Player Matchup

Hel
Hel
Anime8oo8ies420
Hel
Level 59
God Stats
0W - 2L
1,284 SR
Queue Stats
69W - 71L
1,469 Elo+
Party 3
Olorun
Olorun
Ashaoi4976
Olorun
Level 56
God Stats
1W - 6L
1,089 SR
Queue Stats
147W - 168L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Kotnikpk
Cthulhu
Level 88
God Stats
0W - 2L
1,275 SR
Queue Stats
42W - 48L
1,429 Elo+
Party 1
Susano
Susano
TwadlesDZNuts
Susano
Level 39
God Stats
11W - 8L
1,730 SR
Queue Stats
37W - 41L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
socialissue233
Baron Samedi
Level 63
God Stats
8W - 9L
1,654 SR
Queue Stats
220W - 219L
1,516 Elo+
Party 1
Team Averages
Level 61
1,406 SR
1,466 Elo+

VS

Team Averages
Level 76
1,530 SR
1,374 Elo+
Thor
Thor
Drsakthi
Thor
Level 65
God Stats
38W - 54L
1,388 SR
Queue Stats
268W - 298L
1,349 Elo+
Solo
King Arthur
King Arthur
McFallenOver
King Arthur
Level 86
God Stats
12W - 9L
1,532 SR
Queue Stats
164W - 164L
1,476 Elo+
Party 2
Izanami
Izanami
Star_1066
Izanami
Level 85
God Stats
23W - 13L
1,659 SR
Queue Stats
197W - 209L
1,432 Elo+
Party 2
Hel
Hel
carmelo_p317
Hel
Level 37
God Stats
1W - 0L
1,289 SR
Queue Stats
1W - 4L
1,231 Elo+
Solo
Zhong Kui
Zhong Kui
naruto16sama
Zhong Kui
Level 108
God Stats
11W - 1L
1,783 SR
Queue Stats
184W - 193L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,235
480
4,251
10,237
6,137
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Ashaoi4976
Olorun
11
1 / 1 / 0
6,207
477
4,248
8,816
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Kotnikpk
Cthulhu
11
0 / 2 / 0
5,948
458
4,266
11,077
7,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,554
427
4,142
9,663
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
socialissue233
Baron Samedi
12
2 / 3 / 2
6,844
526
9,102
9,543
4,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 0 / 1
6,473
498
1,892
6,734
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
McFallenOver
King Arthur
14
6 / 0 / 1
8,460
651
9,994
12,825
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Star_1066
Izanami
12
2 / 1 / 3
7,073
544
10,383
8,712
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
5,555
427
3,423
4,476
1,147
Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
naruto16sama
Zhong Kui
12
2 / 4 / 0
6,624
510
6,149
11,415
7,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
12
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Olorun
Ashaoi4976
Olorun
1
1
0
1
W
Thor
2
0
1
2.5
L
Cthulhu
Kotnikpk
Cthulhu
0
2
0
0
W
King Arthur
McFallenOver
King Arthur
6
0
1
6.5
W
Izanami
Star_1066
Izanami
2
1
3
3.5
L
1
3
0
0.33
W
0
0
3
1.5
W
Zhong Kui
naruto16sama
Zhong Kui
2
4
0
0.5
L
Baron Samedi
socialissue233
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,009
Damage
31,841
49,336
Taken
44,162
23,108
Mitigated
23,088
20,683
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,251
1,302
2,189
3,668
10,237
6,137
0
1,807
8,430
16,070
0
L
Olorun
Ashaoi4976
Olorun
4,248
2,099
540
3,283
8,816
2,791
0
1,488
7,328
54,560
0
W
Thor
1,892
363
0
1,451
6,734
2,369
0
2,177
4,557
0
45,439
L
Cthulhu
Kotnikpk
Cthulhu
4,266
759
0
2,996
11,077
7,024
0
0
11,077
34,344
0
W
King Arthur
McFallenOver
King Arthur
9,994
1,297
0
3,196
12,825
8,928
0
5,049
7,776
0
62,074
W
Izanami
Star_1066
Izanami
10,383
6,680
0
3,045
8,712
2,681
1,140
5,410
3,302
0
58,818
L
4,142
347
0
3,875
9,663
2,914
0
1,431
8,232
0
29,884
W
3,423
505
1,060
2,503
4,476
1,147
498
2,343
2,133
20,108
0
W
Zhong Kui
naruto16sama
Zhong Kui
6,149
460
0
3,238
11,415
7,963
0
6,791
4,624
41,292
0
L
Baron Samedi
socialissue233
Baron Samedi
9,102
507
275
3,857
9,543
4,242
0
4,846
4,697
44,170
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
34,185
313
Minions Killed
397
0
Camps Cleared
0
1,179,464
Distance Traveled
1,209,007
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,235
480
25
2
0
209,573
1
L
Olorun
6,207
477
89
7
0
222,378
0
W
Thor
6,473
498
84
6
0
258,065
0
L
Cthulhu
5,948
458
70
5
0
239,739
0
W
King Arthur
8,460
651
105
8
0
247,862
0
W
Izanami
7,073
544
107
8
0
222,927
0
L
Susano
5,554
427
55
4
0
295,540
1
W
Hel
5,555
427
27
2
0
250,386
0
W
Zhong Kui
6,624
510
74
6
0
229,767
0
L
Baron Samedi
6,844
526
74
6
0
212,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role