Player Matchup

Hun Batz
Hun Batz
Anritaa
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 161L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
CodyShine
Baba Yaga
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 81L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
LEX10010
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sat0ru_Goj02412
Morgan Le Fay
Level 35
God Stats
3W - 2L
1,460 SR
Queue Stats
69W - 62L
1,488 Elo+
Solo
Rama
Rama
johaansg
Rama
Level 46
God Stats
1W - 6L
1,219 SR
Queue Stats
202W - 233L
1,440 Elo+
Solo
Team Averages
Level 90
1,436 SR
1,421 Elo+

VS

Team Averages
Level 106
1,489 SR
1,383 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
A_Dam_Flood
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,296 Elo+
Solo
Zhong Kui
Zhong Kui
J-Coop23
Zhong Kui
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 38L
1,180 Elo+
Solo
Chaac
Chaac
Malkirlo
Chaac
Level 141
God Stats
6W - 6L
1,444 SR
Queue Stats
483W - 507L
1,422 Elo+
Solo
Hercules
Hercules
UntimelyMufasa
Hercules
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 81L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anritaa
Hun Batz
17
7 / 6 / 8
10,099
918
11,111
12,016
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
CodyShine
Baba Yaga
15
5 / 5 / 9
9,231
839
7,001
9,064
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LEX10010
Gilgamesh
11
0 / 2 / 6
6,846
622
1,335
9,545
3,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Sat0ru_Goj02412
Morgan Le Fay
13
4 / 5 / 2
7,866
715
9,729
10,073
3,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
17
4 / 5 / 7
9,139
831
7,313
9,081
2,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 5 / 12
10,416
947
14,618
10,161
5,407
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
15
1 / 5 / 11
8,848
804
6,724
9,320
3,301
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
J-Coop23
Zhong Kui
16
6 / 5 / 11
10,213
928
7,573
10,665
7,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chaac
Malkirlo
Chaac
16
8 / 4 / 7
9,980
907
12,515
13,636
16,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
14
2 / 3 / 9
9,402
855
4,008
13,588
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
20
Kills
23
23
Deaths
22
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
5
12
2.4
W
Merlin
1
5
11
1.3
L
Hun Batz
Anritaa
Hun Batz
7
6
8
1.83
L
Baba Yaga
CodyShine
Baba Yaga
5
5
9
1.9
W
Zhong Kui
J-Coop23
Zhong Kui
6
5
11
2.3
L
Gilgamesh
LEX10010
Gilgamesh
0
2
6
1.5
W
Chaac
Malkirlo
Chaac
8
4
7
2.88
L
Morgan Le Fay
Sat0ru_Goj02412
Morgan Le Fay
4
5
2
1
W
Hercules
2
3
9
2.17
L
Rama
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
45,438
49,779
Taken
57,370
16,949
Mitigated
47,231
11,851
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,618
357
515
4,140
10,161
5,407
847
4,008
6,153
29,390
536
W
Merlin
6,724
373
94
2,079
9,320
3,301
2,444
3,680
5,640
17,467
0
L
Hun Batz
Anritaa
Hun Batz
11,111
1,573
671
2,465
12,016
5,365
0
6,805
5,055
0
25,109
L
Baba Yaga
CodyShine
Baba Yaga
7,001
148
335
2,644
9,064
2,921
0
6,356
2,647
14,152
0
W
Zhong Kui
J-Coop23
Zhong Kui
7,573
407
1,176
3,043
10,665
7,170
3,270
3,189
7,476
18,542
177
L
Gilgamesh
LEX10010
Gilgamesh
1,335
205
0
2,083
9,545
3,050
0
5,016
4,484
0
4,822
W
Chaac
Malkirlo
Chaac
12,515
541
518
3,603
13,636
16,199
366
2,464
11,172
0
23,334
L
Morgan Le Fay
Sat0ru_Goj02412
Morgan Le Fay
9,729
307
903
1,265
10,073
3,024
0
5,594
4,405
13,701
552
W
Hercules
4,008
777
288
4,422
13,588
15,154
265
2,939
10,649
0
7,633
L
Rama
7,313
3,690
104
1,381
9,081
2,589
0
4,626
4,346
0
21,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,181
Gold Earned
48,859
95
Minions Killed
111
0
Camps Cleared
0
686,513
Distance Traveled
887,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,416
947
33
3
0
150,427
0
W
Merlin
8,848
804
17
2
0
174,959
0
L
Hun Batz
10,099
918
31
3
0
180,194
0
L
Baba Yaga
9,231
839
16
1
0
129,734
0
W
Zhong Kui
10,213
928
33
3
0
182,303
0
L
Gilgamesh
6,846
622
7
1
0
111,461
0
W
Chaac
9,980
907
20
2
0
196,511
0
L
Morgan Le Fay
7,866
715
15
1
0
134,232
0
W
Hercules
9,402
855
8
1
0
182,877
0
L
Rama
9,139
831
26
2
0
130,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role