Player Matchup

King Arthur
King Arthur
Bronze I
 
King Arthur
Bronze I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
HighKingBubbles
Anhur
Silver IV
Level 185
God Stats
13W - 25L
1,390 SR
Queue Stats
977W - 1,015L
488 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Spankalicious17
Cabrakan
Bronze III
Level 133
God Stats
1W - 0L
1,290 SR
Queue Stats
39W - 72L
437 MMR
Solo
Da Ji
Da Ji
Silver V
SxEyesGojo
Da Ji
Silver V
Level 80
God Stats
4W - 4L
1,430 SR
Queue Stats
30W - 52L
708 MMR
Solo
Nu Wa
Nu Wa
Silver III
Tadsito
Nu Wa
Silver III
Level 66
God Stats
14W - 22L
1,490 SR
Queue Stats
53W - 76L
1,001 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,420 SR
827 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,451 SR
652 MMR
Hachiman
Hachiman
Silver V
AchillesSamaras
Hachiman
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
697W - 755L
742 MMR
Solo
Loki
Loki
Silver II
DJTHESHOCKER
Loki
Silver II
Level 88
God Stats
4W - 13L
1,360 SR
Queue Stats
269W - 297L
1,106 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
MikeAlpha
Kukulkan
Bronze I
Level 158
God Stats
10W - 12L
1,376 SR
Queue Stats
142W - 179L
679 MMR
Party 1
Fafnir
Fafnir
Bronze IV
Silo 92 TTV
Fafnir
Bronze IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 390L
80 MMR
Solo
Bacchus
Bacchus
Bronze II
xXItZCaseXx
Bacchus
Bronze II
Level 145
God Stats
9W - 14L
1,521 SR
Queue Stats
87W - 122L
651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 1 / 3
6,464
646
5,911
9,496
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
2 / 1 / 1
6,400
640
3,427
5,359
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
7
0 / 0 / 2
4,994
499
1,042
5,002
3,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
11
7 / 2 / 1
6,433
643
5,278
7,726
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Tadsito
Nu Wa
11
2 / 2 / 4
6,014
601
5,330
3,665
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaAgniCupidMulan

VS

Bans
JormungandrThanatosAthenaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 5 / 1
4,751
475
1,732
6,989
1,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 3 / 2
5,920
592
5,100
8,715
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MikeAlpha
Kukulkan
9
0 / 3 / 0
5,150
515
1,942
4,446
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
8
1 / 4 / 0
5,003
500
2,631
8,724
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
xXItZCaseXx
Bacchus
9
2 / 1 / 2
5,066
507
3,670
7,621
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
3
5.5
L
Hachiman
0
5
1
0.1
L
3
3
2
1.33
W
2
1
1
2.5
L
Kukulkan
MikeAlpha
Kukulkan
0
3
0
0
L
Fafnir
1
4
0
0.25
W
Cabrakan
0
0
2
1
W
Da Ji
7
2
1
3.75
W
Nu Wa
Tadsito
Nu Wa
2
2
4
2
L
Bacchus
xXItZCaseXx
Bacchus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
15,075
31,248
Taken
36,495
14,841
Mitigated
16,455
9,322
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,911
843
0
1,324
9,496
6,088
0
2,188
7,308
0
36,636
L
Hachiman
1,732
953
0
1,910
6,989
1,541
0
658
6,331
0
25,440
L
5,100
1,330
0
2,578
8,715
2,056
0
1,691
7,024
0
31,495
W
3,427
1,938
0
1,707
5,359
1,839
91
1,893
3,466
0
43,656
L
Kukulkan
MikeAlpha
Kukulkan
1,942
216
0
1,100
4,446
1,092
0
1,988
2,458
35,993
799
L
Fafnir
2,631
792
0
2,400
8,724
6,190
0
297
8,427
16,156
1,015
W
Cabrakan
1,042
273
0
1,868
5,002
3,305
0
1,086
3,916
11,933
0
W
Da Ji
5,278
1,138
0
3,673
7,726
2,577
0
1,291
6,435
0
34,473
W
Nu Wa
Tadsito
Nu Wa
5,330
1,257
0
750
3,665
1,032
0
1,739
1,926
37,657
0
L
Bacchus
xXItZCaseXx
Bacchus
3,670
152
0
1,644
7,621
5,576
0
1,738
5,883
19,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
25,890
283
Minions Killed
217
0
Camps Cleared
0
972,021
Distance Traveled
999,473
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,464
646
60
6
0
185,896
1
L
Hachiman
4,751
475
49
5
0
169,811
0
L
Loki
5,920
592
56
6
0
233,103
0
W
Anhur
6,400
640
90
9
0
183,041
0
L
Kukulkan
5,150
515
60
6
0
188,169
2
L
Fafnir
5,003
500
29
3
0
186,714
2
W
Cabrakan
4,994
499
12
1
0
170,532
0
W
Da Ji
6,433
643
57
6
0
237,036
0
W
Nu Wa
6,014
601
64
6
0
195,516
5
L
Bacchus
5,066
507
23
2
0
221,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role