Player Matchup

Jormungandr
Jormungandr
Awalt7
Jormungandr
Level 127
God Stats
17W - 20L
1,558 SR
Queue Stats
754W - 766L
1,494 Elo+
Solo
Hel
Hel
BMWBackflip6
Hel
Level 62
God Stats
3W - 0L
1,618 SR
Queue Stats
42W - 35L
1,554 Elo+
Party 1
Shiva
Shiva
BigBlink
Shiva
Level 46
God Stats
2W - 1L
1,616 SR
Queue Stats
60W - 56L
1,475 Elo+
Party 1
Da Ji
Da Ji
Fox7805
Da Ji
Level 115
God Stats
1W - 0L
1,705 SR
Queue Stats
90W - 77L
1,484 Elo+
Party 1
Zeus
Zeus
WastingBench
Zeus
Level 89
God Stats
1W - 1L
1,298 SR
Queue Stats
59W - 55L
1,463 Elo+
Party 1
Team Averages
Level 88
1,559 SR
1,494 Elo+

VS

Team Averages
Level 142
1,488 SR
1,477 Elo+
Aphrodite
Aphrodite
AliceVunderland
Aphrodite
Level 102
God Stats
2W - 2L
1,619 SR
Queue Stats
74W - 79L
1,460 Elo+
Solo
Bellona
Bellona
Arcuhhs
Bellona
Level 127
God Stats
3W - 3L
1,403 SR
Queue Stats
112W - 111L
1,450 Elo+
Solo
Hachiman
Hachiman
Mesmirandia
Hachiman
Level 203
God Stats
0W - 3L
1,280 SR
Queue Stats
314W - 355L
1,496 Elo+
Solo
Ares
Ares
Neeen
Ares
Level 128
God Stats
2W - 1L
1,636 SR
Queue Stats
24W - 29L
1,496 Elo+
Solo
Fenrir
Fenrir
daniel5565
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Awalt7
Jormungandr
13
6 / 2 / 7
7,368
1,228
8,563
6,743
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

8
0 / 4 / 3
5,527
921
1,801
3,820
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
BigBlink
Shiva
13
1 / 1 / 10
6,923
1,154
8,003
6,510
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Fox7805
Da Ji
11
3 / 1 / 5
6,819
1,137
5,174
5,846
2,513
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 3 / 3
6,220
1,037
1,483
3,274
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AliceVunderland
Aphrodite
9
1 / 4 / 4
5,222
870
1,462
6,152
4,027
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Arcuhhs
Bellona
11
2 / 3 / 6
5,911
985
4,716
6,172
5,648
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Mesmirandia
Hachiman
1
0 / 0 / 0
1,460
243
0
0
0
Ares
Neeen
Ares
10
1 / 3 / 8
5,989
998
7,048
7,972
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
daniel5565
Fenrir
11
6 / 3 / 4
6,139
1,023
8,170
6,800
5,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
13
Kills
10
11
Deaths
13
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AliceVunderland
Aphrodite
1
4
4
0.75
L
Bellona
Arcuhhs
Bellona
2
3
6
1.67
W
Jormungandr
Awalt7
Jormungandr
6
2
7
4.75
W
0
4
3
0.38
W
Shiva
BigBlink
Shiva
1
1
10
6
W
Da Ji
Fox7805
Da Ji
3
1
5
5.5
L
Hachiman
Mesmirandia
Hachiman
0
0
0
0
L
Ares
Neeen
Ares
1
3
8
1.67
W
3
3
3
1.5
L
Fenrir
daniel5565
Fenrir
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
21,396
26,193
Taken
27,096
15,420
Mitigated
22,947
7,254
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AliceVunderland
Aphrodite
1,462
632
2,051
1,737
6,152
4,027
0
2,352
3,457
6,113
0
L
Bellona
Arcuhhs
Bellona
4,716
1,091
278
1,042
6,172
5,648
0
1,649
4,345
0
8,959
W
Jormungandr
Awalt7
Jormungandr
8,563
997
393
663
6,743
5,654
371
2,394
4,237
17,278
1,121
W
1,801
208
1,542
248
3,820
992
0
912
2,833
4,378
313
W
Shiva
BigBlink
Shiva
8,003
813
331
962
6,510
5,591
370
2,401
3,923
0
15,932
W
Da Ji
Fox7805
Da Ji
5,174
1,183
647
1,980
5,846
2,513
349
1,749
3,983
0
8,000
L
Hachiman
Mesmirandia
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Ares
Neeen
Ares
7,048
248
343
661
7,972
7,654
0
2,706
4,793
8,880
1,959
W
1,483
381
170
318
3,274
670
51
532
2,709
3,663
0
L
Fenrir
daniel5565
Fenrir
8,170
2,974
338
1,880
6,800
5,618
0
2,929
3,473
0
12,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
24,721
61
Minions Killed
34
0
Camps Cleared
0
562,128
Distance Traveled
458,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,222
870
5
1
0
88,286
0
L
Bellona
5,911
985
14
2
0
122,824
0
W
Jormungandr
7,368
1,228
22
4
0
119,536
0
W
Hel
5,527
921
7
1
0
103,790
0
W
Shiva
6,923
1,154
17
3
0
123,407
0
W
Da Ji
6,819
1,137
7
1
0
127,416
0
L
Hachiman
1,460
243
0
0
0
0
0
L
Ares
5,989
998
7
1
0
129,934
0
W
Zeus
6,220
1,037
8
1
0
87,979
0
L
Fenrir
6,139
1,023
8
1
0
117,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role