Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ADRmx
Geb
Level 148
God Stats
2W - 1L
1,444 SR
Queue Stats
48W - 55L
1,453 Elo+
Party 3
Lancelot
Lancelot
Diegofr99
Lancelot
Level 131
God Stats
0W - 3L
1,066 SR
Queue Stats
44W - 54L
1,453 Elo+
Party 3
Merlin
Merlin
Jojos3Game
Merlin
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
38W - 45L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
SirPrada-
Danzaburou
Level 88
God Stats
54W - 54L
1,577 SR
Queue Stats
112W - 111L
1,510 Elo+
Party 1
Team Averages
Level 126
1,378 SR
1,474 Elo+

VS

Team Averages
Level 124
1,521 SR
1,507 Elo+
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DudeButt
Neith
Level 40
God Stats
6W - 9L
1,461 SR
Queue Stats
149W - 158L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
Erebospinyin
Cthulhu
Level 158
God Stats
2W - 9L
1,305 SR
Queue Stats
405W - 407L
1,521 Elo+
Party 4
Zeus
Zeus
TwistedReaver
Zeus
Level 159
God Stats
4W - 2L
1,792 SR
Queue Stats
101W - 101L
1,478 Elo+
Party 4
Tsukuyomi
Tsukuyomi
flamefam21
Tsukuyomi
Level 107
God Stats
3W - 4L
1,549 SR
Queue Stats
316W - 313L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 1 / 0
3,275
655
1,511
4,546
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Geb
ADRmx
Geb
6
0 / 1 / 1
3,581
716
1,645
3,877
1,819
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Diegofr99
Lancelot
7
2 / 1 / 0
3,857
771
1,017
3,706
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Jojos3Game
Merlin
6
0 / 2 / 0
3,424
685
455
2,447
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
SirPrada-
Danzaburou
1
0 / 1 / 0
2,690
538
40
618
104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 0 / 1
4,017
803
1,460
3,816
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
DudeButt
Neith
6
1 / 0 / 1
3,672
734
1,725
1,249
392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Erebospinyin
Cthulhu
7
0 / 2 / 0
3,818
764
1,451
3,974
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 0 / 0
4,515
903
1,434
945
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
flamefam21
Tsukuyomi
7
1 / 0 / 1
3,700
740
1,832
4,325
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
W
Cerberus
 
Cerberus
1
0
1
1.5
L
Geb
ADRmx
Geb
0
1
1
0.5
L
Lancelot
Diegofr99
Lancelot
2
1
0
2
W
Neith
DudeButt
Neith
1
0
1
1.5
W
Cthulhu
Erebospinyin
Cthulhu
0
2
0
0
L
Merlin
Jojos3Game
Merlin
0
2
0
0
L
Danzaburou
SirPrada-
Danzaburou
0
1
0
0
W
3
0
0
3
W
Tsukuyomi
flamefam21
Tsukuyomi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,668
Damage
7,902
15,194
Taken
14,309
5,530
Mitigated
4,766
3,677
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,511
43
0
1,512
4,546
1,716
0
1,242
3,304
0
13,547
W
Cerberus
 
Cerberus
1,460
88
0
2,267
3,816
1,781
0
0
3,816
11,957
0
L
Geb
ADRmx
Geb
1,645
382
0
750
3,877
1,819
0
1,080
2,797
11,166
1,076
L
Lancelot
Diegofr99
Lancelot
1,017
221
0
710
3,706
1,235
0
885
2,821
0
18,983
W
Neith
DudeButt
Neith
1,725
1,047
0
150
1,249
392
0
0
1,249
0
17,724
W
Cthulhu
Erebospinyin
Cthulhu
1,451
215
0
806
3,974
1,330
0
806
2,949
18,863
0
L
Merlin
Jojos3Game
Merlin
455
43
0
687
2,447
656
0
855
1,592
15,487
0
L
Danzaburou
SirPrada-
Danzaburou
40
40
0
18
618
104
0
218
400
0
2,077
W
1,434
0
0
302
945
188
0
111
834
22,852
1,697
W
Tsukuyomi
flamefam21
Tsukuyomi
1,832
778
0
2,358
4,325
1,075
0
843
3,442
0
15,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,827
Gold Earned
19,722
116
Minions Killed
160
0
Camps Cleared
0
484,090
Distance Traveled
564,596
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,275
655
21
4
0
120,863
0
W
Cerberus
4,017
803
24
5
0
113,687
1
L
Geb
3,581
716
24
5
0
108,059
0
L
Lancelot
3,857
771
35
7
0
133,331
0
W
Neith
3,672
734
24
5
0
95,524
0
W
Cthulhu
3,818
764
34
7
0
111,456
0
L
Merlin
3,424
685
32
6
0
104,061
2
L
Danzaburou
2,690
538
4
1
0
17,776
0
W
Zeus
4,515
903
46
9
0
99,550
0
W
Tsukuyomi
3,700
740
32
6
0
144,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role