482
60
6
0
176,731
3
L
Chronos
4,669
467
56
6
0
150,152
0
W
Neith
6,280
628
91
9
0
167,838
0
L
Loki
4,567
457
56
6
0
204,358
1
W
Bastet
6,259
626
50
5
0
222,681
0
W
Surtr
7,327
733
99
10
0
200,396
0
W
Aphrodite
6,800
680
94
9
0
179,439
0
L
Ganesha
5,423
542
12
1
0
198,757
0
L
King Arthur
4,781
478
49
5
0
176,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role