Player Matchup

Xing Tian
Xing Tian
ApexFakey
Xing Tian
Level 147
God Stats
1W - 1L
1,831 SR
Queue Stats
89W - 65L
1,593 Elo+
Party 1
Scylla
Scylla
BlazingGeminite
Scylla
Level 129
God Stats
1W - 2L
1,655 SR
Queue Stats
87W - 60L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EmeraldRuby3820
Cu Chulainn
Level 80
God Stats
0W - 1L
1,782 SR
Queue Stats
11W - 8L
1,579 Elo+
Party 1
Hachiman
Hachiman
Milkman9523
Hachiman
Level 27
God Stats
1W - 1L
1,680 SR
Queue Stats
2W - 1L
1,804 Elo+
Party 1
Thanatos
Thanatos
MuziBeast2
Thanatos
Level 104
God Stats
20W - 12L
1,669 SR
Queue Stats
98W - 65L
1,626 Elo+
Party 1
Team Averages
Level 97
1,723 SR
1,642 Elo+

VS

Team Averages
Level 134
1,461 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Fendikiyah
Sol
Level 126
God Stats
1W - 2L
1,168 SR
Queue Stats
129W - 153L
1,422 Elo+
Party 2
Hel
Hel
Jenniibabiii
Hel
Level 114
God Stats
58W - 43L
1,586 SR
Queue Stats
159W - 152L
1,497 Elo+
Party 2
Artio
Artio
Maxxymum
Artio
Level 157
God Stats
7W - 1L
1,548 SR
Queue Stats
128W - 156L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ApexFakey
Xing Tian
9
1 / 1 / 0
5,498
500
4,865
11,273
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
0 / 0 / 1
5,643
513
2,661
2,434
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
EmeraldRuby3820
Cu Chulainn
12
0 / 1 / 0
6,104
555
5,301
9,498
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hachiman
Milkman9523
Hachiman
10
1 / 5 / 1
5,585
508
3,047
7,265
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
MuziBeast2
Thanatos
4
0 / 2 / 0
4,087
372
862
4,215
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 0 / 0
7,269
661
2,549
4,998
1,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
 
Fenrir
12
2 / 1 / 1
6,319
574
2,796
9,151
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 3
6,820
620
7,186
5,702
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 1 / 3
6,281
571
5,255
6,733
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Maxxymum
Artio
12
0 / 0 / 1
6,739
613
3,465
9,851
8,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
W
Fenrir
 
Fenrir
2
1
1
2.5
L
Xing Tian
ApexFakey
Xing Tian
1
1
0
1
L
0
0
1
0.5
L
Cu Chulainn
EmeraldRuby3820
Cu Chulainn
0
1
0
0
W
3
0
3
4.5
W
3
1
3
4.5
W
Artio
Maxxymum
Artio
0
0
1
0.5
L
Hachiman
Milkman9523
Hachiman
1
5
1
0.3
L
Thanatos
MuziBeast2
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
21,251
34,685
Taken
36,435
17,060
Mitigated
17,681
6,741
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,549
148
0
2,751
4,998
1,872
235
2,125
2,873
45,834
3,290
W
Fenrir
 
Fenrir
2,796
943
0
2,439
9,151
3,650
0
309
8,842
0
52,102
L
Xing Tian
ApexFakey
Xing Tian
4,865
541
0
1,582
11,273
8,473
0
7,045
4,163
20,564
1,429
L
2,661
149
0
728
2,434
457
0
1,048
1,386
39,957
0
L
Cu Chulainn
EmeraldRuby3820
Cu Chulainn
5,301
732
0
1,752
9,498
5,145
0
3,517
5,981
0
45,633
W
7,186
3,308
0
2,239
5,702
2,073
2,442
2,112
3,590
43,689
952
W
5,255
148
2,400
3,617
6,733
2,024
712
2,404
4,329
36,849
781
W
Artio
Maxxymum
Artio
3,465
550
0
4,359
9,851
8,062
0
99
9,752
41,105
1,608
L
Hachiman
Milkman9523
Hachiman
3,047
1,533
0
1,022
7,265
1,858
0
5,652
1,569
0
27,889
L
Thanatos
MuziBeast2
Thanatos
862
283
0
1,657
4,215
1,127
0
398
3,817
0
10,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
33,428
271
Minions Killed
401
0
Camps Cleared
0
984,219
Distance Traveled
1,112,997
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,269
661
105
10
0
238,752
0
W
Fenrir
6,319
574
75
7
0
249,201
1
L
Xing Tian
5,498
500
19
2
0
239,062
0
L
Scylla
5,643
513
77
7
0
226,883
0
L
Cu Chulainn
6,104
555
91
8
0
221,523
0
W
Sol
6,820
620
73
7
0
203,895
0
W
Hel
6,281
571
71
6
0
206,036
0
W
Artio
6,739
613
77
7
0
215,113
4
L
Hachiman
5,585
508
62
6
0
206,464
0
L
Thanatos
4,087
372
22
2
0
90,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role