Player Matchup

Izanami
Izanami
Mambelonius501
Izanami
Level 14
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 2
Da Ji
Da Ji
RoccoSo
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
Solarkj
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,441 Elo+
Party 2
Sol
Sol
UriLeash
Sol
Level 95
God Stats
0W - 1L
1,529 SR
Queue Stats
20W - 23L
1,439 Elo+
Party 2
Shiva
Shiva
uoroleo
Shiva
Level 63
God Stats
3W - 3L
1,471 SR
Queue Stats
15W - 20L
1,408 Elo+
Party 2
Team Averages
Level 54
1,440 SR
1,401 Elo+

VS

Team Averages
Level 128
1,641 SR
1,456 Elo+
Ix Chel
Ix Chel
ANIMAMxAGERE
Ix Chel
Level 154
God Stats
4W - 1L
1,677 SR
Queue Stats
328W - 306L
1,492 Elo+
Solo
Shiva
Shiva
RaringGarlic114
Shiva
Level 132
God Stats
5W - 0L
1,927 SR
Queue Stats
200W - 195L
1,476 Elo+
Solo
Thanatos
Thanatos
Shadowjuggler44
Thanatos
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
98W - 100L
1,404 Elo+
Solo
Ganesha
Ganesha
goomda4544
Ganesha
Level 87
God Stats
29W - 24L
1,531 SR
Queue Stats
45W - 44L
1,478 Elo+
Party 1
Skadi
Skadi
trent_wrighteous
Skadi
Level 180
God Stats
20W - 21L
1,571 SR
Queue Stats
401W - 404L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,610
401
3,170
9,919
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
RoccoSo
Da Ji
12
1 / 3 / 0
6,405
458
4,393
11,050
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Solarkj
Jormungandr
9
0 / 7 / 2
6,214
444
2,083
10,718
6,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 1
6,757
483
4,942
10,225
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
uoroleo
Shiva
12
2 / 6 / 0
6,835
488
4,661
13,417
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ANIMAMxAGERE
Ix Chel
14
4 / 0 / 6
8,352
597
9,264
5,740
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 2
9,724
695
8,623
10,594
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
13
5 / 0 / 1
7,458
533
2,596
7,314
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
goomda4544
Ganesha
12
1 / 4 / 11
7,876
563
3,735
11,906
6,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
13 / 0 / 2
9,464
676
14,302
6,803
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
30
30
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ANIMAMxAGERE
Ix Chel
4
0
6
7
L
1
7
1
0.21
W
7
2
2
4
L
Da Ji
RoccoSo
Da Ji
1
3
0
0.33
W
Thanatos
5
0
1
5.5
L
Jormungandr
Solarkj
Jormungandr
0
7
2
0.14
L
1
7
1
0.21
W
Ganesha
goomda4544
Ganesha
1
4
11
1.63
W
13
0
2
14
L
Shiva
uoroleo
Shiva
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,249
Damage
38,520
55,329
Taken
42,357
19,545
Mitigated
18,764
7,234
Healing
23,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ANIMAMxAGERE
Ix Chel
9,264
1,075
841
3,313
5,740
1,941
118
2,443
3,297
53,241
0
L
3,170
2,210
0
211
9,919
1,841
0
1,436
8,407
0
22,311
W
8,623
1,481
85
4,401
10,594
5,619
0
0
9,987
0
67,885
L
Da Ji
RoccoSo
Da Ji
4,393
196
0
1,062
11,050
3,881
0
2,420
8,454
0
57,765
W
Thanatos
2,596
465
0
8,858
7,314
2,516
0
794
6,520
0
47,182
L
Jormungandr
Solarkj
Jormungandr
2,083
829
0
353
10,718
6,290
0
3,049
7,562
18,171
0
L
4,942
1,324
0
1,818
10,225
1,995
500
5,085
4,646
36,562
6,292
W
Ganesha
goomda4544
Ganesha
3,735
290
1,830
2,373
11,906
6,496
153
2,647
9,259
22,852
1,134
W
14,302
7,096
0
2,052
6,803
2,192
565
827
5,976
0
68,559
L
Shiva
uoroleo
Shiva
4,661
1,232
0
3,790
13,417
5,538
0
0
12,650
0
35,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
42,874
317
Minions Killed
458
0
Camps Cleared
0
1,316,724
Distance Traveled
1,416,456
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,352
597
126
9
0
292,396
3
L
Izanami
5,610
401
42
3
0
237,589
0
W
Shiva
9,724
695
119
9
0
274,781
0
L
Da Ji
6,405
458
105
8
0
326,458
4
W
Thanatos
7,458
533
72
5
0
335,921
2
L
Jormungandr
6,214
444
33
2
0
256,728
0
L
Sol
6,757
483
74
5
0
239,285
0
W
Ganesha
7,876
563
10
1
0
247,188
5
W
Skadi
9,464
676
131
9
0
266,170
2
L
Shiva
6,835
488
63
5
0
256,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role