Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Femagaro
Tiamat
Level 141
God Stats
10W - 4L
1,697 SR
Queue Stats
186W - 183L
1,499 Elo+
Solo
Achilles
Achilles
xSmoothRob
Achilles
Level 147
God Stats
2W - 1L
1,670 SR
Queue Stats
45W - 50L
1,547 Elo+
Party 1
Team Averages
Level 144
1,573 SR
1,509 Elo+

VS

Team Averages
Level 145
1,578 SR
1,488 Elo+
Neith
Neith
MommiBrit
Neith
Level 244
God Stats
3W - 3L
1,664 SR
Queue Stats
27W - 33L
1,467 Elo+
Party 2
Mulan
Mulan
MotionTalks
Mulan
Level 109
God Stats
6W - 4L
1,648 SR
Queue Stats
9W - 5L
1,420 Elo+
Solo
Zeus
Zeus
OpkxCamp
Zeus
Level 66
God Stats
1W - 5L
1,326 SR
Queue Stats
185W - 168L
1,479 Elo+
Solo
Artio
Artio
TheAsapVito
Artio
Level 158
God Stats
23W - 14L
1,753 SR
Queue Stats
175W - 161L
1,614 Elo+
Solo
Cliodhna
Cliodhna
hollisterbro21
Cliodhna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 0
6,904
690
4,838
3,956
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
11
0 / 2 / 0
6,004
600
2,986
7,909
2,536
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
 
Nut
9
0 / 1 / 2
4,909
491
4,441
5,276
1,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Femagaro
Tiamat
11
2 / 0 / 5
5,874
587
3,879
4,393
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
xSmoothRob
Achilles
9
1 / 0 / 3
5,563
556
3,879
8,855
5,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MommiBrit
Neith
9
0 / 1 / 1
4,976
498
4,667
5,057
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
6,409
641
4,734
7,107
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
9
0 / 3 / 0
4,877
488
2,200
5,905
1,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 2 / 0
4,207
421
5,149
10,994
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
9
1 / 2 / 0
4,973
497
775
6,162
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
3
3
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
0
5
W
Ratatoskr
 
Ratatoskr
0
2
0
0
W
Nut
 
Nut
0
1
2
1
W
Tiamat
Femagaro
Tiamat
2
0
5
4.5
L
Neith
MommiBrit
Neith
0
1
1
0.5
L
2
0
0
2
L
Zeus
0
3
0
0
L
0
2
0
0
L
Cliodhna
1
2
0
0.5
W
Achilles
xSmoothRob
Achilles
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
17,525
30,389
Taken
35,225
14,169
Mitigated
15,630
10,954
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,838
155
0
1,934
3,956
1,826
393
1,475
2,481
38,133
434
W
Ratatoskr
 
Ratatoskr
2,986
746
0
2,213
7,909
2,536
0
402
7,507
0
42,557
W
Nut
 
Nut
4,441
3,001
66
1,917
5,276
1,473
0
1,930
3,147
0
34,094
W
Tiamat
Femagaro
Tiamat
3,879
233
0
1,460
4,393
2,648
0
175
4,196
34,609
1,435
L
Neith
MommiBrit
Neith
4,667
1,912
0
1,326
5,057
1,428
38
333
4,724
0
38,488
L
4,734
639
0
3,146
7,107
4,755
0
828
6,279
0
38,012
L
Zeus
2,200
157
0
1,459
5,905
1,473
0
1,792
3,721
31,691
398
L
5,149
511
926
3,761
10,994
6,357
0
2,115
8,748
14,743
0
L
Cliodhna
775
0
0
1,233
6,162
1,617
0
2,881
3,069
0
28,064
W
Achilles
xSmoothRob
Achilles
3,879
1,109
0
3,364
8,855
5,686
0
2,575
5,891
0
16,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,254
Gold Earned
25,442
337
Minions Killed
284
0
Camps Cleared
0
1,015,763
Distance Traveled
1,027,309
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,904
690
84
8
0
189,120
0
W
Ratatoskr
6,004
600
90
9
0
202,533
2
W
Nut
4,909
491
78
8
0
186,323
0
W
Tiamat
5,874
587
72
7
0
226,601
2
L
Neith
4,976
498
65
7
0
187,239
0
L
Mulan
6,409
641
87
9
0
179,448
2
L
Zeus
4,877
488
58
6
0
191,502
0
L
Artio
4,207
421
13
1
0
228,280
4
L
Cliodhna
4,973
497
61
6
0
240,840
0
W
Achilles
5,563
556
13
1
0
211,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role