Player Matchup

Eset
Eset
Gold I
M7EZIO2M
Eset
Gold I
Level 142
God Stats
18W - 8L
1,999 SR
Queue Stats
87W - 85L
1,365 MMR
Solo
Chaac
Chaac
Gold V
PeanutBickie
Chaac
Gold V
Level 154
God Stats
6W - 4L
1,675 SR
Queue Stats
183W - 199L
1,320 MMR
Solo
Horus
Horus
Gold IV
RAFFZAHN-182
Horus
Gold IV
Level 159
God Stats
2W - 3L
1,435 SR
Queue Stats
167W - 172L
1,365 MMR
Solo
Izanami
Izanami
Gold V
Trompie5269
Izanami
Gold V
Level 78
God Stats
7W - 6L
1,170 SR
Queue Stats
76W - 86L
1,263 MMR
Solo
Pele
Pele
Silver II
teur2_bs
Pele
Silver II
Level 91
God Stats
4W - 11L
1,525 SR
Queue Stats
69W - 96L
1,342 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,561 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,482 SR
1,307 MMR
Ravana
Ravana
Gold III
Notgoodathisgame
Ravana
Gold III
Level 87
God Stats
5W - 4L
1,564 SR
Queue Stats
101W - 95L
1,421 MMR
Party 1
Sobek
Sobek
Silver IV
OGUZZ
Sobek
Silver IV
Level 129
God Stats
2W - 1L
1,743 SR
Queue Stats
20W - 29L
1,367 MMR
Solo
Mulan
Mulan
Silver III
SmithyK2002
Mulan
Silver III
Level 155
God Stats
1W - 1L
1,307 SR
Queue Stats
31W - 45L
1,375 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
TheLegendMage
Baron Samedi
Silver I
Level 143
God Stats
0W - 2L
1,385 SR
Queue Stats
44W - 53L
1,284 MMR
Solo
Neith
Neith
Silver II
TimKass11
Neith
Silver II
Level 84
God Stats
26W - 42L
1,413 SR
Queue Stats
221W - 241L
1,087 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
5 / 1 / 6
8,809
678
6,654
4,524
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 2
9,790
753
7,998
9,525
7,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 6
8,474
652
5,196
9,838
7,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Trompie5269
Izanami
14
2 / 2 / 3
8,637
664
6,505
6,991
2,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Pele
15
4 / 1 / 5
8,322
640
4,200
9,361
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ThanatosKing ArthurHerculesAgni

VS

Bans
AresRatatoskrMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
6,916
532
3,498
7,775
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
OGUZZ
Sobek
8
1 / 5 / 0
5,934
456
3,809
14,393
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 3 / 0
4,951
381
2,262
5,911
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
TheLegendMage
Baron Samedi
11
1 / 5 / 1
6,337
487
3,369
8,483
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
TimKass11
Neith
12
0 / 3 / 2
6,445
496
4,057
7,651
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
4
4
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
5
1
6
8
L
2
2
0
1
L
Sobek
OGUZZ
Sobek
1
5
0
0.2
W
4
0
2
5
W
3
0
6
6
L
0
3
0
0
L
Baron Samedi
TheLegendMage
Baron Samedi
1
5
1
0.3
L
Neith
TimKass11
Neith
0
3
2
0.33
W
Izanami
Trompie5269
Izanami
2
2
3
1.75
W
Pele
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,553
Damage
16,995
40,239
Taken
44,213
22,784
Mitigated
20,288
17,017
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,654
325
231
1,314
4,524
1,531
292
1,905
2,619
60,205
0
L
3,498
1,037
0
3,790
7,775
2,856
0
490
7,285
0
51,301
L
Sobek
OGUZZ
Sobek
3,809
633
0
4,134
14,393
10,039
0
1,921
12,472
17,387
1,480
W
7,998
1,714
0
4,005
9,525
7,341
0
669
8,856
0
76,168
W
5,196
1,893
818
4,491
9,838
7,349
36
2,522
7,316
0
23,322
L
2,262
583
0
1,383
5,911
1,964
0
0
5,911
0
15,184
L
Baron Samedi
TheLegendMage
Baron Samedi
3,369
213
0
1,519
8,483
3,549
0
3,476
5,007
33,351
0
L
Neith
TimKass11
Neith
4,057
1,487
0
1,950
7,651
1,880
0
767
6,884
0
44,162
W
Izanami
Trompie5269
Izanami
6,505
3,496
0
2,379
6,991
2,625
1,022
1,456
5,535
0
77,899
W
Pele
4,200
714
0
3,779
9,361
3,938
0
986
8,375
0
70,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
30,583
530
Minions Killed
313
0
Camps Cleared
0
1,436,029
Distance Traveled
1,177,059
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,809
678
114
9
0
285,093
4
L
Ravana
6,916
532
95
7
0
281,229
0
L
Sobek
5,934
456
29
2
0
248,377
4
W
Chaac
9,790
753
140
11
0
258,911
0
W
Horus
8,474
652
28
2
0
303,158
0
L
Mulan
4,951
381
27
2
0
166,387
2
L
Baron Samedi
6,337
487
70
5
0
225,988
0
L
Neith
6,445
496
92
7
0
255,078
0
W
Izanami
8,637
664
146
11
0
254,874
0
W
Pele
8,322
640
102
8
0
333,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role