Player Matchup

Athena
Athena
AnimeQueen69CZ
Athena
Level 59
God Stats
14W - 8L
1,502 SR
Queue Stats
66W - 72L
1,416 Elo+
Solo
Mercury
Mercury
CptMcCQuillan
Mercury
Level 60
God Stats
16W - 13L
1,501 SR
Queue Stats
47W - 51L
1,386 Elo+
Solo
King Arthur
King Arthur
CryMe_0
King Arthur
Level 105
God Stats
6W - 7L
1,530 SR
Queue Stats
184W - 165L
1,539 Elo+
Solo
Nut
Nut
M1dgetSpinna
Nut
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 224L
1,420 Elo+
Solo
Chang'e
Chang'e
hano2a123
Chang'e
Level 124
God Stats
11W - 10L
1,521 SR
Queue Stats
70W - 65L
1,404 Elo+
Solo
Team Averages
Level 86
1,511 SR
1,433 Elo+

VS

Team Averages
Level 64
1,298 SR
1,440 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Charlye_scorpio
Janus
Level 102
God Stats
0W - 5L
1,218 SR
Queue Stats
163W - 155L
1,407 Elo+
Party 1
Da Ji
Da Ji
Lunaison
Da Ji
Level 49
God Stats
2W - 4L
1,282 SR
Queue Stats
111W - 110L
1,469 Elo+
Solo
King Arthur
King Arthur
NICOTEEZE
King Arthur
Level 47
God Stats
0W - 2L
1,222 SR
Queue Stats
22W - 27L
1,465 Elo+
Solo
Nox
Nox
Ovr7
Nox
Level 17
God Stats
0W - 2L
1,269 SR
Queue Stats
20W - 24L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,414
458
2,808
8,595
7,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
16
5 / 2 / 1
8,325
595
4,951
10,590
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
CryMe_0
King Arthur
15
5 / 1 / 0
9,293
664
5,907
9,289
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 1
6,234
445
1,315
5,100
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
hano2a123
Chang'e
13
1 / 1 / 2
7,736
553
7,794
7,266
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 3 / 1
6,041
432
3,548
10,099
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 1
5,958
426
4,325
4,603
1,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Lunaison
Da Ji
13
2 / 4 / 0
6,828
488
6,476
13,219
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NICOTEEZE
King Arthur
4
1 / 2 / 0
4,870
348
998
2,636
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
Ovr7
Nox
12
1 / 1 / 1
6,414
458
4,980
4,230
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
11
Kills
5
5
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
W
0
0
0
0
L
1
1
1
1.5
W
Mercury
5
2
1
2.75
W
King Arthur
CryMe_0
King Arthur
5
1
0
5
L
Da Ji
Lunaison
Da Ji
2
4
0
0.5
W
0
1
1
0.5
L
King Arthur
NICOTEEZE
King Arthur
1
2
0
0.5
L
Nox
Ovr7
Nox
1
1
1
1.5
W
Chang'e
hano2a123
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
20,327
40,840
Taken
34,787
20,913
Mitigated
10,988
11,604
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,548
378
560
4,129
10,099
2,959
0
4,546
5,035
36,956
0
W
2,808
1,281
0
1,401
8,595
7,512
0
4,960
3,277
12,661
0
L
4,325
335
0
1,556
4,603
1,540
0
1,131
3,472
40,368
0
W
Mercury
4,951
1,364
0
1,565
10,590
4,407
0
2,640
7,848
0
77,876
W
King Arthur
CryMe_0
King Arthur
5,907
1,184
0
2,989
9,289
5,329
615
0
9,289
0
62,077
L
Da Ji
Lunaison
Da Ji
6,476
1,519
0
6,101
13,219
4,149
0
2,464
10,489
0
42,271
W
1,315
475
0
1,057
5,100
1,665
0
2,362
2,614
0
39,092
L
King Arthur
NICOTEEZE
King Arthur
998
436
0
500
2,636
703
0
0
2,636
0
6,430
L
Nox
Ovr7
Nox
4,980
383
0
404
4,230
1,637
0
1,677
2,553
25,932
430
W
Chang'e
hano2a123
Chang'e
7,794
594
380
4,212
7,266
2,000
0
2,291
4,975
44,103
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
30,111
424
Minions Killed
278
0
Camps Cleared
0
1,315,261
Distance Traveled
1,154,876
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,041
432
67
5
0
258,694
8
W
Athena
6,414
458
12
1
0
245,713
0
L
Janus
5,958
426
55
4
0
283,252
0
W
Mercury
8,325
595
125
9
0
299,014
0
W
King Arthur
9,293
664
112
8
0
251,857
0
L
Da Ji
6,828
488
84
6
0
287,652
0
W
Nut
6,234
445
72
5
0
259,386
0
L
King Arthur
4,870
348
6
0
0
58,140
0
L
Nox
6,414
458
66
5
0
267,138
0
W
Chang'e
7,736
553
103
7
0
259,291
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role