Player Matchup

Poseidon
Poseidon
CastleTZ
Poseidon
Level 88
God Stats
0W - 1L
1,477 SR
Queue Stats
40W - 40L
1,480 Elo+
Solo
Ymir
Ymir
ChillyWilliyy
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
nohoezz
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
tinglepringle
Arachne
Level 63
God Stats
1W - 5L
1,419 SR
Queue Stats
3W - 9L
1,216 Elo+
Party 3
Shiva
Shiva
zFehndi
Shiva
Level 59
God Stats
2W - 5L
1,240 SR
Queue Stats
3W - 9L
1,216 Elo+
Party 3
Team Averages
Level 60
1,427 SR
1,382 Elo+

VS

Team Averages
Level 143
1,451 SR
1,471 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BiggerOunce22
Vulcan
Level 119
God Stats
8W - 6L
1,500 SR
Queue Stats
140W - 120L
1,492 Elo+
Party 1
Ymir
Ymir
DiverseGhost
Ymir
Level 116
God Stats
8W - 5L
1,318 SR
Queue Stats
158W - 150L
1,513 Elo+
Party 1
Awilix
Awilix
Stealsword
Awilix
Level 163
God Stats
29W - 28L
1,530 SR
Queue Stats
100W - 100L
1,471 Elo+
Party 2
Izanami
Izanami
TeddysMoo
Izanami
Level 158
God Stats
7W - 7L
1,406 SR
Queue Stats
18W - 26L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CastleTZ
Poseidon
11
3 / 5 / 0
5,882
588
5,889
7,290
2,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
4,920
492
2,270
8,328
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
nohoezz
Izanami
7
1 / 5 / 1
4,571
457
4,356
5,709
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
8
1 / 2 / 2
4,812
481
1,401
5,377
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
zFehndi
Shiva
10
1 / 0 / 0
5,167
517
1,903
6,208
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 1 / 0
6,298
630
3,512
6,043
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 1 / 3
6,014
601
4,435
3,877
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 5
6,038
604
3,959
7,591
3,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Stealsword
Awilix
11
7 / 2 / 2
6,331
633
5,818
8,478
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TeddysMoo
Izanami
11
4 / 2 / 3
6,463
646
6,241
6,747
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
14
14
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
0
0
W
1
1
3
2.5
L
Poseidon
CastleTZ
Poseidon
3
5
0
0.6
L
1
2
1
0.75
W
2
1
5
4.5
W
Awilix
Stealsword
Awilix
7
2
2
4
W
Izanami
TeddysMoo
Izanami
4
2
3
2.75
L
Izanami
nohoezz
Izanami
1
5
1
0.3
L
Arachne
1
2
2
1
L
Shiva
zFehndi
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
23,965
32,912
Taken
32,736
13,149
Mitigated
11,909
5,924
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,512
509
0
2,272
6,043
3,032
0
0
5,811
43,006
980
W
4,435
204
0
742
3,877
1,105
0
1,552
2,325
40,963
0
L
Poseidon
CastleTZ
Poseidon
5,889
777
0
1,630
7,290
2,106
0
3,084
4,174
43,723
203
L
2,270
162
201
1,137
8,328
5,619
0
2,967
5,310
10,492
0
W
3,959
636
0
2,181
7,591
3,843
18
3,027
4,564
13,570
579
W
Awilix
Stealsword
Awilix
5,818
2,332
0
3,380
8,478
2,134
75
2,743
5,735
0
33,058
W
Izanami
TeddysMoo
Izanami
6,241
3,944
0
3,230
6,747
1,795
1,109
824
5,923
0
50,867
L
Izanami
nohoezz
Izanami
4,356
3,090
0
499
5,709
1,302
0
724
4,985
0
21,984
L
Arachne
1,401
1,010
0
1,246
5,377
1,520
0
1,487
3,848
0
21,783
L
Shiva
zFehndi
Shiva
1,903
239
0
1,211
6,208
2,602
136
3,185
2,730
0
28,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
31,144
220
Minions Killed
315
0
Camps Cleared
0
948,783
Distance Traveled
969,209
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,298
630
81
8
0
182,824
0
W
Vulcan
6,014
601
72
7
0
201,128
1
L
Poseidon
5,882
588
81
8
0
178,828
0
L
Ymir
4,920
492
13
1
0
199,196
0
W
Ymir
6,038
604
20
2
0
188,505
0
W
Awilix
6,331
633
52
5
0
237,721
0
W
Izanami
6,463
646
90
9
0
159,031
0
L
Izanami
4,571
457
37
4
0
170,290
0
L
Arachne
4,812
481
38
4
0
226,132
0
L
Shiva
5,167
517
51
5
0
174,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role