Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MR Funniest
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
Xileena
Arachne
Level 139
God Stats
7W - 6L
1,656 SR
Queue Stats
48W - 41L
1,550 Elo+
Party 1
Surtr
Surtr
trkstr1632
Surtr
Level 172
God Stats
9W - 10L
1,826 SR
Queue Stats
255W - 240L
1,470 Elo+
Solo
Freya
Freya
x-FireShards
Freya
Level 104
God Stats
7W - 5L
1,677 SR
Queue Stats
106W - 105L
1,562 Elo+
Party 1
Team Averages
Level 102
1,632 SR
1,516 Elo+

VS

Team Averages
Level 97
1,559 SR
1,435 Elo+
Chronos
Chronos
 
Chronos
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BabyYoda2112955
Ravana
Level 76
God Stats
2W - 0L
1,835 SR
Queue Stats
175W - 307L
1,429 Elo+
Party 2
Skadi
Skadi
EdacThe2nd
Skadi
Level 45
God Stats
3W - 4L
1,357 SR
Queue Stats
54W - 53L
1,385 Elo+
Solo
Ix Chel
Ix Chel
Gengarrx-
Ix Chel
Level 98
God Stats
40W - 36L
1,632 SR
Queue Stats
454W - 409L
1,467 Elo+
Solo
Bacchus
Bacchus
TOGxJack
Bacchus
Level 63
God Stats
5W - 3L
1,471 SR
Queue Stats
54W - 82L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 2 / 2
4,781
478
2,326
8,807
4,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MR Funniest
Kukulkan
9
0 / 3 / 0
4,689
469
642
4,100
1,345
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Arachne
Xileena
Arachne
8
1 / 0 / 0
4,543
454
2,909
7,848
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
10
0 / 4 / 0
5,187
519
2,485
6,813
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 0
4,710
471
4,081
5,174
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 0 / 0
6,432
643
3,890
5,318
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

11
2 / 0 / 3
5,841
584
3,847
2,822
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
9
3 / 1 / 0
5,305
531
5,667
4,412
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
Gengarrx-
Ix Chel
11
2 / 0 / 1
6,488
649
3,020
1,802
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
TOGxJack
Bacchus
10
0 / 1 / 2
5,480
548
3,667
6,332
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
2
0.5
W
Chronos
 
Chronos
4
0
0
4
W
2
0
3
3.5
W
Skadi
3
1
0
3
W
Ix Chel
Gengarrx-
Ix Chel
2
0
1
2.5
L
Kukulkan
MR Funniest
Kukulkan
0
3
0
0
W
Bacchus
TOGxJack
Bacchus
0
1
2
1
L
Arachne
Xileena
Arachne
1
0
0
1
L
Surtr
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,443
Damage
20,091
32,742
Taken
20,686
12,934
Mitigated
7,484
11,152
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,326
118
0
3,341
8,807
4,237
0
2,664
6,143
12,340
0
W
Chronos
 
Chronos
3,890
1,662
0
2,770
5,318
1,486
274
160
4,803
42,764
1,436
W
3,847
1,016
0
1,040
2,822
1,183
0
469
2,297
0
43,165
W
Skadi
5,667
2,362
0
470
4,412
1,067
0
1,681
2,507
0
28,724
W
Ix Chel
Gengarrx-
Ix Chel
3,020
239
105
642
1,802
475
0
342
1,460
36,724
910
L
Kukulkan
MR Funniest
Kukulkan
642
75
50
1,120
4,100
1,345
0
1,311
2,643
19,277
0
W
Bacchus
TOGxJack
Bacchus
3,667
616
0
1,770
6,332
3,273
0
3,753
2,055
17,502
2,320
L
Arachne
Xileena
Arachne
2,909
1,709
0
2,591
7,848
2,550
0
2,080
5,612
0
24,201
L
Surtr
2,485
743
0
2,249
6,813
3,368
0
3,237
3,576
806
32,504
L
4,081
1,050
0
1,801
5,174
1,434
0
632
4,542
23,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
29,546
238
Minions Killed
344
0
Camps Cleared
0
975,194
Distance Traveled
990,910
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,781
478
34
3
0
191,869
4
W
Chronos
6,432
643
94
9
0
177,318
6
W
Ravana
5,841
584
72
7
0
240,094
0
W
Skadi
5,305
531
51
5
0
166,694
0
W
Ix Chel
6,488
649
92
9
0
208,012
2
L
Kukulkan
4,689
469
41
4
0
163,886
0
W
Bacchus
5,480
548
35
4
0
198,792
0
L
Arachne
4,543
454
42
4
0
241,353
0
L
Surtr
5,187
519
61
6
0
176,818
0
L
Freya
4,710
471
60
6
0
201,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role