Player Matchup

Geb
Geb
Kashak74
Geb
Level 133
God Stats
14W - 9L
1,565 SR
Queue Stats
275W - 260L
1,493 Elo+
Solo
Merlin
Merlin
PentoLaD
Merlin
Level 67
God Stats
3W - 0L
1,816 SR
Queue Stats
172W - 156L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
SatinAraviyskiy
Gilgamesh
Level 58
God Stats
4W - 3L
1,362 SR
Queue Stats
4W - 3L
1,254 Elo+
Solo
Lancelot
Lancelot
Semap1
Lancelot
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,448 Elo+
Solo
Charybdis
Charybdis
TheRoyalWater
Charybdis
Level 150
God Stats
17W - 15L
1,682 SR
Queue Stats
427W - 420L
1,459 Elo+
Solo
Team Averages
Level 94
1,585 SR
1,430 Elo+

VS

Team Averages
Level 98
1,353 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ItzツChrissi
Set
Level 67
God Stats
1W - 4L
1,389 SR
Queue Stats
394W - 410L
1,482 Elo+
Solo
Horus
Horus
WRBArthur
Horus
Level 86
God Stats
0W - 4L
1,212 SR
Queue Stats
37W - 37L
1,523 Elo+
Solo
Jing Wei
Jing Wei
destroyer4ik
Jing Wei
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 127L
1,517 Elo+
Solo
Hades
Hades
dimkagidi
Hades
Level 67
God Stats
0W - 3L
1,166 SR
Queue Stats
74W - 68L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,517
592
5,011
7,242
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
PentoLaD
Merlin
11
1 / 2 / 2
6,466
588
4,513
5,084
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
SatinAraviyskiy
Gilgamesh
12
8 / 0 / 0
7,847
713
7,250
10,260
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
Semap1
Lancelot
12
3 / 3 / 0
6,260
569
2,743
10,647
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TheRoyalWater
Charybdis
12
2 / 0 / 3
6,672
607
6,526
6,242
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 4
6,358
578
7,657
4,317
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 0
5,839
531
4,099
9,714
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
WRBArthur
Horus
9
0 / 1 / 0
5,334
485
2,507
9,912
6,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
destroyer4ik
Jing Wei
10
1 / 2 / 0
5,358
487
3,772
7,555
1,965
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
dimkagidi
Hades
10
0 / 6 / 0
5,555
505
4,210
8,991
4,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
5
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
4
3
L
3
6
0
0.5
W
1
0
5
3.5
W
Merlin
PentoLaD
Merlin
1
2
2
1
W
Gilgamesh
SatinAraviyskiy
Gilgamesh
8
0
0
8
W
Lancelot
Semap1
Lancelot
3
3
0
1
W
Charybdis
TheRoyalWater
Charybdis
2
0
3
3.5
L
Horus
WRBArthur
Horus
0
1
0
0
L
Jing Wei
destroyer4ik
Jing Wei
1
2
0
0.5
L
Hades
dimkagidi
Hades
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
22,245
39,475
Taken
40,489
19,392
Mitigated
16,720
10,976
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,657
3,270
0
220
4,317
779
0
2,020
1,961
39,027
0
L
4,099
2,101
0
3,383
9,714
3,098
0
1,338
8,086
0
30,681
W
5,011
185
303
2,757
7,242
5,368
0
1,029
6,213
18,801
2,547
W
Merlin
PentoLaD
Merlin
4,513
376
0
1,180
5,084
794
0
3,597
1,487
43,164
1,730
W
Gilgamesh
SatinAraviyskiy
Gilgamesh
7,250
2,682
0
1,579
10,260
7,852
0
3,956
6,304
0
36,686
W
Lancelot
Semap1
Lancelot
2,743
435
0
530
10,647
3,799
0
2,589
8,058
0
54,069
W
Charybdis
TheRoyalWater
Charybdis
6,526
3,820
0
4,627
6,242
1,579
334
575
5,667
0
53,541
L
Horus
WRBArthur
Horus
2,507
810
1,250
3,906
9,912
6,012
13
3,290
6,558
0
14,979
L
Jing Wei
destroyer4ik
Jing Wei
3,772
2,524
0
2,520
7,555
1,965
0
2,172
5,379
0
33,658
L
Hades
dimkagidi
Hades
4,210
590
65
2,672
8,991
4,866
0
59
8,514
33,779
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
28,444
371
Minions Killed
288
0
Camps Cleared
0
1,128,407
Distance Traveled
1,155,657
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,358
578
70
6
0
237,611
0
L
Set
5,839
531
66
6
0
232,235
0
W
Geb
6,517
592
26
2
0
234,719
2
W
Merlin
6,466
588
89
8
0
217,819
2
W
Gilgamesh
7,847
713
69
6
0
207,141
0
W
Lancelot
6,260
569
81
7
0
263,620
0
W
Charybdis
6,672
607
106
10
0
205,108
3
L
Horus
5,334
485
15
1
0
251,269
2
L
Jing Wei
5,358
487
65
6
0
230,170
0
L
Hades
5,555
505
72
7
0
204,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role