Player Matchup

Achilles
Achilles
 
Achilles
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Aliscity
Kumbhakarna
Level 129
God Stats
2W - 2L
1,275 SR
Queue Stats
26W - 32L
1,441 Elo+
Party 2
Serqet
Serqet
Browneteer
Serqet
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,502 Elo+
Party 2
Skadi
Skadi
Cavoz
Skadi
Level 88
God Stats
4W - 3L
1,892 SR
Queue Stats
23W - 21L
1,541 Elo+
Party 2
Anubis
Anubis
iSaltyParchment
Anubis
Level 130
God Stats
44W - 35L
1,106 SR
Queue Stats
127W - 108L
1,505 Elo+
Party 2
Team Averages
Level 135
1,455 SR
1,498 Elo+

VS

Team Averages
Level 127
1,522 SR
1,516 Elo+
Ah Puch
Ah Puch
ADRmx
Ah Puch
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,462 Elo+
Party 3
Thor
Thor
Jojos3Game
Thor
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 45L
1,464 Elo+
Party 3
Guan Yu
Guan Yu
Sawwe
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,613 Elo+
Party 1
Shiva
Shiva
The-Red-Comet-7
Shiva
Level 154
God Stats
18W - 19L
1,611 SR
Queue Stats
388W - 408L
1,532 Elo+
Solo
Izanami
Izanami
visualtraining
Izanami
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 129L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 2
6,130
613
4,687
10,980
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
Aliscity
Kumbhakarna
8
0 / 2 / 4
5,111
511
2,314
8,220
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Browneteer
Serqet
13
10 / 1 / 2
7,044
704
6,103
6,057
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Cavoz
Skadi
9
2 / 4 / 4
5,636
564
6,721
5,581
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
10 / 2 / 2
7,546
755
10,489
6,693
2,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ADRmx
Ah Puch
11
2 / 7 / 0
6,156
616
3,528
8,073
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 2
4,788
479
2,950
9,223
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Guan Yu
Sawwe
Guan Yu
11
1 / 2 / 0
6,076
608
6,033
8,581
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 5 / 4
5,313
531
3,873
12,093
5,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 1 / 1
7,295
730
5,683
6,749
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
22
Kills
10
10
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
2
1
L
Ah Puch
ADRmx
Ah Puch
2
7
0
0.29
W
Kumbhakarna
Aliscity
Kumbhakarna
0
2
4
1
W
Serqet
Browneteer
Serqet
10
1
2
11
W
Skadi
Cavoz
Skadi
2
4
4
1
L
0
7
2
0.14
L
Guan Yu
Sawwe
Guan Yu
1
2
0
0.5
L
1
5
4
0.6
W
10
2
2
5.5
L
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,314
Damage
22,067
37,531
Taken
44,719
18,710
Mitigated
18,755
10,407
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,687
847
0
4,087
10,980
8,477
0
263
10,717
0
41,178
L
Ah Puch
ADRmx
Ah Puch
3,528
174
0
281
8,073
1,445
0
3,737
4,166
27,585
1,220
W
Kumbhakarna
Aliscity
Kumbhakarna
2,314
573
0
1,816
8,220
3,358
0
0
8,220
7,071
251
W
Serqet
Browneteer
Serqet
6,103
2,000
0
657
6,057
2,608
0
1,225
4,832
0
46,421
W
Skadi
Cavoz
Skadi
6,721
3,174
0
460
5,581
1,325
0
0
5,581
0
33,486
L
2,950
1,225
0
477
9,223
2,273
135
3,286
5,829
0
27,904
L
Guan Yu
Sawwe
Guan Yu
6,033
826
0
2,134
8,581
7,051
0
0
7,771
1,190
36,911
L
3,873
865
0
2,387
12,093
5,887
0
3,210
8,883
0
13,096
W
10,489
467
0
3,387
6,693
2,942
0
2,248
4,445
43,722
1,084
L
5,683
3,491
0
1,918
6,749
2,099
989
2,481
4,268
0
46,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
29,628
297
Minions Killed
276
0
Camps Cleared
0
1,069,543
Distance Traveled
992,264
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,130
613
84
8
0
186,513
0
L
Ah Puch
6,156
616
55
6
0
173,375
1
W
Kumbhakarna
5,111
511
7
1
0
223,464
3
W
Serqet
7,044
704
75
8
0
257,005
0
W
Skadi
5,636
564
48
5
0
198,492
0
L
Thor
4,788
479
50
5
0
203,221
5
L
Guan Yu
6,076
608
68
7
0
210,692
2
L
Shiva
5,313
531
10
1
0
215,431
4
W
Anubis
7,546
755
83
8
0
204,069
0
L
Izanami
7,295
730
93
9
0
189,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role