Player Matchup

Xbalanque
Xbalanque
HashtaggDman
Xbalanque
Level 126
God Stats
0W - 3L
1,145 SR
Queue Stats
53W - 38L
1,574 Elo+
Party 1
Cerberus
Cerberus
Linkbeast__
Cerberus
Level 187
God Stats
5W - 4L
1,436 SR
Queue Stats
405W - 413L
1,512 Elo+
Solo
Ix Chel
Ix Chel
SweetCiniBun
Ix Chel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
motoxxd
Sun Wukong
Level 149
God Stats
5W - 6L
1,676 SR
Queue Stats
191W - 198L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
xDuncanMcakiner
Zhong Kui
Level 148
God Stats
2W - 1L
1,861 SR
Queue Stats
65W - 45L
1,613 Elo+
Party 1
Team Averages
Level 147
1,524 SR
1,563 Elo+

VS

Team Averages
Level 133
1,631 SR
1,549 Elo+
Hun Batz
Hun Batz
Clussу
Hun Batz
Level 155
God Stats
4W - 3L
1,717 SR
Queue Stats
206W - 202L
1,517 Elo+
Solo
Guan Yu
Guan Yu
Elcalambres
Guan Yu
Level 108
God Stats
9W - 3L
1,648 SR
Queue Stats
538W - 490L
1,609 Elo+
Solo
Skadi
Skadi
Mashirooooooooo
Skadi
Level 128
God Stats
2W - 0L
1,671 SR
Queue Stats
40W - 35L
1,714 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SticklyWickly
Kumbhakarna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,392 Elo+
Party 2
Sol
Sol
sealzman
Sol
Level 159
God Stats
3W - 1L
1,617 SR
Queue Stats
297W - 297L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HashtaggDman
Xbalanque
17
8 / 7 / 6
10,016
911
15,205
14,570
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Linkbeast__
Cerberus
15
2 / 6 / 10
8,831
803
10,595
23,414
18,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
SweetCiniBun
Ix Chel
17
4 / 4 / 6
9,401
855
9,437
11,134
3,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
motoxxd
Sun Wukong
7
0 / 3 / 2
6,416
583
1,279
4,061
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
xDuncanMcakiner
Zhong Kui
17
3 / 7 / 10
9,799
891
13,638
15,399
9,776
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Clussу
Hun Batz
18
12 / 3 / 13
11,518
1,047
20,553
11,694
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
Elcalambres
Guan Yu
15
2 / 4 / 16
8,661
787
7,322
16,648
21,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 18
9,545
868
11,573
8,114
2,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SticklyWickly
Kumbhakarna
15
2 / 4 / 19
9,569
870
3,971
20,122
19,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 3 / 16
11,329
1,030
17,957
11,188
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
17
Kills
27
27
Deaths
17
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Clussу
Hun Batz
12
3
13
6.17
W
Guan Yu
Elcalambres
Guan Yu
2
4
16
2.5
L
Xbalanque
HashtaggDman
Xbalanque
8
7
6
1.57
L
Cerberus
Linkbeast__
Cerberus
2
6
10
1.17
W
4
3
18
4.33
W
Kumbhakarna
SticklyWickly
Kumbhakarna
2
4
19
2.88
L
Ix Chel
SweetCiniBun
Ix Chel
4
4
6
1.75
L
Sun Wukong
motoxxd
Sun Wukong
0
3
2
0.33
W
7
3
16
5
L
Zhong Kui
xDuncanMcakiner
Zhong Kui
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,154
Damage
61,376
68,578
Taken
67,766
38,735
Mitigated
53,615
24,114
Healing
26,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Clussу
Hun Batz
20,553
2,212
251
817
11,694
5,926
2,023
6,780
4,914
0
41,078
W
Guan Yu
Elcalambres
Guan Yu
7,322
413
9,531
6,048
16,648
21,660
269
7,579
9,069
0
15,467
L
Xbalanque
HashtaggDman
Xbalanque
15,205
8,094
656
2,686
14,570
4,556
565
5,973
8,597
0
26,145
L
Cerberus
Linkbeast__
Cerberus
10,595
91
659
8,844
23,414
18,254
303
6,721
16,693
20,587
0
W
11,573
5,495
443
443
8,114
2,929
3,892
4,361
3,753
0
25,102
W
Kumbhakarna
SticklyWickly
Kumbhakarna
3,971
140
3,009
3,805
20,122
19,677
283
9,120
10,318
5,158
931
L
Ix Chel
SweetCiniBun
Ix Chel
9,437
902
4,776
3,428
11,134
3,663
445
2,834
8,300
20,441
0
L
Sun Wukong
motoxxd
Sun Wukong
1,279
0
216
135
4,061
2,486
0
1,201
2,860
0
1,403
W
17,957
9,678
369
2,282
11,188
3,423
2,124
4,832
6,356
36,701
1,872
L
Zhong Kui
xDuncanMcakiner
Zhong Kui
13,638
3,778
0
2,714
15,399
9,776
1,782
4,648
10,751
30,248
3,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
50,622
124
Minions Killed
122
0
Camps Cleared
0
745,359
Distance Traveled
976,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,518
1,047
31
3
0
227,866
0
W
Guan Yu
8,661
787
11
1
0
202,695
0
L
Xbalanque
10,016
911
17
2
0
158,030
0
L
Cerberus
8,831
803
45
4
0
181,143
0
W
Skadi
9,545
868
26
2
0
171,511
0
W
Kumbhakarna
9,569
870
2
0
0
193,489
0
L
Ix Chel
9,401
855
16
1
0
205,337
0
L
Sun Wukong
6,416
583
1
0
0
45,924
0
W
Sol
11,329
1,030
52
5
0
181,242
0
L
Zhong Kui
9,799
891
45
4
0
154,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role