Player Matchup

Ix Chel
Ix Chel
FrankieFlakes
Ix Chel
Level 123
God Stats
98W - 62L
1,670 SR
Queue Stats
1,134W - 510L
1,714 Elo+
Party 4
Jormungandr
Jormungandr
Prestothebesto
Jormungandr
Level 87
God Stats
36W - 10L
1,772 SR
Queue Stats
1,086W - 369L
1,714 Elo+
Party 4
Ne Zha
Ne Zha
Suprazeus
Ne Zha
Level 79
God Stats
6W - 2L
1,806 SR
Queue Stats
606W - 165L
1,696 Elo+
Party 4
Xbalanque
Xbalanque
XXXTETASENACCION
Xbalanque
Level 28
God Stats
3W - 1L
1,660 SR
Queue Stats
54W - 32L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
darkmax8030
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 37L
1,523 Elo+
Party 3
Team Averages
Level 88
1,681 SR
1,630 Elo+

VS

Team Averages
Level 62
1,580 SR
1,390 Elo+
Bellona
Bellona
DoctorFart69
Bellona
Level 22
God Stats
3W - 5L
1,435 SR
Queue Stats
47W - 69L
1,312 Elo+
Party 2
Geb
Geb
Haudrauf Fee
Geb
Level 49
God Stats
17W - 20L
1,543 SR
Queue Stats
337W - 368L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
Inkverde
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 131L
1,417 Elo+
Solo
Nu Wa
Nu Wa
KatSorc
Nu Wa
Level 48
God Stats
63W - 60L
1,505 SR
Queue Stats
338W - 371L
1,417 Elo+
Party 1
Loki
Loki
SsWitSeriesX
Loki
Level 83
God Stats
5W - 1L
1,917 SR
Queue Stats
78W - 93L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
18
10 / 0 / 17
12,073
1,207
24,126
7,170
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Prestothebesto
Jormungandr
17
6 / 0 / 21
12,295
1,230
18,205
15,587
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
Suprazeus
Ne Zha
17
5 / 1 / 20
11,026
1,103
13,023
8,730
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
17
2 / 1 / 17
9,716
972
10,763
4,858
1,836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 16
11,179
1,118
12,697
4,972
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

334

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoctorFart69
Bellona
14
0 / 5 / 1
8,543
854
5,860
18,856
11,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 6 / 2
8,927
893
6,051
18,350
19,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
Inkverde
Jing Wei
14
0 / 7 / 1
8,998
900
6,929
17,450
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
KatSorc
Nu Wa
14
1 / 3 / 0
9,335
934
12,362
11,922
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 7 / 1
9,194
919
5,448
15,332
4,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
7
28
Kills
2
2
Deaths
28
91
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
DoctorFart69
Bellona
0
5
1
0.1
W
Ix Chel
10
0
17
18.5
L
0
6
2
0.17
L
Jing Wei
Inkverde
Jing Wei
0
7
1
0.07
L
Nu Wa
KatSorc
Nu Wa
1
3
0
0.33
W
Jormungandr
Prestothebesto
Jormungandr
6
0
21
16.5
L
1
7
1
0.21
W
Ne Zha
Suprazeus
Ne Zha
5
1
20
15
W
Xbalanque
2
1
17
10.5
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,814
Damage
36,650
41,317
Taken
81,910
28,447
Mitigated
46,656
8,856
Healing
1,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DoctorFart69
Bellona
5,860
570
0
266
18,856
11,937
0
13,023
5,347
0
10,811
W
Ix Chel
24,126
3,137
2,564
1,662
7,170
3,066
0
2,534
4,465
50,190
0
L
6,051
469
0
0
18,350
19,432
0
10,767
7,249
20,078
0
L
Jing Wei
Inkverde
Jing Wei
6,929
5,534
0
908
17,450
6,291
0
10,964
6,226
0
19,325
L
Nu Wa
KatSorc
Nu Wa
12,362
2,570
0
160
11,922
4,167
0
8,089
3,574
35,122
0
W
Jormungandr
Prestothebesto
Jormungandr
18,205
3,114
0
2,282
15,587
17,822
0
6,131
8,915
31,416
2,449
L
5,448
572
0
0
15,332
4,829
0
9,036
6,042
0
26,195
W
Ne Zha
Suprazeus
Ne Zha
13,023
2,686
0
1,470
8,730
3,713
0
3,636
4,828
0
26,284
W
Xbalanque
10,763
6,857
0
0
4,858
1,836
0
1,759
2,978
0
19,111
W
12,697
4,119
0
878
4,972
2,010
0
3,115
1,718
42,841
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,289
Gold Earned
44,997
219
Minions Killed
157
8
Camps Cleared
4
1,015,743
Distance Traveled
834,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,543
854
3
0
1
162,233
0
W
Ix Chel
12,073
1,207
64
6
2
220,221
0
L
Geb
8,927
893
15
2
0
148,486
0
L
Jing Wei
8,998
900
27
3
2
187,480
0
L
Nu Wa
9,335
934
64
6
0
173,753
0
W
Jormungandr
12,295
1,230
44
4
1
211,290
0
L
Loki
9,194
919
48
5
1
162,594
0
W
Ne Zha
11,026
1,103
22
2
0
209,185
0
W
Xbalanque
9,716
972
18
2
1
187,860
0
W
Nu Wa
11,179
1,118
71
7
4
187,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role