Player Matchup

Ah Puch
Ah Puch
ElseisSomethin
Ah Puch
Level 64
God Stats
0W - 1L
1,843 SR
Queue Stats
60W - 69L
1,388 Elo+
Solo
Medusa
Medusa
ShinnidyPV
Medusa
Level 81
God Stats
25W - 25L
1,502 SR
Queue Stats
355W - 335L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
cypress_415
Ao Kuang
Level 48
God Stats
20W - 13L
1,566 SR
Queue Stats
95W - 106L
1,387 Elo+
Solo
Surtr
Surtr
lDarkar
Surtr
Level 149
God Stats
1W - 3L
1,221 SR
Queue Stats
105W - 101L
1,467 Elo+
Solo
Discordia
Discordia
lehey_
Discordia
Level 68
God Stats
46W - 47L
1,497 SR
Queue Stats
291W - 292L
1,413 Elo+
Party 1
Team Averages
Level 82
1,526 SR
1,432 Elo+

VS

Team Averages
Level 72
1,460 SR
1,359 Elo+
Morgan Le Fay
Morgan Le Fay
AdanFreak
Morgan Le Fay
Level 111
God Stats
2W - 2L
1,401 SR
Queue Stats
58W - 80L
1,405 Elo+
Solo
Achilles
Achilles
Gatoraids33
Achilles
Level 49
God Stats
3W - 6L
1,315 SR
Queue Stats
107W - 113L
1,447 Elo+
Solo
Cthulhu
Cthulhu
JacobDell17
Cthulhu
Level 78
God Stats
27W - 20L
1,530 SR
Queue Stats
50W - 41L
1,418 Elo+
Party 2
Lancelot
Lancelot
PorgMoonger
Lancelot
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,092 Elo+
Solo
Cernunnos
Cernunnos
Steva-Sativa
Cernunnos
Level 75
God Stats
11W - 4L
1,554 SR
Queue Stats
51W - 40L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,312
487
4,259
8,814
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
ShinnidyPV
Medusa
10
0 / 5 / 0
5,697
380
4,406
9,035
3,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
cypress_415
Ao Kuang
13
1 / 0 / 2
6,854
457
2,655
11,072
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Surtr
lDarkar
Surtr
14
4 / 1 / 0
8,321
555
11,925
16,789
13,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
lehey_
Discordia
9
0 / 4 / 0
5,564
371
3,770
9,644
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdanFreak
Morgan Le Fay
15
1 / 1 / 0
8,516
568
5,727
6,405
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Gatoraids33
Achilles
14
0 / 2 / 0
7,216
481
7,568
14,551
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JacobDell17
Cthulhu
13
6 / 0 / 4
8,957
597
9,759
8,867
8,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
PorgMoonger
Lancelot
11
1 / 3 / 1
6,516
434
3,433
9,176
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cernunnos
Steva-Sativa
Cernunnos
12
3 / 0 / 4
7,560
504
6,804
8,102
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
11
11
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AdanFreak
Morgan Le Fay
1
1
0
1
L
1
1
0
1
W
Achilles
Gatoraids33
Achilles
0
2
0
0
W
Cthulhu
JacobDell17
Cthulhu
6
0
4
8
W
Lancelot
PorgMoonger
Lancelot
1
3
1
0.5
L
Medusa
ShinnidyPV
Medusa
0
5
0
0
W
Cernunnos
Steva-Sativa
Cernunnos
3
0
4
5
L
Ao Kuang
cypress_415
Ao Kuang
1
0
2
2
L
Surtr
lDarkar
Surtr
4
1
0
4
L
Discordia
lehey_
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
33,291
55,354
Taken
47,101
25,827
Mitigated
27,623
22,937
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AdanFreak
Morgan Le Fay
5,727
790
0
1,723
6,405
2,238
0
4,346
2,059
58,699
2,928
L
4,259
171
0
2,284
8,814
2,539
0
5,293
3,521
54,286
0
W
Achilles
Gatoraids33
Achilles
7,568
1,690
0
7,798
14,551
10,545
0
906
13,645
0
56,847
W
Cthulhu
JacobDell17
Cthulhu
9,759
1,196
133
2,999
8,867
8,299
0
1,659
6,616
48,963
2,186
W
Lancelot
PorgMoonger
Lancelot
3,433
1,253
54
306
9,176
3,942
0
1,976
7,160
0
49,377
L
Medusa
ShinnidyPV
Medusa
4,406
1,184
227
4,251
9,035
3,214
0
3,361
5,674
0
30,904
W
Cernunnos
Steva-Sativa
Cernunnos
6,804
4,044
165
4,092
8,102
2,599
883
1,672
5,740
0
35,869
L
Ao Kuang
cypress_415
Ao Kuang
2,655
783
0
4,985
11,072
3,846
0
934
10,013
37,127
0
L
Surtr
lDarkar
Surtr
11,925
4,809
0
7,797
16,789
13,744
0
1,335
14,701
1,784
58,351
L
Discordia
lehey_
Discordia
3,770
128
44
3,349
9,644
2,484
0
4,177
5,467
23,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
38,765
365
Minions Killed
434
0
Camps Cleared
0
1,318,730
Distance Traveled
1,490,451
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,516
568
130
9
0
258,336
5
L
Ah Puch
7,312
487
102
7
0
259,720
0
W
Achilles
7,216
481
101
7
0
261,139
0
W
Cthulhu
8,957
597
72
5
0
303,129
0
W
Lancelot
6,516
434
76
5
0
380,567
3
L
Medusa
5,697
380
43
3
0
240,145
0
W
Cernunnos
7,560
504
55
4
0
287,280
0
L
Ao Kuang
6,854
457
85
6
0
300,117
0
L
Surtr
8,321
555
92
6
0
264,466
0
L
Discordia
5,564
371
43
3
0
254,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role