Player Matchup

Artemis
Artemis
Platinum I
 
Artemis
Platinum I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond V
Asavo
Fafnir
Diamond V
Level 158
God Stats
1W - 1L
1,549 SR
Queue Stats
165W - 145L
2,025 MMR
Solo
Janus
Janus
Platinum II
Goobyman12
Janus
Platinum II
Level 129
God Stats
4W - 8L
1,311 SR
Queue Stats
261W - 252L
2,007 MMR
Solo
Lancelot
Lancelot
Diamond III
LaTz0
Lancelot
Diamond III
Level 167
God Stats
15W - 3L
1,920 SR
Queue Stats
490W - 472L
1,978 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
gibblegabble
Erlang Shen
Diamond IV
Level 156
God Stats
10W - 7L
1,751 SR
Queue Stats
475W - 453L
1,909 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,606 SR
1,884 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 98
1,594 SR
1,962 MMR
Ares
Ares
Platinum I
CynicalSilence23
Ares
Platinum I
Level 107
God Stats
12W - 13L
1,609 SR
Queue Stats
89W - 87L
2,007 MMR
Party 2
Sol
Sol
Platinum I
Dufmack
Sol
Platinum I
Level 99
God Stats
2W - 9L
1,072 SR
Queue Stats
301W - 297L
1,982 MMR
Solo
Cliodhna
Cliodhna
Platinum II
Dªdless
Cliodhna
Platinum II
Level 78
God Stats
2W - 2L
1,882 SR
Queue Stats
86W - 82L
1,938 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
FFSRandomName
Sun Wukong
Diamond IV
Level 156
God Stats
14W - 10L
1,658 SR
Queue Stats
311W - 297L
2,009 MMR
Solo
Agni
Agni
Platinum III
dilbosaggins
Agni
Platinum III
Level 49
God Stats
21W - 10L
1,747 SR
Queue Stats
91W - 60L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
3 / 0 / 3
10,633
665
10,410
7,109
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Asavo
Fafnir
13
1 / 0 / 10
8,783
549
6,223
9,235
9,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
16
4 / 0 / 5
9,441
590
5,908
6,367
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
LaTz0
Lancelot
17
9 / 3 / 4
10,060
629
13,383
14,020
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Erlang Shen
gibblegabble
Erlang Shen
15
2 / 2 / 7
9,191
574
11,936
17,034
13,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Chang'eBake KujiraGanesha

VS

Bans
King ArthurMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,412
463
3,258
14,161
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
12
0 / 3 / 1
7,487
468
2,929
10,138
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Dªdless
Cliodhna
14
1 / 5 / 3
7,997
500
9,803
11,554
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FFSRandomName
Sun Wukong
13
3 / 6 / 0
8,168
511
12,084
22,640
14,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
0 / 2 / 1
8,485
530
6,391
8,037
2,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
3
4.5
W
Fafnir
Asavo
Fafnir
1
0
10
6
L
1
3
1
0.5
L
Sol
0
3
1
0.17
L
Cliodhna
Dªdless
Cliodhna
1
5
3
0.5
L
Sun Wukong
FFSRandomName
Sun Wukong
3
6
0
0.5
W
Janus
4
0
5
6.5
W
Lancelot
LaTz0
Lancelot
9
3
4
3.67
L
0
2
1
0.25
W
Erlang Shen
gibblegabble
Erlang Shen
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,860
Damage
34,465
53,765
Taken
66,530
35,723
Mitigated
37,085
21,851
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,410
3,432
0
3,816
7,109
3,331
2,024
1,596
5,513
0
114,354
W
Fafnir
Asavo
Fafnir
6,223
1,227
0
3,004
9,235
9,479
0
4,423
4,812
18,719
1,822
L
3,258
100
0
1,351
14,161
13,332
0
3,264
10,703
15,152
0
L
Sol
2,929
837
0
2,643
10,138
2,329
0
1,606
8,492
47,663
4,544
L
Cliodhna
Dªdless
Cliodhna
9,803
510
0
5,343
11,554
4,203
0
1,193
10,321
0
83,634
L
Sun Wukong
FFSRandomName
Sun Wukong
12,084
3,147
0
5,669
22,640
14,662
0
2,916
19,626
0
55,547
W
Janus
5,908
62
0
460
6,367
2,328
0
2,606
3,761
66,201
301
W
Lancelot
LaTz0
Lancelot
13,383
3,052
0
6,114
14,020
7,340
0
2,609
11,411
0
82,248
L
6,391
406
0
2,586
8,037
2,559
286
2,472
5,469
80,714
1,904
W
Erlang Shen
gibblegabble
Erlang Shen
11,936
6,488
0
8,457
17,034
13,245
0
1,493
15,541
0
67,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,108
Gold Earned
39,549
569
Minions Killed
494
0
Camps Cleared
0
1,795,039
Distance Traveled
1,759,106
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,633
665
190
12
0
304,990
4
W
Fafnir
8,783
549
22
1
0
342,918
5
L
Ares
7,412
463
34
2
0
357,495
4
L
Sol
7,487
468
93
6
0
329,183
2
L
Cliodhna
7,997
500
127
8
0
396,733
1
L
Sun Wukong
8,168
511
93
6
0
323,674
1
W
Janus
9,441
590
144
9
0
391,605
3
W
Lancelot
10,060
629
104
7
0
438,677
3
L
Agni
8,485
530
147
9
0
352,021
2
W
Erlang Shen
9,191
574
109
7
0
316,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role