Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Endiirius
Scylla
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 167L
1,587 Elo+
Party 1
Surtr
Surtr
ONIPREMU
Surtr
Level 108
God Stats
29W - 19L
1,701 SR
Queue Stats
186W - 189L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Valldus
Tsukuyomi
Level 119
God Stats
10W - 5L
1,725 SR
Queue Stats
132W - 137L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
eZx KiiLLeRz
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,537 Elo+
Solo
Team Averages
Level 125
1,585 SR
1,550 Elo+

VS

Team Averages
Level 135
1,696 SR
1,560 Elo+
Freya
Freya
BoulinDoolyn
Freya
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,537 Elo+
Party 2
Discordia
Discordia
Carammmel
Discordia
Level 145
God Stats
2W - 0L
1,725 SR
Queue Stats
147W - 136L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
ConstantVex
Erlang Shen
Level 158
God Stats
2W - 0L
1,750 SR
Queue Stats
22W - 14L
1,581 Elo+
Party 2
King Arthur
King Arthur
Oonald
King Arthur
Level 156
God Stats
9W - 2L
1,733 SR
Queue Stats
94W - 73L
1,572 Elo+
Party 2
Ganesha
Ganesha
UO27297469
Ganesha
Level 107
God Stats
4W - 1L
1,772 SR
Queue Stats
146W - 140L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 1
5,140
514
5,475
13,338
5,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Endiirius
Scylla
10
1 / 4 / 2
5,543
554
2,720
5,806
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
ONIPREMU
Surtr
7
0 / 6 / 0
4,510
451
5,004
11,315
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Valldus
Tsukuyomi
11
5 / 2 / 1
5,838
584
4,198
5,840
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cernunnos
eZx KiiLLeRz
Cernunnos
8
0 / 5 / 0
4,533
453
4,267
7,485
1,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,537
554
7,972
6,446
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Discordia
Carammmel
Discordia
12
2 / 2 / 1
6,440
644
4,286
3,698
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ConstantVex
Erlang Shen
11
5 / 3 / 2
6,453
645
5,508
9,045
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

King Arthur
Oonald
King Arthur
12
9 / 0 / 0
7,290
729
10,130
11,556
8,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
UO27297469
Ganesha
10
0 / 1 / 7
5,873
587
3,540
8,722
4,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
19
19
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
3
0
3
4.5
W
Discordia
Carammmel
Discordia
2
2
1
1.25
W
Erlang Shen
ConstantVex
Erlang Shen
5
3
2
2
L
Scylla
Endiirius
Scylla
1
4
2
0.5
L
Surtr
ONIPREMU
Surtr
0
6
0
0
W
King Arthur
Oonald
King Arthur
9
0
0
9
W
Ganesha
UO27297469
Ganesha
0
1
7
3.5
L
Tsukuyomi
Valldus
Tsukuyomi
5
2
1
2.75
L
Cernunnos
eZx KiiLLeRz
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
31,436
43,784
Taken
39,467
20,241
Mitigated
20,686
15,311
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,475
474
1,364
6,635
13,338
5,351
0
6,276
6,485
16,954
1,665
W
7,972
2,725
0
1,992
6,446
2,250
0
2,230
4,216
30,637
918
W
Discordia
Carammmel
Discordia
4,286
104
0
868
3,698
1,040
0
542
3,156
42,800
561
W
Erlang Shen
ConstantVex
Erlang Shen
5,508
3,759
0
1,455
9,045
4,388
11
1,664
7,381
0
46,841
L
Scylla
Endiirius
Scylla
2,720
735
0
1,000
5,806
1,605
0
2,444
2,980
29,866
0
L
Surtr
ONIPREMU
Surtr
5,004
2,395
0
4,137
11,315
9,592
0
0
11,315
1,506
24,220
W
King Arthur
Oonald
King Arthur
10,130
2,605
0
3,028
11,556
8,094
0
1,880
9,033
0
53,247
W
Ganesha
UO27297469
Ganesha
3,540
801
1,943
2,945
8,722
4,914
0
1,790
6,932
19,613
0
L
Tsukuyomi
Valldus
Tsukuyomi
4,198
1,205
0
1,329
5,840
1,832
0
1,278
4,478
0
25,281
L
Cernunnos
eZx KiiLLeRz
Cernunnos
4,267
1,893
0
846
7,485
1,861
0
4,213
2,954
0
32,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
31,593
254
Minions Killed
339
0
Camps Cleared
0
956,243
Distance Traveled
991,211
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,140
514
36
4
0
191,288
0
W
Freya
5,537
554
89
9
0
192,397
0
W
Discordia
6,440
644
90
9
0
203,324
2
W
Erlang Shen
6,453
645
73
7
0
220,651
2
L
Scylla
5,543
554
79
8
0
198,401
3
L
Surtr
4,510
451
49
5
0
145,815
0
W
King Arthur
7,290
729
87
9
0
185,466
0
W
Ganesha
5,873
587
0
0
0
189,373
4
L
Tsukuyomi
5,838
584
36
4
0
249,271
0
L
Cernunnos
4,533
453
54
5
0
171,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role