Player Matchup

Anubis
Anubis
 
Anubis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DismalGlee
Ah Muzen Cab
Level 120
God Stats
10W - 7L
1,598 SR
Queue Stats
102W - 96L
1,552 Elo+
Party 3
Maui
Maui
N0H035S
Maui
Level 129
God Stats
3W - 0L
1,893 SR
Queue Stats
49W - 70L
1,424 Elo+
Solo
Ravana
Ravana
lNeoNeol
Ravana
Level 156
God Stats
4W - 2L
1,695 SR
Queue Stats
335W - 285L
1,508 Elo+
Party 3
Team Averages
Level 144
1,637 SR
1,497 Elo+

VS

Team Averages
Level 144
1,533 SR
1,573 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CorrosiveRifle
Horus
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
81W - 58L
1,686 Elo+
Solo
Hercules
Hercules
GirthOmega
Hercules
Level 113
God Stats
43W - 34L
1,624 SR
Queue Stats
116W - 100L
1,553 Elo+
Solo
The Morrigan
The Morrigan
Na_Huyong
The Morrigan
Level 156
God Stats
2W - 2L
1,543 SR
Queue Stats
115W - 107L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
9 / 2 / 3
7,093
709
7,974
5,859
2,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
11
2 / 0 / 11
6,358
636
7,200
7,386
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
DismalGlee
Ah Muzen Cab
11
1 / 3 / 2
5,641
564
4,580
6,877
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
N0H035S
Maui
9
2 / 1 / 5
6,158
616
2,530
5,771
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
lNeoNeol
Ravana
12
3 / 2 / 2
6,868
687
4,577
5,907
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 2 / 2
6,618
662
6,376
7,855
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cthulhu
 
Cthulhu
8
1 / 6 / 0
4,923
492
3,662
8,962
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
2 / 3 / 2
5,986
599
4,050
8,158
5,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
GirthOmega
Hercules
10
2 / 3 / 1
5,680
568
2,844
7,771
3,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Na_Huyong
The Morrigan
9
0 / 3 / 1
4,858
486
1,807
5,961
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
7
8
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
3
5.25
W
Ne Zha
 
Ne Zha
2
0
11
7.5
L
Danzaburou
 
Danzaburou
2
2
2
1.5
L
Cthulhu
 
Cthulhu
1
6
0
0.17
L
2
3
2
1
W
Ah Muzen Cab
DismalGlee
Ah Muzen Cab
1
3
2
0.67
L
Hercules
GirthOmega
Hercules
2
3
1
0.83
W
Maui
N0H035S
Maui
2
1
5
4.5
L
The Morrigan
Na_Huyong
The Morrigan
0
3
1
0.17
W
Ravana
lNeoNeol
Ravana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
18,739
31,800
Taken
38,707
12,251
Mitigated
14,971
9,791
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,974
1,284
0
2,823
5,859
2,494
560
2,853
3,006
45,680
1,231
W
Ne Zha
 
Ne Zha
7,200
2,479
0
1,560
7,386
2,732
524
1,272
6,114
0
46,133
L
Danzaburou
 
Danzaburou
6,376
4,668
0
3,177
7,855
2,707
370
1,034
6,821
0
58,461
L
Cthulhu
 
Cthulhu
3,662
176
0
1,260
8,962
1,773
0
4,565
4,397
18,224
0
L
4,050
1,784
380
1,969
8,158
5,338
0
2,650
5,508
0
13,170
W
Ah Muzen Cab
DismalGlee
Ah Muzen Cab
4,580
2,406
0
1,452
6,877
1,355
0
110
6,767
0
34,412
L
Hercules
GirthOmega
Hercules
2,844
1,313
0
2,687
7,771
3,878
0
977
6,794
0
28,680
W
Maui
N0H035S
Maui
2,530
460
0
2,056
5,771
3,611
26
555
5,216
16,903
0
L
The Morrigan
Na_Huyong
The Morrigan
1,807
309
0
1,432
5,961
1,275
0
1,078
4,883
25,468
469
W
Ravana
lNeoNeol
Ravana
4,577
750
0
1,900
5,907
2,059
0
429
5,478
0
46,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
28,065
329
Minions Killed
265
0
Camps Cleared
0
1,100,498
Distance Traveled
1,050,752
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,093
709
76
8
0
199,701
1
W
Ne Zha
6,358
636
72
7
0
253,111
2
L
Danzaburou
6,618
662
104
10
0
193,264
1
L
Cthulhu
4,923
492
29
3
0
220,488
1
L
Horus
5,986
599
23
2
0
232,551
0
W
Ah Muzen Cab
5,641
564
61
6
0
204,678
0
L
Hercules
5,680
568
65
7
0
200,066
2
W
Maui
6,158
616
30
3
0
217,153
2
L
The Morrigan
4,858
486
44
4
0
204,383
3
W
Ravana
6,868
687
90
9
0
225,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role