Player Matchup

Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
TheWitchDoctor23
Ravana
Level 46
God Stats
0W - 2L
1,289 SR
Queue Stats
18W - 26L
1,459 Elo+
Party 1
Vulcan
Vulcan
slobberylamb
Vulcan
Level 158
God Stats
6W - 13L
1,568 SR
Queue Stats
319W - 288L
1,600 Elo+
Solo
Xbalanque
Xbalanque
smokinthekush420
Xbalanque
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
519W - 501L
1,482 Elo+
Party 1
Team Averages
Level 123
1,471 SR
1,508 Elo+

VS

Team Averages
Level 119
1,557 SR
1,481 Elo+
Erlang Shen
Erlang Shen
CheeseMeistar
Erlang Shen
Level 145
God Stats
11W - 5L
1,657 SR
Queue Stats
211W - 197L
1,511 Elo+
Solo
Jormungandr
Jormungandr
ItsHennyBigDog
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Makrath
Baron Samedi
Level 108
God Stats
32W - 25L
1,603 SR
Queue Stats
157W - 132L
1,489 Elo+
Solo
Anhur
Anhur
RREENNDD
Anhur
Level 125
God Stats
24W - 25L
1,378 SR
Queue Stats
414W - 380L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
lPabstErich
Kuzenbo
Level 152
God Stats
9W - 4L
1,647 SR
Queue Stats
220W - 205L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 5 / 1
7,626
545
6,143
11,610
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
 
Cabrakan
8
0 / 4 / 4
5,774
412
1,847
10,033
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 2 / 2
7,620
544
4,927
8,655
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
14
4 / 3 / 3
7,555
540
10,016
5,871
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
12
0 / 5 / 5
6,589
471
3,405
8,952
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CheeseMeistar
Erlang Shen
14
3 / 2 / 6
8,463
605
5,810
13,660
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ItsHennyBigDog
Jormungandr
13
2 / 1 / 3
7,689
549
4,205
8,754
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Makrath
Baron Samedi
13
1 / 3 / 6
7,762
554
5,500
8,429
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
RREENNDD
Anhur
15
8 / 1 / 2
9,381
670
8,342
6,760
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
lPabstErich
Kuzenbo
14
5 / 2 / 6
8,223
587
6,873
10,031
8,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
19
19
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
5
1
0.1
L
Cabrakan
 
Cabrakan
0
4
4
0.5
W
Erlang Shen
CheeseMeistar
Erlang Shen
3
2
6
3
W
Jormungandr
ItsHennyBigDog
Jormungandr
2
1
3
3.5
W
Baron Samedi
Makrath
Baron Samedi
1
3
6
1.33
W
Anhur
RREENNDD
Anhur
8
1
2
9
L
5
2
2
3
W
Kuzenbo
lPabstErich
Kuzenbo
5
2
6
4
L
Vulcan
4
3
3
1.83
L
Xbalanque
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
30,730
45,121
Taken
47,634
19,952
Mitigated
24,569
11,736
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,143
1,358
0
1,943
11,610
5,626
0
3,591
7,539
43,562
12,654
L
Cabrakan
 
Cabrakan
1,847
502
0
1,829
10,033
7,798
0
4,061
5,614
11,693
0
W
Erlang Shen
CheeseMeistar
Erlang Shen
5,810
3,943
0
5,696
13,660
6,081
895
3,506
10,064
0
68,680
W
Jormungandr
ItsHennyBigDog
Jormungandr
4,205
1,061
0
2,571
8,754
4,376
185
2,607
6,147
38,295
0
W
Baron Samedi
Makrath
Baron Samedi
5,500
82
874
2,163
8,429
3,475
0
5,157
2,774
41,213
0
W
Anhur
RREENNDD
Anhur
8,342
4,247
0
3,731
6,760
2,040
505
2,191
4,438
0
65,833
L
4,927
1,241
0
5,161
8,655
2,597
0
2,840
5,614
0
48,960
W
Kuzenbo
lPabstErich
Kuzenbo
6,873
2,060
0
2,602
10,031
8,597
132
3,375
6,535
30,661
2,733
L
Vulcan
10,016
576
0
759
5,871
1,850
0
3,460
2,361
48,590
1,033
L
Xbalanque
3,405
1,643
0
2,044
8,952
2,081
0
1,222
7,642
0
43,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
41,518
369
Minions Killed
422
0
Camps Cleared
0
1,238,792
Distance Traveled
1,359,550
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,626
545
103
7
0
226,680
3
L
Cabrakan
5,774
412
15
1
0
198,260
1
W
Erlang Shen
8,463
605
92
7
0
289,841
2
W
Jormungandr
7,689
549
68
5
0
249,026
1
W
Baron Samedi
7,762
554
91
7
0
269,742
0
W
Anhur
9,381
670
108
8
0
271,161
5
L
Ravana
7,620
544
95
7
0
313,273
2
W
Kuzenbo
8,223
587
63
5
0
279,780
3
L
Vulcan
7,555
540
81
6
0
277,919
3
L
Xbalanque
6,589
471
75
5
0
222,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role