Player Matchup

Hou Yi
Hou Yi
Emperorecean
Hou Yi
Level 124
God Stats
7W - 9L
1,529 SR
Queue Stats
217W - 211L
1,521 Elo+
Solo
Nox
Nox
MyBeadsNeverPop
Nox
Level 179
God Stats
5W - 5L
1,666 SR
Queue Stats
102W - 95L
1,594 Elo+
Party 1
Bastet
Bastet
Starxail869
Bastet
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 169L
1,532 Elo+
Solo
Tiamat
Tiamat
YeetBoys
Tiamat
Level 146
God Stats
4W - 3L
1,549 SR
Queue Stats
166W - 160L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
baconbacksunday
Sylvanus
Level 165
God Stats
3W - 3L
1,945 SR
Queue Stats
46W - 36L
1,564 Elo+
Solo
Team Averages
Level 150
1,638 SR
1,565 Elo+

VS

Team Averages
Level 123
1,594 SR
1,559 Elo+
Amaterasu
Amaterasu
Brisky4L
Amaterasu
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
231W - 206L
1,565 Elo+
Solo
Danzaburou
Danzaburou
CasualTCM
Danzaburou
Level 85
God Stats
50W - 42L
1,689 SR
Queue Stats
122W - 113L
1,557 Elo+
Solo
Ares
Ares
FatherTime1030
Ares
Level 137
God Stats
14W - 16L
1,597 SR
Queue Stats
323W - 324L
1,570 Elo+
Solo
Ah Puch
Ah Puch
T1NYT3D
Ah Puch
Level 156
God Stats
7W - 4L
1,688 SR
Queue Stats
138W - 139L
1,539 Elo+
Solo
Arachne
Arachne
bulldozerXM
Arachne
Level 82
God Stats
1W - 1L
1,494 SR
Queue Stats
29W - 20L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 4 / 0
4,410
441
1,797
6,844
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 1
5,364
536
1,744
5,407
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
9
1 / 5 / 0
4,980
498
2,709
8,921
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
YeetBoys
Tiamat
10
0 / 1 / 0
5,674
567
2,495
4,695
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
7
0 / 4 / 0
4,294
429
2,898
7,264
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brisky4L
Amaterasu
12
1 / 0 / 0
6,656
666
2,716
6,616
3,841
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
CasualTCM
Danzaburou
11
5 / 0 / 5
6,600
660
7,806
5,751
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
3 / 0 / 6
6,528
653
5,631
7,421
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
T1NYT3D
Ah Puch
11
1 / 1 / 0
6,422
642
4,128
3,532
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
bulldozerXM
Arachne
11
5 / 0 / 1
6,065
607
3,295
6,818
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Brisky4L
Amaterasu
1
0
0
1
W
Danzaburou
CasualTCM
Danzaburou
5
0
5
7.5
L
Hou Yi
0
4
0
0
W
3
0
6
6
L
0
1
1
0.5
L
Bastet
1
5
0
0.2
W
Ah Puch
T1NYT3D
Ah Puch
1
1
0
1
L
Tiamat
YeetBoys
Tiamat
0
1
0
0
L
Sylvanus
0
4
0
0
W
Arachne
bulldozerXM
Arachne
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
23,576
33,131
Taken
30,138
12,472
Mitigated
15,861
11,222
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Brisky4L
Amaterasu
2,716
756
0
4,222
6,616
3,841
0
2,350
4,266
0
48,978
W
Danzaburou
CasualTCM
Danzaburou
7,806
3,010
0
2,432
5,751
2,163
120
1,253
4,498
0
49,078
L
Hou Yi
1,797
679
0
1,098
6,844
1,991
0
1,830
5,014
0
20,300
W
5,631
499
391
2,758
7,421
6,430
0
1,291
6,130
19,996
0
L
1,744
249
0
1,546
5,407
1,710
0
2,798
2,151
37,835
0
L
Bastet
2,709
665
0
3,671
8,921
2,444
0
2,132
6,675
0
28,712
W
Ah Puch
T1NYT3D
Ah Puch
4,128
109
0
1,103
3,532
1,062
0
1,495
2,037
42,823
216
L
Tiamat
YeetBoys
Tiamat
2,495
394
0
1,767
4,695
2,135
0
0
4,416
34,452
145
L
Sylvanus
2,898
999
1,092
2,048
7,264
4,192
0
2,389
4,875
13,530
4,996
W
Arachne
bulldozerXM
Arachne
3,295
2,090
0
3,910
6,818
2,365
0
390
6,428
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
32,271
319
Minions Killed
369
0
Camps Cleared
0
943,125
Distance Traveled
1,016,750
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,656
666
89
9
0
199,904
0
W
Danzaburou
6,600
660
82
8
0
188,212
0
L
Hou Yi
4,410
441
34
3
0
172,949
0
W
Ares
6,528
653
22
2
0
201,963
0
L
Nox
5,364
536
93
9
0
211,938
2
L
Bastet
4,980
498
62
6
0
213,583
3
W
Ah Puch
6,422
642
98
10
0
189,613
0
L
Tiamat
5,674
567
94
9
0
183,891
0
L
Sylvanus
4,294
429
36
4
0
160,764
0
W
Arachne
6,065
607
78
8
0
237,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role