Player Matchup

Zeus
Zeus
Gold III
DNALDxDAISY
Zeus
Gold III
Level 125
God Stats
18W - 10L
1,613 SR
Queue Stats
180W - 194L
1,439 MMR
Solo
Fenrir
Fenrir
Gold IV
Hck zZeuz
Fenrir
Gold IV
Level 140
God Stats
27W - 24L
1,529 SR
Queue Stats
324W - 337L
1,423 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
l J u x y
Cu Chulainn
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,401 MMR
Solo
Apollo
Apollo
Silver I
mustinator
Apollo
Silver I
Level 149
God Stats
1W - 4L
1,492 SR
Queue Stats
18W - 23L
1,451 MMR
Party 1
Sylvanus
Sylvanus
Gold V
mustinator445
Sylvanus
Gold V
Level 134
God Stats
0W - 2L
1,327 SR
Queue Stats
27W - 32L
1,419 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,492 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,401 SR
1,445 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold II
AL PSI ONE
Olorun
Gold II
Level 147
God Stats
2W - 2L
1,121 SR
Queue Stats
59W - 62L
1,459 MMR
Party 2
Persephone
Persephone
Silver I
ILoveValkyrie
Persephone
Silver I
Level 148
God Stats
1W - 2L
1,249 SR
Queue Stats
68W - 70L
1,389 MMR
Solo
Surtr
Surtr
Gold II
Ser Neco
Surtr
Gold II
Level 146
God Stats
3W - 2L
1,653 SR
Queue Stats
58W - 61L
1,459 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
extnndo
Morgan Le Fay
Gold V
Level 108
God Stats
3W - 2L
1,482 SR
Queue Stats
197W - 201L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,517
703
1,000
708
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Hck zZeuz
Fenrir
6
1 / 2 / 0
3,367
673
961
3,944
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
l J u x y
Cu Chulainn
7
1 / 3 / 1
3,825
765
2,771
5,740
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
mustinator
Apollo
3
0 / 2 / 0
2,707
541
1,171
2,224
596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
mustinator445
Sylvanus
3
0 / 3 / 0
2,654
531
1,147
2,983
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Hou YiThanatosErlang ShenCharybdis

VS

Bans
BellonaMulanThorSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
3 / 0 / 0
3,931
786
1,750
3,691
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
AL PSI ONE
Olorun
7
1 / 0 / 4
4,158
832
1,660
3,366
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
ILoveValkyrie
Persephone
6
0 / 0 / 0
3,786
757
327
1,822
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
Ser Neco
Surtr
8
2 / 2 / 2
4,500
900
4,014
4,645
2,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morgan Le Fay
extnndo
Morgan Le Fay
6
4 / 0 / 1
4,561
912
2,153
3,214
1,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
0
3
W
Olorun
AL PSI ONE
Olorun
1
0
4
3
L
0
0
0
0
L
Fenrir
Hck zZeuz
Fenrir
1
2
0
0.5
W
Persephone
ILoveValkyrie
Persephone
0
0
0
0
W
Surtr
Ser Neco
Surtr
2
2
2
1.5
W
Morgan Le Fay
extnndo
Morgan Le Fay
4
0
1
4.5
L
Cu Chulainn
l J u x y
Cu Chulainn
1
3
1
0.5
L
Apollo
mustinator
Apollo
0
2
0
0
L
Sylvanus
mustinator445
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,050
Damage
9,904
15,599
Taken
16,738
4,825
Mitigated
5,325
3,223
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,750
662
0
1,823
3,691
843
0
38
3,653
0
16,671
W
Olorun
AL PSI ONE
Olorun
1,660
914
120
2,072
3,366
856
690
938
2,428
18,283
1,059
L
1,000
76
0
250
708
145
0
222
486
16,648
0
L
Fenrir
Hck zZeuz
Fenrir
961
541
0
709
3,944
1,200
0
149
3,764
0
13,255
W
Persephone
ILoveValkyrie
Persephone
327
0
0
730
1,822
400
0
962
860
18,157
386
W
Surtr
Ser Neco
Surtr
4,014
1,737
0
2,220
4,645
2,096
0
0
4,645
658
21,017
W
Morgan Le Fay
extnndo
Morgan Le Fay
2,153
591
255
1,147
3,214
1,130
89
728
2,486
18,621
0
L
Cu Chulainn
l J u x y
Cu Chulainn
2,771
740
0
974
5,740
1,471
0
260
5,168
0
21,183
L
Apollo
mustinator
Apollo
1,171
691
0
649
2,224
596
0
1,759
465
0
6,454
L
Sylvanus
mustinator445
Sylvanus
1,147
475
120
521
2,983
1,413
0
2,038
945
3,651
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,070
Gold Earned
20,936
128
Minions Killed
171
0
Camps Cleared
0
451,218
Distance Traveled
523,301
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,931
786
31
6
0
126,363
0
W
Olorun
4,158
832
42
8
0
88,596
0
L
Zeus
3,517
703
44
9
0
94,524
1
L
Fenrir
3,367
673
25
5
0
108,096
0
W
Persephone
3,786
757
37
7
0
103,031
1
W
Surtr
4,500
900
42
8
0
110,234
1
W
Morgan Le Fay
4,561
912
19
4
0
95,077
1
L
Cu Chulainn
3,825
765
42
8
0
105,297
0
L
Apollo
2,707
541
11
2
0
73,220
0
L
Sylvanus
2,654
531
6
1
0
70,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role