Player Matchup

Thor
Thor
DavidIsTrashTBH
Thor
Level 98
God Stats
5W - 2L
1,446 SR
Queue Stats
17W - 18L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Rotten xPPx
Cthulhu
Level 127
God Stats
1W - 0L
1,408 SR
Queue Stats
20W - 19L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
SinOfPrideLeo
The Morrigan
Level 138
God Stats
2W - 0L
1,684 SR
Queue Stats
14W - 16L
1,460 Elo+
Party 2
Horus
Horus
TheBoahWhoLived
Horus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 253L
1,433 Elo+
Party 3
Sol
Sol
milleratito
Sol
Level 147
God Stats
13W - 13L
1,612 SR
Queue Stats
231W - 273L
1,534 Elo+
Party 3
Team Averages
Level 126
1,530 SR
1,477 Elo+

VS

Team Averages
Level 123
1,426 SR
1,495 Elo+
Artio
Artio
Delta519
Artio
Level 113
God Stats
2W - 6L
1,500 SR
Queue Stats
300W - 284L
1,548 Elo+
Party 1
Bake Kujira
Bake Kujira
DoomBringer1201
Bake Kujira
Level 158
God Stats
12W - 23L
1,424 SR
Queue Stats
345W - 345L
1,483 Elo+
Solo
Ra
Ra
Vldzo
Ra
Level 26
God Stats
1W - 5L
1,198 SR
Queue Stats
43W - 58L
1,472 Elo+
Party 1
Arachne
Arachne
changguito
Arachne
Level 184
God Stats
91W - 95L
1,509 SR
Queue Stats
508W - 494L
1,479 Elo+
Solo
Izanami
Izanami
x Antdawgg x
Izanami
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 129L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 9
9,492
593
10,837
13,752
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Rotten xPPx
Cthulhu
15
4 / 1 / 6
9,237
577
10,283
12,333
13,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
SinOfPrideLeo
The Morrigan
14
6 / 4 / 5
8,347
522
7,146
7,148
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 14
9,632
602
8,186
18,007
14,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

16
7 / 6 / 5
9,755
610
11,915
11,565
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Delta519
Artio
12
2 / 7 / 6
7,807
488
7,630
17,891
11,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
DoomBringer1201
Bake Kujira
10
0 / 5 / 0
7,315
457
4,200
10,707
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ra
15
2 / 4 / 1
8,826
552
6,861
8,772
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
changguito
Arachne
15
2 / 6 / 8
8,858
554
7,063
15,479
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
x Antdawgg x
Izanami
16
8 / 9 / 4
10,380
649
14,456
15,036
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
31
Kills
14
16
Deaths
31
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
Artio
Delta519
Artio
2
7
6
0.71
L
Bake Kujira
DoomBringer1201
Bake Kujira
0
5
0
0
W
Cthulhu
Rotten xPPx
Cthulhu
4
1
6
7
W
The Morrigan
SinOfPrideLeo
The Morrigan
6
4
5
2.13
W
4
2
14
5.5
L
Ra
2
4
1
0.63
L
Arachne
changguito
Arachne
2
6
8
1
W
7
6
5
1.58
L
Izanami
x Antdawgg x
Izanami
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
40,210
62,805
Taken
67,885
38,603
Mitigated
31,133
20,395
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,837
3,542
0
4,897
13,752
4,815
0
3,040
10,630
0
68,918
L
Artio
Delta519
Artio
7,630
1,354
313
3,944
17,891
11,727
0
6,204
11,687
28,506
0
L
Bake Kujira
DoomBringer1201
Bake Kujira
4,200
1,822
0
1,682
10,707
6,480
0
4,930
5,777
40,350
409
W
Cthulhu
Rotten xPPx
Cthulhu
10,283
1,068
48
2,228
12,333
13,727
0
2,896
9,418
70,480
427
W
The Morrigan
SinOfPrideLeo
The Morrigan
7,146
1,782
0
462
7,148
2,137
54
3,703
3,050
36,390
4,614
W
8,186
4,317
1,664
7,818
18,007
14,616
42
6,119
11,786
0
28,021
L
Ra
6,861
726
93
3,070
8,772
3,178
406
2,775
5,997
68,299
505
L
Arachne
changguito
Arachne
7,063
5,528
0
4,702
15,479
5,285
0
7,553
7,926
0
45,581
W
11,915
5,396
0
3,278
11,565
3,308
2,285
2,363
9,202
75,884
12,876
L
Izanami
x Antdawgg x
Izanami
14,456
10,157
0
2,178
15,036
4,463
52
6,031
9,005
0
65,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
43,186
497
Minions Killed
400
0
Camps Cleared
0
1,493,118
Distance Traveled
1,354,349
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,492
593
121
8
0
322,933
3
L
Artio
7,807
488
41
3
0
310,219
4
L
Bake Kujira
7,315
457
66
4
0
145,671
0
W
Cthulhu
9,237
577
123
8
0
269,721
0
W
The Morrigan
8,347
522
73
5
0
293,369
0
W
Horus
9,632
602
27
2
0
320,967
0
L
Ra
8,826
552
120
8
0
315,196
4
L
Arachne
8,858
554
75
5
0
315,427
2
W
Sol
9,755
610
153
10
0
286,128
2
L
Izanami
10,380
649
98
6
0
267,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role