Player Matchup

Morgan Le Fay
Morgan Le Fay
AntonQuinn
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,465 Elo+
Solo
Sylvanus
Sylvanus
GeN x CRoNiN
Sylvanus
Level 127
God Stats
72W - 69L
1,729 SR
Queue Stats
508W - 488L
1,516 Elo+
Solo
King Arthur
King Arthur
Transatos
King Arthur
Level 145
God Stats
10W - 10L
1,409 SR
Queue Stats
234W - 251L
1,476 Elo+
Party 1
Nemesis
Nemesis
XxXKingMidasXxX
Nemesis
Level 103
God Stats
11W - 17L
1,395 SR
Queue Stats
68W - 69L
1,476 Elo+
Solo
Chernobog
Chernobog
autisticvgantaco
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 347L
1,429 Elo+
Party 1
Team Averages
Level 128
1,507 SR
1,472 Elo+

VS

Team Averages
Level 123
1,507 SR
1,492 Elo+
The Morrigan
The Morrigan
Humberto MR3580
The Morrigan
Level 120
God Stats
1W - 1L
1,323 SR
Queue Stats
68W - 59L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NIrbyWeTrust
Kumbhakarna
Level 146
God Stats
1W - 1L
1,379 SR
Queue Stats
86W - 72L
1,457 Elo+
Solo
Medusa
Medusa
ReiBasil
Medusa
Level 77
God Stats
155W - 147L
1,557 SR
Queue Stats
584W - 601L
1,454 Elo+
Solo
Mercury
Mercury
SpiritPlaysYT
Mercury
Level 129
God Stats
12W - 5L
1,808 SR
Queue Stats
113W - 114L
1,509 Elo+
Solo
Artio
Artio
TearfulSquid653
Artio
Level 141
God Stats
21W - 25L
1,467 SR
Queue Stats
217W - 203L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AntonQuinn
Morgan Le Fay
13
2 / 3 / 5
7,402
493
6,129
6,703
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
GeN x CRoNiN
Sylvanus
13
4 / 2 / 4
7,707
514
9,917
12,772
6,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Transatos
King Arthur
14
2 / 3 / 1
8,052
537
9,863
14,976
10,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
3 / 1 / 2
6,674
445
2,024
6,639
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
14
1 / 5 / 5
7,811
521
8,969
14,635
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Humberto MR3580
The Morrigan
14
2 / 3 / 2
8,182
545
5,864
8,407
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
NIrbyWeTrust
Kumbhakarna
12
2 / 3 / 3
7,381
492
3,804
12,663
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
ReiBasil
Medusa
15
4 / 0 / 1
8,382
559
6,224
7,672
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mercury
14
5 / 4 / 3
8,043
536
7,654
10,244
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 6
8,511
567
11,036
19,499
15,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
14
14
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AntonQuinn
Morgan Le Fay
2
3
5
1.5
L
Sylvanus
GeN x CRoNiN
Sylvanus
4
2
4
3
W
The Morrigan
Humberto MR3580
The Morrigan
2
3
2
1
W
Kumbhakarna
NIrbyWeTrust
Kumbhakarna
2
3
3
1.17
W
Medusa
ReiBasil
Medusa
4
0
1
4.5
W
Mercury
5
4
3
1.63
W
1
2
6
2
L
King Arthur
Transatos
King Arthur
2
3
1
0.83
L
3
1
2
4
L
Chernobog
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,902
Damage
34,582
55,725
Taken
58,485
25,918
Mitigated
33,575
18,523
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AntonQuinn
Morgan Le Fay
6,129
734
0
648
6,703
2,391
0
3,061
3,434
46,770
1,189
L
Sylvanus
GeN x CRoNiN
Sylvanus
9,917
2,531
1,281
7,304
12,772
6,465
0
3,083
9,531
47,116
1,733
W
The Morrigan
Humberto MR3580
The Morrigan
5,864
1,018
0
750
8,407
2,989
0
3,462
4,945
50,154
4,290
W
Kumbhakarna
NIrbyWeTrust
Kumbhakarna
3,804
532
0
1,262
12,663
8,788
0
4,194
8,469
35,968
0
W
Medusa
ReiBasil
Medusa
6,224
2,111
0
1,880
7,672
2,421
549
2,321
5,351
0
54,272
W
Mercury
7,654
3,548
0
1,308
10,244
3,596
0
3,070
7,174
0
51,801
W
11,036
632
800
10,485
19,499
15,781
0
2,855
16,644
53,477
0
L
King Arthur
Transatos
King Arthur
9,863
1,133
0
2,193
14,976
10,109
0
7,303
6,477
0
63,268
L
2,024
670
0
3,170
6,639
1,851
0
178
6,371
0
26,399
L
Chernobog
8,969
4,481
0
3,927
14,635
5,102
608
3,733
10,736
0
55,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
40,499
389
Minions Killed
429
0
Camps Cleared
0
1,402,099
Distance Traveled
1,556,846
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,402
493
75
5
0
289,795
0
L
Sylvanus
7,707
514
54
4
0
266,011
0
W
The Morrigan
8,182
545
112
7
0
306,274
0
W
Kumbhakarna
7,381
492
55
4
0
264,105
1
W
Medusa
8,382
559
82
5
0
313,959
0
W
Mercury
8,043
536
82
5
0
377,401
0
W
Artio
8,511
567
98
7
0
295,107
0
L
King Arthur
8,052
537
102
7
0
293,289
0
L
Nemesis
6,674
445
58
4
0
273,536
0
L
Chernobog
7,811
521
100
7
0
279,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role