Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DAC169
Hel
Level 162
God Stats
1W - 2L
1,487 SR
Queue Stats
133W - 153L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
GreenEggsNSpanks
Ah Puch
Level 121
God Stats
1W - 2L
1,549 SR
Queue Stats
118W - 108L
1,555 Elo+
Solo
Ares
Ares
PyroGundam
Ares
Level 280
God Stats
1W - 3L
1,191 SR
Queue Stats
372W - 385L
1,505 Elo+
Party 1
Rama
Rama
ax832
Rama
Level 144
God Stats
1W - 1L
1,744 SR
Queue Stats
188W - 186L
1,536 Elo+
Solo
Team Averages
Level 159
1,494 SR
1,508 Elo+

VS

Team Averages
Level 120
1,370 SR
1,495 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BazookaTooth769
Cu Chulainn
Level 147
God Stats
3W - 5L
1,237 SR
Queue Stats
151W - 150L
1,512 Elo+
Party 2
Yemoja
Yemoja
GoonLord69
Yemoja
Level 69
God Stats
3W - 4L
1,285 SR
Queue Stats
363W - 347L
1,526 Elo+
Party 2
Hercules
Hercules
PREACHER GUNS
Hercules
Level 93
God Stats
2W - 2L
1,330 SR
Queue Stats
147W - 154L
1,491 Elo+
Party 2
Sol
Sol
Unbroken Secret
Sol
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 3 / 2
4,929
986
1,914
5,221
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
DAC169
Hel
10
0 / 2 / 3
5,161
1,032
1,538
4,797
2,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
4 / 0 / 0
6,260
1,252
12,247
3,597
1,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 4
5,392
1,078
2,197
6,294
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Rama
ax832
Rama
1
0 / 0 / 0
1,312
262
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 4
5,872
1,174
4,413
6,030
5,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
BazookaTooth769
Cu Chulainn
10
2 / 1 / 5
5,789
1,158
5,579
5,184
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
GoonLord69
Yemoja
9
0 / 0 / 6
5,430
1,086
1,485
1,946
1,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
PREACHER GUNS
Hercules
9
0 / 2 / 5
5,116
1,023
1,374
6,828
5,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
3 / 0 / 2
6,335
1,267
4,817
4,575
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
4
Kills
7
7
Deaths
4
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
2
0.33
W
Atlas
 
Atlas
2
1
4
4
W
Cu Chulainn
BazookaTooth769
Cu Chulainn
2
1
5
4.5
L
Hel
DAC169
Hel
0
2
3
0.75
W
Yemoja
GoonLord69
Yemoja
0
0
6
3
L
4
0
0
4
W
Hercules
PREACHER GUNS
Hercules
0
2
5
1.25
L
0
2
4
1
W
3
0
2
4
L
Rama
ax832
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
17,668
19,909
Taken
24,563
14,072
Mitigated
17,652
6,905
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,914
305
184
146
5,221
3,487
0
3,082
2,139
7,155
0
W
Atlas
 
Atlas
4,413
1,788
461
1,463
6,030
5,795
0
3,957
2,073
8,323
0
W
Cu Chulainn
BazookaTooth769
Cu Chulainn
5,579
643
453
456
5,184
3,896
0
3,393
1,791
0
12,479
L
Hel
DAC169
Hel
1,538
74
2,541
2,262
4,797
2,238
0
2,255
2,542
4,255
0
W
Yemoja
GoonLord69
Yemoja
1,485
51
3,162
490
1,946
1,249
0
1,647
299
4,733
0
L
12,247
296
0
684
3,597
1,686
0
1,916
1,681
21,437
0
W
Hercules
PREACHER GUNS
Hercules
1,374
0
247
2,064
6,828
5,350
0
4,791
2,037
0
2,780
L
2,197
245
40
1,048
6,294
6,661
0
3,259
3,035
3,397
0
W
4,817
1,012
0
1,673
4,575
1,362
0
4,108
467
14,003
1,198
L
Rama
ax832
Rama
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,054
Gold Earned
28,542
45
Minions Killed
67
0
Camps Cleared
0
369,293
Distance Traveled
515,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,929
986
12
2
0
77,614
0
W
Atlas
5,872
1,174
8
2
0
114,220
0
W
Cu Chulainn
5,789
1,158
20
4
0
116,025
0
L
Hel
5,161
1,032
6
1
0
82,596
0
W
Yemoja
5,430
1,086
12
2
0
93,061
0
L
Ah Puch
6,260
1,252
23
5
0
114,163
0
W
Hercules
5,116
1,023
2
0
0
99,052
0
L
Ares
5,392
1,078
4
1
0
94,920
0
W
Sol
6,335
1,267
25
5
0
92,882
0
L
Rama
1,312
262
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role