Player Matchup

Shiva
Shiva
 
Shiva
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
A5stargeneral
Ne Zha
Level 170
God Stats
2W - 2L
1,401 SR
Queue Stats
112W - 101L
1,542 Elo+
Party 2
Vulcan
Vulcan
DarkMerlin01
Vulcan
Level 158
God Stats
2W - 2L
1,752 SR
Queue Stats
6W - 7L
1,719 Elo+
Party 2
Poseidon
Poseidon
Mandy198
Poseidon
Level 159
God Stats
1W - 1L
1,621 SR
Queue Stats
71W - 59L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
faterman123
Danzaburou
Level 167
God Stats
3W - 3L
1,702 SR
Queue Stats
235W - 193L
1,600 Elo+
Party 2
Team Averages
Level 168
1,595 SR
1,598 Elo+

VS

Team Averages
Level 159
1,705 SR
1,562 Elo+
Freya
Freya
Adlagast
Freya
Level 109
God Stats
4W - 0L
1,927 SR
Queue Stats
159W - 122L
1,595 Elo+
Solo
Achilles
Achilles
ElEugenioTO
Achilles
Level 207
God Stats
4W - 5L
1,741 SR
Queue Stats
72W - 62L
1,540 Elo+
Party 1
Bacchus
Bacchus
Luxato1
Bacchus
Level 161
God Stats
28W - 31L
1,525 SR
Queue Stats
268W - 240L
1,559 Elo+
Solo
Ne Zha
Ne Zha
Pepino1300
Ne Zha
Level 174
God Stats
2W - 3L
1,670 SR
Queue Stats
113W - 91L
1,615 Elo+
Party 1
Eset
Eset
Sting313
Eset
Level 146
God Stats
52W - 29L
1,659 SR
Queue Stats
383W - 347L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 5 / 0
6,244
520
6,175
12,817
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 5 / 3
6,166
514
3,792
10,715
6,699
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vulcan
11
1 / 1 / 2
6,085
507
4,433
5,636
1,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Mandy198
Poseidon
11
2 / 1 / 2
6,226
519
4,053
7,340
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
faterman123
Danzaburou
13
3 / 4 / 3
7,346
612
5,625
8,729
2,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Adlagast
Freya
14
4 / 3 / 4
8,104
675
6,241
7,633
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Achilles
ElEugenioTO
Achilles
14
3 / 1 / 3
8,052
671
10,503
11,413
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
Luxato1
Bacchus
9
3 / 2 / 4
6,553
546
5,893
10,521
8,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Pepino1300
Ne Zha
12
3 / 2 / 4
6,631
553
5,557
8,390
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
13
3 / 1 / 2
7,154
596
5,092
4,320
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
16
16
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
0
0.2
L
2
5
3
0.7
W
Freya
Adlagast
Freya
4
3
4
2
L
Vulcan
1
1
2
2
W
Achilles
ElEugenioTO
Achilles
3
1
3
4.5
W
Bacchus
Luxato1
Bacchus
3
2
4
2.5
L
Poseidon
Mandy198
Poseidon
2
1
2
3
W
Ne Zha
Pepino1300
Ne Zha
3
2
4
2.5
W
Eset
3
1
2
4
L
Danzaburou
faterman123
Danzaburou
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
33,286
45,237
Taken
42,277
20,977
Mitigated
23,238
9,957
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,175
1,421
0
1,565
12,817
7,807
0
783
11,133
7,873
31,138
L
3,792
920
0
2,635
10,715
6,699
0
5,696
4,539
0
25,174
W
Freya
Adlagast
Freya
6,241
1,501
0
3,493
7,633
2,421
0
1,019
6,614
53,961
3,031
L
Vulcan
4,433
33
0
2,654
5,636
1,731
0
2,361
3,113
30,429
0
W
Achilles
ElEugenioTO
Achilles
10,503
2,684
0
3,679
11,413
8,972
35
1,520
9,893
597
55,416
W
Bacchus
Luxato1
Bacchus
5,893
1,194
0
2,263
10,521
8,347
0
3,227
7,294
17,969
0
L
Poseidon
Mandy198
Poseidon
4,053
1,108
0
518
7,340
1,965
0
2,172
4,994
40,042
0
W
Ne Zha
Pepino1300
Ne Zha
5,557
1,865
0
4,209
8,390
2,296
0
2,337
6,053
0
43,152
W
Eset
5,092
179
95
1,322
4,320
1,202
0
1,716
2,604
53,048
0
L
Danzaburou
faterman123
Danzaburou
5,625
3,143
0
2,585
8,729
2,775
0
5,467
2,838
0
49,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
36,494
326
Minions Killed
417
0
Camps Cleared
0
1,269,971
Distance Traveled
1,313,753
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,244
520
69
6
0
239,038
1
L
Ne Zha
6,166
514
27
2
0
256,633
0
W
Freya
8,104
675
109
9
0
255,267
1
L
Vulcan
6,085
507
67
6
0
241,027
2
W
Achilles
8,052
671
90
8
0
253,608
1
W
Bacchus
6,553
546
34
3
0
267,343
2
L
Poseidon
6,226
519
73
6
0
289,674
0
W
Ne Zha
6,631
553
79
7
0
283,635
0
W
Eset
7,154
596
105
9
0
253,900
2
L
Danzaburou
7,346
612
90
8
0
243,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role