Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
BDB x JDATCH
Jormungandr
Gold III
Level 145
God Stats
212W - 148L
1,645 SR
Queue Stats
655W - 699L
1,565 MMR
Party 1
Ix Chel
Ix Chel
Gold III
BDB x SOL
Ix Chel
Gold III
Level 123
God Stats
148W - 126L
1,589 SR
Queue Stats
359W - 384L
1,442 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,578 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 61
1,591 SR
1,501 MMR
Thoth
Thoth
Gold V
FishGish
Thoth
Gold V
Level 48
God Stats
2W - 3L
1,613 SR
Queue Stats
40W - 46L
1,405 MMR
Party 2
Lancelot
Lancelot
Bronze III
Legiliss
Lancelot
Bronze III
Level 66
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Charon
Charon
Gold V
Muskrabbit
Charon
Gold V
Level 68
God Stats
4W - 8L
1,517 SR
Queue Stats
10W - 10L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
7 / 3 / 9
12,629
902
14,282
12,040
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
BDB x JDATCH
Jormungandr
17
4 / 1 / 10
11,281
806
7,964
12,871
12,295
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
BDB x SOL
Ix Chel
18
5 / 2 / 9
12,313
880
10,416
11,686
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesMulanNe ZhaNu WaBake Kujira

VS

Bans
BacchusVulcanAgniNoxDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FishGish
Thoth
15
2 / 5 / 3
10,353
740
7,214
10,360
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Legiliss
Lancelot
14
1 / 7 / 4
9,473
677
11,452
12,024
5,133
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Muskrabbit
Charon
16
3 / 4 / 2
10,330
738
9,060
15,261
16,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
9
3.83
W
Jormungandr
BDB x JDATCH
Jormungandr
4
1
10
9
W
Ix Chel
BDB x SOL
Ix Chel
5
2
9
4.75
L
Thoth
FishGish
Thoth
2
5
3
0.7
L
Lancelot
Legiliss
Lancelot
1
7
4
0.43
L
Charon
Muskrabbit
Charon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
27,726
36,597
Taken
37,645
21,867
Mitigated
25,243
15,394
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,282
7,521
0
5,085
12,040
4,296
2,276
2,994
8,893
0
49,759
W
Jormungandr
BDB x JDATCH
Jormungandr
7,964
1,340
291
2,747
12,871
12,295
639
5,591
6,839
27,984
1,310
W
Ix Chel
BDB x SOL
Ix Chel
10,416
1,153
1,693
5,578
11,686
5,276
710
5,674
5,614
50,499
2,418
L
Thoth
FishGish
Thoth
7,214
167
0
1,390
10,360
3,604
0
5,010
5,284
34,791
0
L
Lancelot
Legiliss
Lancelot
11,452
1,599
0
1,144
12,024
5,133
0
4,381
7,555
0
18,440
L
Charon
Muskrabbit
Charon
9,060
478
0
1,263
15,261
16,506
0
8,044
7,147
17,973
1,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
30,156
201
Minions Killed
101
0
Camps Cleared
0
794,262
Distance Traveled
748,950
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,629
902
63
5
0
251,778
0
W
Jormungandr
11,281
806
48
3
0
272,321
2
W
Ix Chel
12,313
880
90
6
0
270,163
2
L
Thoth
10,353
740
63
5
0
227,675
0
L
Lancelot
9,473
677
19
1
0
262,903
0
L
Charon
10,330
738
19
1
0
258,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role