Player Matchup

Atlas
Atlas
Chugdizzle
Atlas
Level 48
God Stats
2W - 2L
1,547 SR
Queue Stats
6W - 8L
1,289 Elo+
Party 2
Surtr
Surtr
Daniellitz_3
Surtr
Level 96
God Stats
4W - 3L
1,439 SR
Queue Stats
177W - 159L
1,509 Elo+
Party 3
Thanatos
Thanatos
Evelyon
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 3
Heimdallr
Heimdallr
Robotminotaur
Heimdallr
Level 67
God Stats
2W - 2L
1,308 SR
Queue Stats
5W - 7L
1,247 Elo+
Party 2
Chang'e
Chang'e
VHL-Rites
Chang'e
Level 114
God Stats
2W - 1L
1,669 SR
Queue Stats
138W - 126L
1,477 Elo+
Party 3
Team Averages
Level 67
1,493 SR
1,383 Elo+

VS

Team Averages
Level 67
1,303 SR
1,400 Elo+
Fafnir
Fafnir
EL_CUH03
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,512 Elo+
Solo
Rama
Rama
Leostrikergun13
Rama
Level 86
God Stats
0W - 3L
1,232 SR
Queue Stats
143W - 127L
1,489 Elo+
Party 1
Scylla
Scylla
Rattlemejones
Scylla
Level 89
God Stats
2W - 6L
1,312 SR
Queue Stats
147W - 126L
1,522 Elo+
Solo
Anubis
Anubis
StrawberySoldier
Anubis
Level 37
God Stats
5W - 13L
1,208 SR
Queue Stats
6W - 25L
1,012 Elo+
Solo
Bastet
Bastet
cho042
Bastet
Level 53
God Stats
0W - 2L
1,261 SR
Queue Stats
132W - 116L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 1 / 2
7,259
519
4,804
7,411
5,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
10 / 0 / 1
9,603
686
7,738
11,358
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Evelyon
Thanatos
12
3 / 3 / 2
7,183
513
1,619
11,579
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Robotminotaur
Heimdallr
11
0 / 2 / 4
6,510
465
6,867
7,488
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
VHL-Rites
Chang'e
14
2 / 3 / 2
8,387
599
4,724
9,511
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EL_CUH03
Fafnir
10
0 / 1 / 1
6,631
474
3,030
11,643
11,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 2
6,591
471
2,637
7,845
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 2
7,363
526
6,014
5,851
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 10 / 0
5,752
411
2,105
8,244
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
cho042
Bastet
12
4 / 1 / 2
6,912
494
8,493
10,876
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
16
Kills
8
9
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
1
2
2
W
10
0
1
10.5
L
Fafnir
EL_CUH03
Fafnir
0
1
1
0.5
W
Thanatos
Evelyon
Thanatos
3
3
2
1.33
L
1
2
2
1
L
3
3
2
1.33
W
Heimdallr
Robotminotaur
Heimdallr
0
2
4
1
L
0
10
0
0
W
Chang'e
VHL-Rites
Chang'e
2
3
2
1
L
Bastet
cho042
Bastet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
22,279
47,347
Taken
44,459
21,787
Mitigated
21,862
20,714
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
4,804
1,824
0
1,632
7,411
5,396
0
1,456
5,885
22,152
1,240
W
7,738
3,300
0
6,836
11,358
6,776
89
2,648
8,646
1,827
65,026
L
Fafnir
EL_CUH03
Fafnir
3,030
748
0
3,700
11,643
11,994
0
3,020
8,577
22,028
2,264
W
Thanatos
Evelyon
Thanatos
1,619
594
0
5,827
11,579
3,963
0
1,443
10,014
0
43,579
L
2,637
2,095
0
1,324
7,845
2,220
0
1,914
5,931
0
38,804
L
6,014
371
0
1,235
5,851
1,580
0
1,501
4,194
44,905
0
W
Heimdallr
Robotminotaur
Heimdallr
6,867
2,639
0
2,789
7,488
2,549
0
2,082
5,406
0
41,375
L
2,105
35
0
1,020
8,244
2,951
0
227
7,579
26,299
652
W
Chang'e
VHL-Rites
Chang'e
4,724
193
309
3,321
9,511
3,103
481
2,575
6,683
63,919
1,832
L
Bastet
cho042
Bastet
8,493
2,575
0
5,215
10,876
3,117
108
3,119
7,683
0
39,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
33,249
398
Minions Killed
297
0
Camps Cleared
0
1,400,021
Distance Traveled
1,450,985
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,259
519
32
2
0
274,123
0
W
Surtr
9,603
686
116
8
0
297,481
1
L
Fafnir
6,631
474
34
2
0
319,820
0
W
Thanatos
7,183
513
74
5
0
268,067
0
L
Rama
6,591
471
59
4
0
256,621
0
L
Scylla
7,363
526
93
7
0
275,135
4
W
Heimdallr
6,510
465
54
4
0
267,038
0
L
Anubis
5,752
411
45
3
0
257,440
0
W
Chang'e
8,387
599
122
9
0
293,312
2
L
Bastet
6,912
494
66
5
0
341,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role