Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KITRINOMAUROS21
Hou Yi
Level 121
God Stats
11W - 10L
1,610 SR
Queue Stats
161W - 146L
1,518 Elo+
Solo
Fafnir
Fafnir
Liebenholtz
Fafnir
Level 125
God Stats
5W - 7L
1,430 SR
Queue Stats
82W - 86L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
YaBioKilz567
Erlang Shen
Level 118
God Stats
19W - 17L
1,527 SR
Queue Stats
656W - 646L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
minko239
Cu Chulainn
Level 149
God Stats
4W - 2L
1,807 SR
Queue Stats
491W - 508L
1,471 Elo+
Solo
Team Averages
Level 140
1,575 SR
1,502 Elo+

VS

Team Averages
Level 118
1,609 SR
1,473 Elo+
Kuzenbo
Kuzenbo
BonoboBohemio
Kuzenbo
Level 143
God Stats
1W - 1L
1,682 SR
Queue Stats
38W - 25L
1,595 Elo+
Solo
Merlin
Merlin
Lili7400
Merlin
Level 129
God Stats
9W - 7L
1,677 SR
Queue Stats
431W - 385L
1,520 Elo+
Solo
Arachne
Arachne
Sikerimos
Arachne
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 43L
1,344 Elo+
Solo
Hachiman
Hachiman
TalMGanb
Hachiman
Level 68
God Stats
3W - 0L
1,570 SR
Queue Stats
50W - 43L
1,531 Elo+
Solo
King Arthur
King Arthur
vKazuToo---
King Arthur
Level 103
God Stats
7W - 7L
1,613 SR
Queue Stats
61W - 70L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 1 / 1
6,764
615
5,262
3,993
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 3 / 1
5,157
469
4,000
8,068
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
1 / 0 / 1
5,945
540
1,584
6,774
5,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
YaBioKilz567
Erlang Shen
11
4 / 3 / 3
6,364
579
4,291
8,710
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
minko239
Cu Chulainn
10
0 / 3 / 0
5,628
512
6,491
11,259
8,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
2 / 1 / 2
6,239
567
3,292
8,069
7,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Lili7400
Merlin
10
1 / 2 / 0
5,955
541
3,784
3,859
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sikerimos
Arachne
10
0 / 3 / 4
5,500
500
1,948
10,166
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
TalMGanb
Hachiman
12
5 / 1 / 1
7,054
641
7,387
6,992
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
vKazuToo---
King Arthur
12
2 / 0 / 2
7,220
656
8,127
13,205
8,926
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
10
10
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
1
2.5
W
Kuzenbo
2
1
2
3
L
0
3
1
0.17
L
Fafnir
1
0
1
1.5
W
Merlin
Lili7400
Merlin
1
2
0
0.5
W
Arachne
Sikerimos
Arachne
0
3
4
0.67
W
Hachiman
TalMGanb
Hachiman
5
1
1
5.5
L
Erlang Shen
YaBioKilz567
Erlang Shen
4
3
3
1.83
L
Cu Chulainn
minko239
Cu Chulainn
0
3
0
0
W
King Arthur
vKazuToo---
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
24,538
38,804
Taken
42,291
21,117
Mitigated
23,567
9,702
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,262
86
0
773
3,993
1,258
132
1,715
1,934
48,871
0
W
Kuzenbo
3,292
1,504
0
1,670
8,069
7,045
60
1,949
6,120
14,577
1,192
L
4,000
2,528
0
3,056
8,068
2,134
0
854
7,214
0
32,106
L
Fafnir
1,584
331
0
2,798
6,774
5,293
0
1,961
4,671
14,397
0
W
Merlin
Lili7400
Merlin
3,784
308
0
500
3,859
1,134
0
1,489
2,370
32,354
0
W
Arachne
Sikerimos
Arachne
1,948
1,306
0
3,067
10,166
3,610
54
2,235
7,931
0
36,468
W
Hachiman
TalMGanb
Hachiman
7,387
4,624
0
3,879
6,992
2,852
16
364
6,628
0
55,802
L
Erlang Shen
YaBioKilz567
Erlang Shen
4,291
2,360
0
1,326
8,710
4,299
0
1,466
7,066
0
38,762
L
Cu Chulainn
minko239
Cu Chulainn
6,491
1,096
0
1,749
11,259
8,133
0
315
10,900
0
41,639
W
King Arthur
vKazuToo---
King Arthur
8,127
1,372
0
4,033
13,205
8,926
14
809
12,396
0
53,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
31,968
335
Minions Killed
343
0
Camps Cleared
0
1,121,911
Distance Traveled
1,068,423
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,764
615
106
10
0
232,106
0
W
Kuzenbo
6,239
567
26
2
0
241,906
4
L
Hou Yi
5,157
469
64
6
0
180,426
2
L
Fafnir
5,945
540
20
2
0
242,449
8
W
Merlin
5,955
541
73
7
0
198,841
5
W
Arachne
5,500
500
60
5
0
220,420
3
W
Hachiman
7,054
641
89
8
0
195,044
2
L
Erlang Shen
6,364
579
73
7
0
268,621
2
L
Cu Chulainn
5,628
512
72
7
0
198,309
0
W
King Arthur
7,220
656
95
9
0
212,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role