Player Matchup

Zhong Kui
Zhong Kui
Diamond I
 
Zhong Kui
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bake Kujira
Bake Kujira
Diamond V
BowDownToPutin
Bake Kujira
Diamond V
Level 67
God Stats
2W - 0L
1,864 SR
Queue Stats
58W - 41L
2,110 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond II
Josemanit
Ao Kuang
Diamond II
Level 142
God Stats
34W - 21L
1,804 SR
Queue Stats
246W - 211L
2,207 MMR
Party 1
Artio
Artio
Diamond II
KILL100PPL
Artio
Diamond II
Level 147
God Stats
1W - 3L
1,334 SR
Queue Stats
256W - 234L
2,136 MMR
Solo
Anhur
Anhur
Diamond IV
Yákuzá
Anhur
Diamond IV
Level 128
God Stats
8W - 2L
1,913 SR
Queue Stats
38W - 17L
2,061 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,683 SR
2,003 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,466 SR
2,048 MMR
Sol
Sol
Diamond III
 
Sol
Diamond III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Extinct
Hou Yi
Diamond I
Level 159
God Stats
0W - 2L
1,346 SR
Queue Stats
98W - 83L
2,349 MMR
Solo
Achilles
Achilles
Diamond II
IamFernandos
Achilles
Diamond II
Level 157
God Stats
1W - 3L
1,484 SR
Queue Stats
162W - 138L
2,199 MMR
Solo
Ymir
Ymir
Diamond IV
PPGIRLXDDDDDDD
Ymir
Diamond IV
Level 111
God Stats
0W - 1L
1,318 SR
Queue Stats
376W - 359L
2,156 MMR
Solo
Fenrir
Fenrir
Diamond IV
iDSquirtle00
Fenrir
Diamond IV
Level 100
God Stats
11W - 9L
1,681 SR
Queue Stats
51W - 36L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 2 / 6
11,556
608
14,803
16,014
15,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
BowDownToPutin
Bake Kujira
14
4 / 3 / 11
10,241
539
9,662
20,539
19,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
Josemanit
Ao Kuang
19
7 / 1 / 5
11,245
592
12,617
18,315
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
16
0 / 1 / 7
10,159
535
12,919
28,890
26,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
Yákuzá
Anhur
20
7 / 0 / 3
12,973
683
18,592
10,796
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ChronosErlang ShenKuzenbo

VS

Bans
Da JiMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 6 / 2
8,757
461
11,690
12,975
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
Extinct
Hou Yi
16
3 / 3 / 2
9,605
506
19,588
15,523
4,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
IamFernandos
Achilles
14
2 / 4 / 1
8,708
458
13,501
20,685
24,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 2
7,916
417
8,424
22,108
16,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
1 / 3 / 5
8,689
457
4,174
12,773
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
7
7
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
6
3.5
L
Sol
 
Sol
0
6
2
0.17
W
Bake Kujira
BowDownToPutin
Bake Kujira
4
3
11
3.17
L
Hou Yi
Extinct
Hou Yi
3
3
2
1.33
L
Achilles
IamFernandos
Achilles
2
4
1
0.63
W
Ao Kuang
Josemanit
Ao Kuang
7
1
5
9.5
W
Artio
0
1
7
3.5
L
1
6
2
0.33
W
Anhur
Yákuzá
Anhur
7
0
3
8.5
L
Fenrir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,593
Damage
57,377
94,554
Taken
84,064
77,115
Mitigated
54,532
43,851
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,803
1,730
0
8,361
16,014
15,819
629
2,443
13,452
97,004
1,365
L
Sol
 
Sol
11,690
4,347
0
2,996
12,975
3,023
0
4,869
8,106
74,134
2,774
W
Bake Kujira
BowDownToPutin
Bake Kujira
9,662
5,977
0
1,612
20,539
19,819
360
6,755
13,282
24,618
0
L
Hou Yi
Extinct
Hou Yi
19,588
12,518
0
3,689
15,523
4,809
0
10,169
5,354
0
93,267
L
Achilles
IamFernandos
Achilles
13,501
4,576
0
5,632
20,685
24,263
0
12,022
8,663
0
58,230
W
Ao Kuang
Josemanit
Ao Kuang
12,617
2,315
0
9,586
18,315
8,971
510
1,636
16,459
99,167
0
W
Artio
12,919
1,697
2,230
15,237
28,890
26,041
113
4,743
22,831
63,908
3,397
L
8,424
2,938
0
1,862
22,108
16,949
0
13,953
8,155
20,568
427
W
Anhur
Yákuzá
Anhur
18,592
12,991
0
6,825
10,796
6,465
5,996
3,519
6,768
0
133,276
L
Fenrir
4,174
1,413
0
1,119
12,773
5,488
0
8,361
4,412
0
70,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
43,675
639
Minions Killed
545
0
Camps Cleared
0
2,019,100
Distance Traveled
1,894,005
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,556
608
159
8
0
377,115
0
L
Sol
8,757
461
150
8
0
376,165
0
W
Bake Kujira
10,241
539
31
2
0
426,067
2
L
Hou Yi
9,605
506
150
8
0
412,511
0
L
Achilles
8,708
458
110
6
0
326,350
0
W
Ao Kuang
11,245
592
124
7
0
462,354
8
W
Artio
10,159
535
106
6
0
395,120
0
L
Ymir
7,916
417
17
1
0
359,759
7
W
Anhur
12,973
683
219
12
0
358,444
4
L
Fenrir
8,689
457
118
6
0
419,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role