Player Matchup

Cerberus
Cerberus
Dxnhxz
Cerberus
Level 56
God Stats
36W - 17L
1,711 SR
Queue Stats
548W - 533L
1,464 Elo+
Party 3
Charon
Charon
FlashFireWolf
Charon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,477 Elo+
Party 2
Chang'e
Chang'e
jadaqq09
Chang'e
Level 157
God Stats
11W - 9L
1,553 SR
Queue Stats
854W - 814L
1,456 Elo+
Solo
Awilix
Awilix
ll-Ludwig-ll
Awilix
Level 158
God Stats
28W - 30L
1,277 SR
Queue Stats
576W - 550L
1,472 Elo+
Party 3
Cupid
Cupid
robberman28
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,391 Elo+
Party 2
Team Averages
Level 101
1,508 SR
1,452 Elo+

VS

Team Averages
Level 101
1,530 SR
1,456 Elo+
King Arthur
King Arthur
ABM18
King Arthur
Level 104
God Stats
3W - 3L
1,457 SR
Queue Stats
235W - 208L
1,478 Elo+
Solo
Cthulhu
Cthulhu
M14habit
Cthulhu
Level 87
God Stats
2W - 2L
1,650 SR
Queue Stats
333W - 302L
1,550 Elo+
Party 1
Bastet
Bastet
Sh00terMcStabin
Bastet
Level 153
God Stats
22W - 14L
1,523 SR
Queue Stats
173W - 174L
1,391 Elo+
Solo
Neith
Neith
Unwanted_Potato9
Neith
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
275W - 273L
1,449 Elo+
Party 1
Yu Huang
Yu Huang
aggreser
Yu Huang
Level 111
God Stats
17W - 13L
1,517 SR
Queue Stats
428W - 416L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dxnhxz
Cerberus
11
2 / 1 / 0
7,119
475
2,833
5,584
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 0
5,640
376
3,931
13,633
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
jadaqq09
Chang'e
12
1 / 3 / 3
6,788
453
4,628
10,336
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
12
4 / 4 / 1
7,411
494
6,045
12,826
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 8 / 0
5,631
375
3,385
9,023
2,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABM18
King Arthur
14
1 / 1 / 3
8,070
538
2,120
9,259
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cthulhu
M14habit
Cthulhu
12
4 / 0 / 10
7,473
498
9,940
11,253
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 0 / 4
8,166
544
8,253
9,271
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
9 / 0 / 7
8,224
548
8,094
4,251
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Yu Huang
aggreser
Yu Huang
13
4 / 7 / 2
7,814
521
8,459
8,922
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
23
24
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ABM18
King Arthur
1
1
3
2.5
L
Cerberus
Dxnhxz
Cerberus
2
1
0
2
L
0
8
0
0
W
Cthulhu
M14habit
Cthulhu
4
0
10
9
W
5
0
4
7
W
9
0
7
12.5
W
Yu Huang
aggreser
Yu Huang
4
7
2
0.71
L
Chang'e
jadaqq09
Chang'e
1
3
3
0.83
L
Awilix
4
4
1
1.13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
36,866
51,402
Taken
42,956
20,855
Mitigated
19,293
10,445
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ABM18
King Arthur
2,120
376
0
1,919
9,259
4,826
326
2,152
6,817
0
47,364
L
Cerberus
Dxnhxz
Cerberus
2,833
77
0
2,554
5,584
4,349
0
946
4,554
29,146
136
L
3,931
713
0
340
13,633
6,162
145
3,737
9,585
27,444
0
W
Cthulhu
M14habit
Cthulhu
9,940
679
0
2,967
11,253
7,934
199
2,654
8,535
32,645
370
W
8,253
2,151
317
7,047
9,271
2,732
825
1,371
7,824
0
53,093
W
8,094
1,983
0
1,118
4,251
1,387
455
1,640
2,611
0
36,000
W
Yu Huang
aggreser
Yu Huang
8,459
714
0
940
8,922
2,414
900
2,967
5,913
38,772
0
L
Chang'e
jadaqq09
Chang'e
4,628
120
704
3,397
10,336
3,006
0
5,240
5,096
34,250
2,158
L
Awilix
6,045
2,117
0
2,067
12,826
4,741
0
4,600
8,106
0
40,910
L
3,385
1,079
271
1,112
9,023
2,597
669
2,663
6,032
0
25,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
39,747
306
Minions Killed
322
0
Camps Cleared
0
1,205,515
Distance Traveled
1,413,194
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,070
538
73
5
0
240,725
4
L
Cerberus
7,119
475
80
5
0
143,628
0
L
Charon
5,640
376
47
3
0
254,012
0
W
Cthulhu
7,473
498
45
3
0
316,141
2
W
Bastet
8,166
544
79
5
0
344,251
0
W
Neith
8,224
548
66
4
0
271,454
0
W
Yu Huang
7,814
521
59
4
0
240,623
5
L
Chang'e
6,788
453
76
5
0
271,195
0
L
Awilix
7,411
494
65
4
0
297,785
0
L
Cupid
5,631
375
38
3
0
238,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role