Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ClashBank95
Thanatos
Level 212
God Stats
0W - 4L
1,199 SR
Queue Stats
117W - 103L
1,464 Elo+
Solo
Bacchus
Bacchus
Mochette2
Bacchus
Level 123
God Stats
0W - 3L
1,772 SR
Queue Stats
414W - 382L
1,458 Elo+
Solo
Odin
Odin
s-kydan
Odin
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,435 Elo+
Solo
Freya
Freya
龙的传人中国心
Freya
Level 145
God Stats
37W - 33L
1,544 SR
Queue Stats
460W - 459L
1,432 Elo+
Solo
Team Averages
Level 119
1,503 SR
1,458 Elo+

VS

Team Averages
Level 138
1,362 SR
1,377 Elo+
Nut
Nut
Domonic239
Nut
Level 109
God Stats
1W - 1L
1,259 SR
Queue Stats
20W - 31L
1,277 Elo+
Party 1
Poseidon
Poseidon
Larzen_91
Poseidon
Level 197
God Stats
3W - 3L
1,348 SR
Queue Stats
578W - 589L
1,444 Elo+
Solo
Chaac
Chaac
N00BButcheR
Chaac
Level 149
God Stats
15W - 18L
1,646 SR
Queue Stats
43W - 45L
1,526 Elo+
Solo
Chang'e
Chang'e
cattycat31-catty
Chang'e
Level 157
God Stats
5W - 5L
1,142 SR
Queue Stats
22W - 31L
1,190 Elo+
Party 1
Ne Zha
Ne Zha
看似简单
Ne Zha
Level 77
God Stats
2W - 2L
1,415 SR
Queue Stats
158W - 153L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 4 / 2
7,121
509
2,711
8,626
2,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
ClashBank95
Thanatos
13
5 / 4 / 0
7,720
551
6,101
10,379
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mochette2
Bacchus
12
2 / 2 / 4
7,004
500
7,578
10,700
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odin
s-kydan
Odin
12
0 / 3 / 0
6,045
432
1,690
10,767
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
2 / 0 / 0
5,285
378
1,691
2,462
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,917
494
4,746
8,914
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Larzen_91
Poseidon
16
5 / 3 / 1
9,502
679
6,356
6,583
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
4 / 0 / 1
9,706
693
7,735
7,393
6,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 4
7,017
501
2,483
9,524
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
2 / 0 / 6
8,742
624
5,144
8,128
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
13
13
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
2
0.25
L
Thanatos
ClashBank95
Thanatos
5
4
0
1.25
W
1
4
1
0.38
W
Poseidon
Larzen_91
Poseidon
5
3
1
1.83
L
Bacchus
Mochette2
Bacchus
2
2
4
2
W
4
0
1
4.5
W
1
2
4
1.5
L
Odin
s-kydan
Odin
0
3
0
0
W
Ne Zha
2
0
6
5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
26,464
42,934
Taken
40,542
22,633
Mitigated
20,200
17,450
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,711
672
0
4,026
8,626
2,503
338
4,715
3,911
52,974
1,833
L
Thanatos
ClashBank95
Thanatos
6,101
1,687
0
6,518
10,379
3,590
0
1,797
8,582
0
55,717
W
4,746
2,902
256
1,966
8,914
2,923
120
5,128
3,786
0
32,889
W
Poseidon
Larzen_91
Poseidon
6,356
1,533
0
660
6,583
1,821
328
1,794
4,789
71,703
0
L
Bacchus
Mochette2
Bacchus
7,578
608
0
2,562
10,700
11,737
0
1,930
8,770
27,767
0
W
7,735
981
0
2,836
7,393
6,410
0
0
7,393
0
68,973
W
2,483
340
1,094
2,929
9,524
5,482
357
3,545
5,979
25,469
735
L
Odin
s-kydan
Odin
1,690
432
0
2,651
10,767
4,143
0
0
10,767
0
30,325
W
Ne Zha
5,144
578
0
1,612
8,128
3,564
0
655
7,473
0
80,695
L
1,691
674
0
1,693
2,462
660
0
286
2,176
12,831
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
41,884
312
Minions Killed
501
0
Camps Cleared
0
1,202,597
Distance Traveled
1,339,792
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,121
509
102
7
0
260,720
6
L
Thanatos
7,720
551
102
7
0
321,336
0
W
Nut
6,917
494
62
4
0
234,112
0
W
Poseidon
9,502
679
132
9
0
254,644
4
L
Bacchus
7,004
500
23
2
0
302,773
1
W
Chaac
9,706
693
131
9
0
259,503
4
W
Chang'e
7,017
501
44
3
0
255,801
6
L
Odin
6,045
432
61
4
0
234,651
2
W
Ne Zha
8,742
624
132
9
0
335,732
2
L
Freya
5,285
378
24
2
0
83,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role