Player Matchup

Susano
Susano
Silver I
DEΜON
Susano
Silver I
Level 88
God Stats
10W - 1L
1,944 SR
Queue Stats
19W - 10L
1,526 MMR
Solo
Vulcan
Vulcan
Gold III
Lensinity
Vulcan
Gold III
Level 123
God Stats
3W - 4L
1,589 SR
Queue Stats
112W - 106L
1,465 MMR
Party 1
Chaac
Chaac
Silver II
Pathryck97
Chaac
Silver II
Level 126
God Stats
2W - 1L
1,443 SR
Queue Stats
55W - 62L
1,297 MMR
Party 1
Maui
Maui
Silver IV
amtokrazy123
Maui
Silver IV
Level 161
God Stats
10W - 9L
1,556 SR
Queue Stats
96W - 128L
966 MMR
Solo
Danzaburou
Danzaburou
Bronze I
jokerumbrellabtr
Danzaburou
Bronze I
Level 148
God Stats
1W - 1L
1,464 SR
Queue Stats
74W - 110L
793 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,599 SR
1,209 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,601 SR
1,211 MMR
Bastet
Bastet
Gold II
MantisShrimp
Bastet
Gold II
Level 159
God Stats
1W - 3L
1,552 SR
Queue Stats
131W - 121L
1,440 MMR
Solo
Chang'e
Chang'e
Gold IV
MelaninGI
Chang'e
Gold IV
Level 131
God Stats
2W - 3L
1,756 SR
Queue Stats
122W - 133L
1,539 MMR
Solo
Cthulhu
Cthulhu
Silver V
StepUpSlime
Cthulhu
Silver V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
890 MMR
Solo
Sol
Sol
Gold V
YoungPhenom_-23
Sol
Gold V
Level 148
God Stats
31W - 23L
1,608 SR
Queue Stats
96W - 102L
1,376 MMR
Solo
Nemesis
Nemesis
Silver V
xXXrush2252XXx
Nemesis
Silver V
Level 158
God Stats
3W - 2L
1,588 SR
Queue Stats
66W - 99L
810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DEΜON
Susano
19
18 / 3 / 3
12,242
644
21,927
17,995
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Lensinity
Vulcan
17
4 / 1 / 7
10,896
573
17,956
6,132
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
18
1 / 2 / 8
11,398
600
8,864
18,472
17,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
1 / 1 / 13
10,120
533
2,923
11,091
7,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
jokerumbrellabtr
Danzaburou
19
5 / 3 / 1
11,975
630
6,540
8,779
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangMedusaLancelotSkadi

VS

Bans
Erlang ShenThanatosAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 6 / 1
8,910
469
8,613
17,558
10,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chang'e
MelaninGI
Chang'e
16
2 / 5 / 0
9,572
504
4,171
15,724
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
StepUpSlime
Cthulhu
11
2 / 5 / 3
8,756
461
5,003
13,963
9,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 7 / 2
10,119
533
6,913
15,809
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 7 / 3
8,178
430
4,304
14,404
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
29
Kills
10
10
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
DEΜON
Susano
18
3
3
6.5
W
Vulcan
Lensinity
Vulcan
4
1
7
7.5
L
Bastet
2
6
1
0.42
L
Chang'e
MelaninGI
Chang'e
2
5
0
0.4
W
Chaac
1
2
8
2.5
L
Cthulhu
StepUpSlime
Cthulhu
2
5
3
0.7
L
3
7
2
0.57
W
1
1
13
7.5
W
Danzaburou
jokerumbrellabtr
Danzaburou
5
3
1
1.83
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,210
Damage
29,004
62,469
Taken
77,458
37,866
Mitigated
33,625
19,144
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DEΜON
Susano
21,927
9,081
0
6,252
17,995
7,082
56
5,158
12,529
0
94,201
W
Vulcan
Lensinity
Vulcan
17,956
376
0
590
6,132
2,227
826
2,460
3,580
84,641
0
L
Bastet
8,613
1,661
0
6,279
17,558
10,752
0
2,566
14,992
0
62,481
L
Chang'e
MelaninGI
Chang'e
4,171
52
100
2,412
15,724
4,270
0
7,212
8,512
58,518
543
W
Chaac
8,864
660
0
5,993
18,472
17,314
1,966
1,947
16,405
0
89,561
L
Cthulhu
StepUpSlime
Cthulhu
5,003
59
1,314
1,303
13,963
9,779
0
6,491
7,472
23,213
767
L
6,913
2,493
0
4,940
15,809
3,790
406
2,449
13,360
65,063
0
W
2,923
458
0
2,477
11,091
7,880
255
1,833
9,050
15,523
623
W
Danzaburou
jokerumbrellabtr
Danzaburou
6,540
2,219
0
3,832
8,779
3,363
2,353
3,253
5,292
0
95,890
L
4,304
1,556
0
1,273
14,404
5,034
0
2,046
12,358
0
45,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,631
Gold Earned
45,535
634
Minions Killed
472
0
Camps Cleared
0
2,017,610
Distance Traveled
1,756,976
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,242
644
128
7
0
469,478
7
W
Vulcan
10,896
573
150
8
0
416,849
0
L
Bastet
8,910
469
94
5
0
383,592
2
L
Chang'e
9,572
504
142
7
0
339,656
1
W
Chaac
11,398
600
166
9
0
368,997
0
L
Cthulhu
8,756
461
35
2
0
311,423
2
L
Sol
10,119
533
118
6
0
334,800
4
W
Maui
10,120
533
22
1
0
382,334
3
W
Danzaburou
11,975
630
168
9
0
379,952
4
L
Nemesis
8,178
430
83
4
0
387,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role