Player Matchup

Anubis
Anubis
ChillyWilliyy
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 1
Mulan
Mulan
ExtraColDZerO
Mulan
Level 119
God Stats
28W - 16L
1,712 SR
Queue Stats
401W - 421L
1,445 Elo+
Solo
Medusa
Medusa
nohoezz
Medusa
Level 4
God Stats
2W - 1L
1,294 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 1
Pele
Pele
tinglepringle
Pele
Level 63
God Stats
2W - 3L
1,116 SR
Queue Stats
3W - 9L
1,177 Elo+
Party 1
Geb
Geb
zFehndi
Geb
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,177 Elo+
Party 1
Team Averages
Level 66
1,424 SR
1,232 Elo+

VS

Team Averages
Level 76
1,533 SR
1,480 Elo+
Danzaburou
Danzaburou
ChabeloTheGod
Danzaburou
Level 107
God Stats
3W - 3L
1,608 SR
Queue Stats
26W - 35L
1,473 Elo+
Party 2
Terra
Terra
Gunnerzplay
Terra
Level 62
God Stats
19W - 16L
1,347 SR
Queue Stats
171W - 181L
1,405 Elo+
Solo
Atlas
Atlas
JimboSchizo
Atlas
Level 65
God Stats
2W - 3L
1,505 SR
Queue Stats
56W - 45L
1,564 Elo+
Party 2
Thor
Thor
Wunshootyboi
Thor
Level 38
God Stats
2W - 2L
1,705 SR
Queue Stats
7W - 15L
1,311 Elo+
Solo
Nu Wa
Nu Wa
buyjuice
Nu Wa
Level 106
God Stats
31W - 24L
1,500 SR
Queue Stats
162W - 164L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,192
546
7,778
6,922
2,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
9 / 1 / 0
10,710
714
11,242
12,001
6,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
nohoezz
Medusa
14
3 / 0 / 0
8,355
557
4,536
4,440
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
8 / 2 / 4
8,520
568
7,565
9,981
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Geb
13
0 / 1 / 5
7,681
512
2,553
6,819
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChabeloTheGod
Danzaburou
12
1 / 2 / 0
6,939
463
2,291
7,624
2,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

11
1 / 2 / 1
7,040
469
1,676
8,902
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 7 / 0
6,832
455
5,653
12,621
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 8 / 2
6,742
449
3,783
14,797
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
buyjuice
Nu Wa
12
2 / 5 / 1
7,292
486
9,133
7,498
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
24
Kills
6
6
Deaths
24
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChabeloTheGod
Danzaburou
1
2
0
0.5
W
4
2
3
2.75
W
9
1
0
9
L
1
2
1
0.75
L
1
7
0
0.14
L
1
8
2
0.25
L
Nu Wa
buyjuice
Nu Wa
2
5
1
0.5
W
Medusa
nohoezz
Medusa
3
0
0
3
W
8
2
4
5
W
Geb
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
22,536
40,163
Taken
51,442
20,080
Mitigated
21,823
15,253
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChabeloTheGod
Danzaburou
2,291
174
0
2,916
7,624
2,342
0
272
7,352
0
45,018
W
7,778
102
0
2,097
6,922
2,605
0
4,060
2,480
57,538
582
W
11,242
1,778
0
6,789
12,001
6,881
42
5,055
6,040
0
79,818
L
1,676
40
16
1,275
8,902
6,055
91
3,373
5,529
24,462
0
L
5,653
1,466
0
1,010
12,621
6,011
0
0
12,621
33,146
0
L
3,783
970
0
2,641
14,797
6,196
0
2,250
12,547
224
33,032
L
Nu Wa
buyjuice
Nu Wa
9,133
2,507
0
682
7,498
1,219
0
4,262
3,236
46,480
1,130
W
Medusa
nohoezz
Medusa
4,536
1,263
0
2,104
4,440
1,490
473
551
3,839
0
57,760
W
7,565
1,999
0
2,185
9,981
3,393
0
3,099
6,676
0
59,862
W
Geb
2,553
88
244
1,834
6,819
5,711
0
1,958
4,674
23,331
2,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
34,845
460
Minions Killed
339
0
Camps Cleared
0
1,469,552
Distance Traveled
1,330,492
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,939
463
75
5
0
266,544
6
W
Anubis
8,192
546
92
6
0
272,072
0
W
Mulan
10,710
714
143
10
0
319,480
0
L
Terra
7,040
469
53
4
0
280,116
2
L
Atlas
6,832
455
66
4
0
260,502
2
L
Thor
6,742
449
55
4
0
283,921
0
L
Nu Wa
7,292
486
90
6
0
239,409
0
W
Medusa
8,355
557
97
6
0
289,543
3
W
Pele
8,520
568
83
6
0
294,854
0
W
Geb
7,681
512
45
3
0
293,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role